Player Matchup

Ares
Ares
DominusTalos
Ares
Level 145
God Stats
10W - 7L
1,759 SR
Queue Stats
45W - 44L
1,456 Elo+
Party 3
Ullr
Ullr
DominusTolas
Ullr
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,477 Elo+
Party 3
Mercury
Mercury
IrZalium
Mercury
Level 42
God Stats
23W - 25L
1,438 SR
Queue Stats
129W - 152L
1,395 Elo+
Solo
The Morrigan
The Morrigan
Skyliine62600
The Morrigan
Level 29
God Stats
6W - 11L
1,346 SR
Queue Stats
55W - 65L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Vartock
Sun Wukong
Level 55
God Stats
8W - 14L
1,375 SR
Queue Stats
22W - 25L
1,398 Elo+
Party 1
Team Averages
Level 62
1,483 SR
1,410 Elo+

VS

Team Averages
Level 72
1,344 SR
1,405 Elo+
Thanatos
Thanatos
AxelRoiter
Thanatos
Level 47
God Stats
26W - 30L
1,358 SR
Queue Stats
380W - 401L
1,322 Elo+
Solo
Cthulhu
Cthulhu
BloobKing
Cthulhu
Level 122
God Stats
7W - 5L
1,253 SR
Queue Stats
279W - 283L
1,530 Elo+
Solo
Agni
Agni
Brezzypoo
Agni
Level 128
God Stats
1W - 2L
1,269 SR
Queue Stats
11W - 8L
1,368 Elo+
Party 2
Atlas
Atlas
CrymsonKnyght
Atlas
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,368 Elo+
Party 2
Skadi
Skadi
Yaione
Skadi
Level 48
God Stats
4W - 4L
1,341 SR
Queue Stats
96W - 91L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,261
515
10,199
14,341
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 6
7,910
439
8,072
10,867
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
IrZalium
Mercury
14
1 / 5 / 2
8,049
447
2,650
12,316
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Skyliine62600
The Morrigan
15
7 / 5 / 2
9,654
536
9,654
13,470
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Vartock
Sun Wukong
14
0 / 3 / 0
8,210
456
2,571
12,720
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxelRoiter
Thanatos
13
6 / 5 / 4
8,773
487
7,867
12,576
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
BloobKing
Cthulhu
16
2 / 0 / 2
9,926
551
7,226
7,485
9,569
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
17
7 / 6 / 5
10,171
565
11,217
10,565
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 8
8,764
487
7,163
7,162
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Yaione
Skadi
13
2 / 6 / 6
8,220
457
8,134
12,670
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
16
Kills
21
21
Deaths
17
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AxelRoiter
Thanatos
6
5
4
1.6
W
Cthulhu
BloobKing
Cthulhu
2
0
2
3
W
Agni
7
6
5
1.58
W
4
0
8
8
L
5
3
5
2.5
L
3
5
6
1.2
L
Mercury
IrZalium
Mercury
1
5
2
0.4
L
The Morrigan
Skyliine62600
The Morrigan
7
5
2
1.6
L
Sun Wukong
Vartock
Sun Wukong
0
3
0
0
W
Skadi
Yaione
Skadi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
41,607
63,714
Taken
50,458
30,496
Mitigated
28,732
16,313
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AxelRoiter
Thanatos
7,867
1,756
0
9,299
12,576
4,639
825
4,188
8,388
0
33,558
W
Cthulhu
BloobKing
Cthulhu
7,226
602
0
2,285
7,485
9,569
0
843
6,374
68,748
0
W
Agni
11,217
1,891
0
350
10,565
4,317
136
5,914
4,651
74,839
0
W
7,163
2,735
150
1,001
7,162
6,166
383
2,316
4,805
23,270
0
L
10,199
479
0
1,472
14,341
12,245
0
5,537
8,804
29,218
0
L
8,072
3,313
0
1,893
10,867
3,516
0
1,764
9,103
0
42,756
L
Mercury
IrZalium
Mercury
2,650
248
0
4,317
12,316
3,968
0
4,230
8,086
0
52,571
L
The Morrigan
Skyliine62600
The Morrigan
9,654
1,410
0
2,576
13,470
3,970
0
8,764
4,706
44,482
3,775
L
Sun Wukong
Vartock
Sun Wukong
2,571
562
0
6,055
12,720
6,797
334
5,311
7,409
0
49,656
W
Skadi
Yaione
Skadi
8,134
3,211
0
2,723
12,670
4,041
1,232
3,943
8,692
0
44,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,084
Gold Earned
45,854
396
Minions Killed
444
0
Camps Cleared
0
1,609,660
Distance Traveled
1,805,802
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,773
487
53
3
0
381,170
1
W
Cthulhu
9,926
551
159
9
0
406,980
2
W
Agni
10,171
565
135
8
0
327,024
6
W
Atlas
8,764
487
25
1
0
380,405
1
L
Ares
9,261
515
28
2
0
310,690
1
L
Ullr
7,910
439
70
4
0
287,863
1
L
Mercury
8,049
447
95
5
0
383,982
2
L
The Morrigan
9,654
536
87
5
0
304,515
1
L
Sun Wukong
8,210
456
116
6
0
322,610
5
W
Skadi
8,220
457
72
4
0
310,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role