Player Matchup

Pele
Pele
CleetusCouture
Pele
Level 85
God Stats
30W - 34L
1,485 SR
Queue Stats
204W - 239L
1,494 Elo+
Solo
Olorun
Olorun
MoonGlitter
Olorun
Level 105
God Stats
1W - 2L
1,344 SR
Queue Stats
15W - 31L
1,223 Elo+
Party 1
Sobek
Sobek
dudewithadarkeye
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,443 SR
1,406 Elo+

VS

Team Averages
Level 92
1,481 SR
1,406 Elo+
Chiron
Chiron
Baucito
Chiron
Level 156
God Stats
10W - 11L
1,517 SR
Queue Stats
26W - 50L
1,321 Elo+
Solo
Zeus
Zeus
KingForever4372
Zeus
Level 89
God Stats
3W - 2L
1,414 SR
Queue Stats
85W - 116L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wixygg
Tsukuyomi
Level 31
God Stats
4W - 2L
1,512 SR
Queue Stats
28W - 27L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
9,873
823
13,635
15,031
4,989
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
13
2 / 7 / 5
8,705
725
4,395
12,041
3,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 7
8,032
669
3,794
22,406
13,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baucito
Chiron
14
7 / 4 / 11
10,140
845
13,962
14,439
4,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
9 / 2 / 8
10,338
862
16,529
7,678
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Wixygg
Tsukuyomi
14
5 / 2 / 9
9,332
778
11,729
9,613
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
21
21
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
Baucito
Chiron
7
4
11
3.13
L
5
7
1
0.79
W
9
2
8
6.5
L
Olorun
2
7
5
0.64
W
Tsukuyomi
Wixygg
Tsukuyomi
5
2
9
4.75
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
42,220
49,478
Taken
31,730
22,043
Mitigated
11,020
9,701
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Baucito
Chiron
13,962
2,385
219
6,090
14,439
4,705
1,562
4,829
9,041
0
37,600
L
13,635
3,293
0
1,790
15,031
4,989
0
5,217
9,347
0
27,968
W
16,529
2,860
0
816
7,678
2,027
774
1,540
6,138
36,090
0
L
Olorun
4,395
1,785
727
2,381
12,041
3,807
0
2,277
9,297
24,121
0
W
Tsukuyomi
Wixygg
Tsukuyomi
11,729
2,763
0
2,373
9,613
4,288
766
2,607
7,006
0
25,312
L
3,794
138
0
4,803
22,406
13,247
0
8,090
13,355
10,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
29,810
95
Minions Killed
127
2
Camps Cleared
8
625,506
Distance Traveled
648,362
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,140
845
52
4
4
211,549
3
L
Pele
9,873
823
47
4
0
218,973
4
W
Zeus
10,338
862
53
4
4
201,254
2
L
Olorun
8,705
725
37
3
1
210,333
3
W
Tsukuyomi
9,332
778
22
2
0
235,559
2
L
Sobek
8,032
669
11
1
1
196,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role