Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ToleteDeOuro
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
XilipiMc
Sol
Level 67
God Stats
12W - 15L
1,500 SR
Queue Stats
90W - 107L
1,061 Elo+
Solo
Sun Wukong
Sun Wukong
nascimentorp
Sun Wukong
Level 149
God Stats
1W - 1L
1,282 SR
Queue Stats
588W - 668L
1,428 Elo+
Solo
Team Averages
Level 74
1,456 SR
1,398 Elo+

VS

Team Averages
Level 72
1,394 SR
1,480 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ExplosoUS
Ra
Level 27
God Stats
1W - 2L
1,160 SR
Queue Stats
19W - 16L
1,488 Elo+
Party 1
Izanami
Izanami
Fatty28_
Izanami
Level 25
God Stats
4W - 6L
1,282 SR
Queue Stats
20W - 15L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
RayCharlz
Amaterasu
Level 100
God Stats
12W - 10L
1,449 SR
Queue Stats
217W - 239L
1,459 Elo+
Solo
Ares
Ares
isabelissima
Ares
Level 72
God Stats
2W - 4L
1,581 SR
Queue Stats
122W - 156L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 5
6,388
581
6,101
8,684
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
 
Ratatoskr
10
3 / 3 / 3
6,191
563
3,516
8,331
2,629
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 0 / 0
7,324
666
7,167
7,105
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
6,659
605
5,562
8,341
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
nascimentorp
Sun Wukong
10
1 / 0 / 1
6,352
577
6,496
8,525
3,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 4 / 1
5,750
523
3,690
10,394
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 3
5,987
544
6,314
5,875
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fatty28_
Izanami
9
0 / 4 / 0
5,514
501
3,714
7,115
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
RayCharlz
Amaterasu
11
1 / 2 / 1
5,822
529
4,714
8,119
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 1
4,995
454
3,038
8,011
3,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
5
5
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Ratatoskr
 
Ratatoskr
3
3
3
1.5
L
Ao Kuang
 
Ao Kuang
3
4
1
0.88
L
1
3
3
0.83
L
Izanami
Fatty28_
Izanami
0
4
0
0
L
Amaterasu
RayCharlz
Amaterasu
1
2
1
0.75
W
7
0
0
7
W
3
1
1
3.5
L
0
2
1
0.25
W
Sun Wukong
nascimentorp
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
21,470
40,986
Taken
39,514
13,764
Mitigated
14,598
16,461
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,101
751
1,339
3,685
8,684
3,505
0
3,638
4,928
26,609
0
W
Ratatoskr
 
Ratatoskr
3,516
1,015
0
1,100
8,331
2,629
175
2,592
5,655
0
30,668
L
Ao Kuang
 
Ao Kuang
3,690
1,110
0
2,938
10,394
2,896
0
2,524
7,870
24,347
0
L
6,314
738
425
1,500
5,875
2,000
0
3,335
2,540
40,692
0
L
Izanami
Fatty28_
Izanami
3,714
2,122
0
1,887
7,115
1,622
0
723
6,392
0
36,551
L
Amaterasu
RayCharlz
Amaterasu
4,714
1,908
0
2,783
8,119
4,782
0
930
7,189
0
28,198
W
7,167
6,131
0
3,529
7,105
1,961
448
1,231
5,840
0
41,822
W
5,562
2,631
0
3,977
8,341
2,422
365
3,435
4,646
42,590
0
L
3,038
177
1,037
1,918
8,011
3,298
0
4,151
3,860
12,534
0
W
Sun Wukong
nascimentorp
Sun Wukong
6,496
1,692
225
2,606
8,525
3,247
321
1,596
6,875
0
33,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
28,068
340
Minions Killed
270
0
Camps Cleared
0
1,080,234
Distance Traveled
1,054,201
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,388
581
40
4
0
232,005
5
W
Ratatoskr
6,191
563
65
6
0
237,801
1
L
Ao Kuang
5,750
523
39
4
0
218,145
0
L
Ra
5,987
544
80
7
0
228,552
7
L
Izanami
5,514
501
78
7
0
178,617
3
L
Amaterasu
5,822
529
56
5
0
213,598
4
W
Rama
7,324
666
80
7
0
200,875
2
W
Sol
6,659
605
90
8
0
192,665
0
L
Ares
4,995
454
17
2
0
215,289
5
W
Sun Wukong
6,352
577
65
6
0
216,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role