Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CAPTAIN KENNICK
Medusa
Level 69
God Stats
24W - 15L
1,655 SR
Queue Stats
129W - 141L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
III N3O llI
Kukulkan
Level 127
God Stats
13W - 6L
1,686 SR
Queue Stats
1,065W - 1,007L
1,461 Elo+
Solo
Cernunnos
Cernunnos
rockstar_puppy44
Cernunnos
Level 67
God Stats
2W - 6L
1,300 SR
Queue Stats
156W - 181L
1,502 Elo+
Party 2
Team Averages
Level 95
1,528 SR
1,490 Elo+

VS

Team Averages
Level 102
1,620 SR
1,568 Elo+
Jormungandr
Jormungandr
Chi-omega
Jormungandr
Level 145
God Stats
7W - 10L
1,551 SR
Queue Stats
66W - 54L
1,555 Elo+
Solo
Chiron
Chiron
CrunchySandals
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 173L
1,582 Elo+
Solo
Skadi
Skadi
OutIxst
Skadi
Level 127
God Stats
11W - 3L
1,705 SR
Queue Stats
117W - 100L
1,580 Elo+
Party 1
Fenrir
Fenrir
alienbarf2000
Fenrir
Level 67
God Stats
11W - 8L
1,700 SR
Queue Stats
182W - 187L
1,527 Elo+
Party 1
Anubis
Anubis
kevothefeared
Anubis
Level 63
God Stats
51W - 40L
1,644 SR
Queue Stats
66W - 48L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 2
8,400
525
7,885
12,827
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
12
2 / 5 / 5
7,487
468
5,520
13,317
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 1
8,456
529
5,830
10,903
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
III N3O llI
Kukulkan
15
1 / 3 / 2
8,812
551
3,943
7,528
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
13
3 / 5 / 5
8,008
501
6,151
12,778
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chi-omega
Jormungandr
12
2 / 4 / 8
7,767
485
7,799
11,946
8,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 6
8,804
550
10,733
8,874
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
OutIxst
Skadi
18
7 / 1 / 1
10,726
670
10,304
9,928
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 2
8,310
519
5,767
11,250
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 1
8,761
548
6,082
7,801
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
21
21
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
L
Bacchus
 
Bacchus
2
5
5
0.9
L
2
4
1
0.63
W
Jormungandr
Chi-omega
Jormungandr
2
4
8
1.5
W
4
2
6
3.5
L
Kukulkan
III N3O llI
Kukulkan
1
3
2
0.67
W
Skadi
OutIxst
Skadi
7
1
1
7.5
W
4
5
2
1
W
4
1
1
4.5
L
Cernunnos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
40,685
57,353
Taken
49,799
26,729
Mitigated
21,771
16,736
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,885
1,881
0
4,624
12,827
5,002
0
2,140
10,687
0
51,411
L
Bacchus
 
Bacchus
5,520
1,280
362
2,659
13,317
11,174
0
3,623
9,694
18,650
0
L
5,830
2,259
0
3,589
10,903
3,430
1,238
788
10,115
0
58,005
W
Jormungandr
Chi-omega
Jormungandr
7,799
3,543
462
2,200
11,946
8,234
349
3,282
8,664
32,732
0
W
10,733
4,607
725
5,610
8,874
2,906
299
1,656
7,218
0
56,175
L
Kukulkan
III N3O llI
Kukulkan
3,943
147
0
697
7,528
3,298
0
5,295
2,233
63,303
0
W
Skadi
OutIxst
Skadi
10,304
3,884
0
2,437
9,928
3,115
182
58
9,870
0
86,419
W
5,767
1,811
0
3,705
11,250
3,613
0
2,013
9,237
0
41,425
W
6,082
41
0
5,207
7,801
3,903
0
2,454
5,347
51,379
0
L
Cernunnos
6,151
3,144
317
4,488
12,778
3,825
0
2,035
10,743
0
39,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
44,368
430
Minions Killed
487
0
Camps Cleared
0
1,459,493
Distance Traveled
1,527,852
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,400
525
89
6
0
303,096
2
L
Bacchus
7,487
468
27
2
0
295,905
5
L
Medusa
8,456
529
107
7
0
288,583
3
W
Jormungandr
7,767
485
44
3
0
300,260
4
W
Chiron
8,804
550
99
6
0
304,797
0
L
Kukulkan
8,812
551
136
9
0
292,329
5
W
Skadi
10,726
670
167
10
0
268,970
6
W
Fenrir
8,310
519
74
5
0
327,326
4
W
Anubis
8,761
548
103
6
0
326,499
6
L
Cernunnos
8,008
501
71
4
0
279,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role