Player Matchup

Loki
Loki
Flash Grizzle43
Loki
Level 104
God Stats
2W - 0L
1,856 SR
Queue Stats
24W - 19L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
GRUG8991
Kuzenbo
Level 128
God Stats
1W - 0L
1,158 SR
Queue Stats
63W - 42L
1,587 Elo+
Party 2
Thoth
Thoth
RickJames96
Thoth
Level 28
God Stats
1W - 0L
1,790 SR
Queue Stats
25W - 21L
1,546 Elo+
Party 2
Artemis
Artemis
qabalah777
Artemis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 135L
1,408 Elo+
Party 3
Baron Samedi
Baron Samedi
vacant_arKade
Baron Samedi
Level 12
God Stats
10W - 12L
1,500 SR
Queue Stats
20W - 28L
1,407 Elo+
Party 3
Team Averages
Level 80
1,561 SR
1,508 Elo+

VS

Team Averages
Level 47
1,532 SR
1,506 Elo+
Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Aruiu
Janus
Level 47
God Stats
0W - 1L
1,387 SR
Queue Stats
25W - 14L
1,722 Elo+
Party 1
Rama
Rama
EternalEmporer
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Jerriel
Guan Yu
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
59W - 45L
1,234 Elo+
Party 1
King Arthur
King Arthur
ShinamonSutikku
King Arthur
Level 66
God Stats
0W - 1L
1,558 SR
Queue Stats
7W - 4L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,328
611
5,293
8,014
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
GRUG8991
Kuzenbo
12
5 / 0 / 1
7,067
589
6,066
6,327
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
5,968
497
3,585
5,218
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
qabalah777
Artemis
11
4 / 1 / 1
6,781
565
5,088
5,896
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
vacant_arKade
Baron Samedi
8
1 / 4 / 3
5,553
463
3,607
6,898
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 4 / 3
4,978
415
3,507
8,602
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Aruiu
Janus
11
3 / 3 / 2
6,513
543
4,780
7,503
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 2
5,852
488
5,275
6,087
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Jerriel
Guan Yu
8
3 / 2 / 3
5,865
489
3,690
8,937
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ShinamonSutikku
King Arthur
8
0 / 2 / 0
4,690
391
1,122
6,129
2,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
9
9
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
3
0.38
L
Janus
Aruiu
Janus
3
3
2
1.33
L
3
3
2
1.33
W
4
0
3
5.5
W
Kuzenbo
GRUG8991
Kuzenbo
5
0
1
5.5
L
Guan Yu
Jerriel
Guan Yu
3
2
3
2.25
W
0
4
1
0.13
L
King Arthur
ShinamonSutikku
King Arthur
0
2
0
0
W
Artemis
qabalah777
Artemis
4
1
1
4.5
W
Baron Samedi
vacant_arKade
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
18,374
32,353
Taken
37,258
14,357
Mitigated
15,089
10,538
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,507
515
0
2,085
8,602
3,001
0
3,997
4,605
16,069
0
L
Janus
Aruiu
Janus
4,780
400
0
360
7,503
1,930
280
4,073
3,430
36,868
0
L
5,275
3,847
0
1,079
6,087
2,252
0
1,199
4,888
0
25,717
W
5,293
1,713
0
4,332
8,014
2,385
745
1,561
6,313
0
42,118
W
Kuzenbo
GRUG8991
Kuzenbo
6,066
2,615
0
950
6,327
5,645
66
2,015
4,259
32,955
0
L
Guan Yu
Jerriel
Guan Yu
3,690
628
878
3,478
8,937
5,239
0
2,058
6,879
0
15,642
W
3,585
190
0
893
5,218
1,380
448
2,638
2,414
31,700
0
L
King Arthur
ShinamonSutikku
King Arthur
1,122
359
0
1,000
6,129
2,667
0
1,931
4,198
0
14,951
W
Artemis
qabalah777
Artemis
5,088
3,712
0
3,110
5,896
1,585
757
213
5,683
0
36,296
W
Baron Samedi
vacant_arKade
Baron Samedi
3,607
1,686
282
971
6,898
3,362
21
1,491
5,397
8,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
27,898
288
Minions Killed
208
0
Camps Cleared
0
1,078,481
Distance Traveled
1,060,583
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,978
415
21
2
0
233,665
1
L
Janus
6,513
543
84
7
0
207,693
0
L
Rama
5,852
488
52
4
0
201,311
1
W
Loki
7,328
611
83
7
0
252,150
5
W
Kuzenbo
7,067
589
59
5
0
224,686
5
L
Guan Yu
5,865
489
17
1
0
247,737
3
W
Thoth
5,968
497
67
6
0
217,108
1
L
King Arthur
4,690
391
34
3
0
170,177
0
W
Artemis
6,781
565
65
5
0
210,072
1
W
Baron Samedi
5,553
463
14
1
0
174,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role