Player Matchup

Medusa
Medusa
Fueled fire8218
Medusa
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 16L
1,348 Elo+
Party 1
Eset
Eset
HumongousPizzas
Eset
Level 108
God Stats
9W - 3L
1,557 SR
Queue Stats
86W - 77L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
OscorMike
Gilgamesh
Level 62
God Stats
24W - 15L
1,754 SR
Queue Stats
77W - 74L
1,427 Elo+
Party 1
Team Averages
Level 65
1,604 SR
1,398 Elo+

VS

Team Averages
Level 34
1,480 SR
1,388 Elo+
Yu Huang
Yu Huang
Renee_Medina
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 2
Ullr
Ullr
SHADOW_shot64
Ullr
Level 44
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
cristianBigM
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
7,965
797
5,648
6,256
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 7
8,458
846
10,496
7,314
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
OscorMike
Gilgamesh
12
2 / 1 / 13
7,663
766
4,176
5,047
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Renee_Medina
Yu Huang
11
2 / 4 / 0
6,982
698
4,901
6,285
2,245
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 0
6,373
637
3,475
7,980
2,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 6 / 2
5,937
594
1,689
9,176
6,985
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
9
1
7
12.5
W
Gilgamesh
OscorMike
Gilgamesh
2
1
13
8.5
L
Yu Huang
Renee_Medina
Yu Huang
2
4
0
0.5
L
1
6
0
0.17
L
Khepri
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
10,065
18,617
Taken
23,441
8,179
Mitigated
12,229
4,163
Healing
395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,648
3,219
0
271
6,256
2,646
223
2,457
3,799
0
21,900
W
10,496
1,588
636
2,614
7,314
2,552
328
2,526
4,788
33,177
0
W
Gilgamesh
OscorMike
Gilgamesh
4,176
1,146
0
642
5,047
2,981
48
1,631
3,416
0
9,321
L
Yu Huang
Renee_Medina
Yu Huang
4,901
496
0
0
6,285
2,245
0
2,704
3,222
21,645
0
L
3,475
1,088
120
250
7,980
2,999
0
4,563
2,989
0
14,479
L
Khepri
1,689
216
0
25
9,176
6,985
0
2,715
6,321
4,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
19,292
113
Minions Killed
69
5
Camps Cleared
2
526,728
Distance Traveled
455,160
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,965
797
43
4
2
171,627
0
W
Eset
8,458
846
59
6
1
172,153
1
W
Gilgamesh
7,663
766
11
1
2
182,948
1
L
Yu Huang
6,982
698
41
4
2
151,409
4
L
Ullr
6,373
637
22
2
0
153,778
0
L
Khepri
5,937
594
6
1
0
149,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role