Player Matchup

Loki
Loki
JohnMcClaneDYHD
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,443 Elo+
Solo
Olorun
Olorun
MasterOogway20
Olorun
Level 28
God Stats
2W - 3L
1,708 SR
Queue Stats
120W - 126L
1,718 Elo+
Party 2
Amaterasu
Amaterasu
Nwert
Amaterasu
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 116L
1,500 Elo+
Solo
Heimdallr
Heimdallr
symphonyed
Heimdallr
Level 29
God Stats
1W - 5L
1,426 SR
Queue Stats
27W - 42L
1,344 Elo+
Party 2
Ymir
Ymir
xxBALLER721
Ymir
Level 66
God Stats
13W - 8L
1,572 SR
Queue Stats
76W - 66L
1,492 Elo+
Party 2
Team Averages
Level 60
1,541 SR
1,499 Elo+

VS

Team Averages
Level 61
1,604 SR
1,403 Elo+
Baron Samedi
Baron Samedi
ETMxBrumak20
Baron Samedi
Level 69
God Stats
9W - 6L
1,400 SR
Queue Stats
360W - 370L
1,371 Elo+
Solo
Da Ji
Da Ji
Eluim
Da Ji
Level 97
God Stats
1W - 0L
1,729 SR
Queue Stats
108W - 106L
1,445 Elo+
Solo
King Arthur
King Arthur
IFistHer
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
The Staff King
Xbalanque
Level 39
God Stats
1W - 0L
1,776 SR
Queue Stats
5W - 5L
1,128 Elo+
Party 1
Yemoja
Yemoja
ThePeach1205
Yemoja
Level 87
God Stats
2W - 0L
1,614 SR
Queue Stats
12W - 5L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 2
12,615
485
9,509
23,442
10,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 13 / 5
10,597
408
13,778
23,022
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Nwert
Amaterasu
16
5 / 6 / 1
11,812
454
12,250
24,453
24,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
symphonyed
Heimdallr
14
2 / 12 / 1
10,094
388
12,819
22,235
9,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 5
11,010
423
12,758
30,591
37,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ETMxBrumak20
Baron Samedi
20
11 / 2 / 18
14,657
564
24,303
16,378
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Eluim
Da Ji
20
20 / 2 / 10
16,716
643
28,930
25,432
13,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
IFistHer
King Arthur
20
5 / 4 / 11
13,862
533
11,095
15,964
26,910
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
The Staff King
Xbalanque
20
7 / 4 / 13
13,534
521
16,713
19,604
8,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
19
8 / 1 / 22
14,619
562
12,943
25,429
41,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
13
Kills
51
51
Deaths
13
14
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ETMxBrumak20
Baron Samedi
11
2
18
10
W
Da Ji
Eluim
Da Ji
20
2
10
12.5
W
King Arthur
IFistHer
King Arthur
5
4
11
2.63
L
5
10
2
0.6
L
0
13
5
0.19
L
Amaterasu
Nwert
Amaterasu
5
6
1
0.92
W
Xbalanque
The Staff King
Xbalanque
7
4
13
3.38
W
Yemoja
8
1
22
19
L
Heimdallr
symphonyed
Heimdallr
2
12
1
0.21
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,114
Damage
93,984
123,743
Taken
102,807
92,046
Mitigated
98,286
23,416
Healing
42,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ETMxBrumak20
Baron Samedi
24,303
1,463
3,986
7,149
16,378
7,882
3,130
5,916
10,462
101,967
0
W
Da Ji
Eluim
Da Ji
28,930
6,664
1
11,480
25,432
13,945
1,885
5,167
20,265
0
134,204
W
King Arthur
IFistHer
King Arthur
11,095
784
0
2,976
15,964
26,910
913
1,295
14,669
0
61,528
L
9,509
3,220
0
6,000
23,442
10,053
36
3,897
19,465
0
85,212
L
13,778
6,318
541
4,489
23,022
10,324
423
11,711
10,589
56,679
7,725
L
Amaterasu
Nwert
Amaterasu
12,250
6,003
0
6,514
24,453
24,466
636
3,987
20,319
0
41,392
W
Xbalanque
The Staff King
Xbalanque
16,713
9,986
0
5,621
19,604
8,497
5,445
7,880
11,724
0
101,571
W
Yemoja
12,943
2,087
3,689
7,838
25,429
41,052
1,461
6,521
18,908
54,884
0
L
Heimdallr
symphonyed
Heimdallr
12,819
6,071
0
2,896
22,235
9,384
0
9,154
13,081
0
54,159
L
12,758
1,379
257
2,719
30,591
37,819
0
8,497
20,282
49,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,128
Gold Earned
73,388
466
Minions Killed
617
0
Camps Cleared
0
2,237,470
Distance Traveled
2,574,457
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,657
564
139
5
0
488,095
2
W
Da Ji
16,716
643
161
6
0
574,474
2
W
King Arthur
13,862
533
129
5
0
525,202
0
L
Loki
12,615
485
135
5
0
474,464
3
L
Olorun
10,597
408
98
4
0
405,973
1
L
Amaterasu
11,812
454
75
3
0
537,883
0
W
Xbalanque
13,534
521
115
4
0
480,311
3
W
Yemoja
14,619
562
73
3
0
506,375
3
L
Heimdallr
10,094
388
99
4
0
393,503
0
L
Ymir
11,010
423
59
2
0
425,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role