Player Matchup

Merlin
Merlin
DomDomS__
Merlin
Level 119
God Stats
10W - 12L
1,518 SR
Queue Stats
417W - 470L
1,329 Elo+
Solo
Freya
Freya
H29423
Freya
Level 103
God Stats
26W - 18L
1,500 SR
Queue Stats
201W - 203L
1,378 Elo+
Party 1
Mulan
Mulan
Hermanico_Ethan
Mulan
Level 127
God Stats
3W - 1L
1,774 SR
Queue Stats
184W - 165L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
Sixzui-_-
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 109L
1,461 Elo+
Party 1
Da Ji
Da Ji
juicy-jade_100
Da Ji
Level 153
God Stats
2W - 2L
1,257 SR
Queue Stats
78W - 88L
1,435 Elo+
Solo
Team Averages
Level 126
1,510 SR
1,410 Elo+

VS

Team Averages
Level 96
1,478 SR
1,343 Elo+
Bacchus
Bacchus
Memorec89
Bacchus
Level 63
God Stats
22W - 25L
1,393 SR
Queue Stats
524W - 576L
1,415 Elo+
Party 2
Tyr
Tyr
MrSergi04
Tyr
Level 100
God Stats
0W - 3L
1,320 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 3
Loki
Loki
Pitielmagias
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 3
Chang'e
Chang'e
Zenith__11
Chang'e
Level 107
God Stats
25W - 38L
1,429 SR
Queue Stats
250W - 277L
1,368 Elo+
Solo
Heimdallr
Heimdallr
gamester-ftw
Heimdallr
Level 109
God Stats
10W - 8L
1,748 SR
Queue Stats
285W - 344L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DomDomS__
Merlin
17
1 / 1 / 2
10,352
471
9,192
9,034
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
H29423
Freya
17
10 / 5 / 5
11,160
507
13,828
18,577
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 7
11,558
525
19,494
21,504
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Sixzui-_-
Erlang Shen
17
1 / 2 / 4
10,907
496
17,946
19,145
22,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 4 / 0
10,470
476
6,504
16,904
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Memorec89
Bacchus
11
1 / 3 / 6
8,439
384
7,191
13,081
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 2 / 3
10,474
476
13,698
24,888
20,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 3
10,189
463
11,933
17,361
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Zenith__11
Chang'e
18
2 / 1 / 4
10,613
482
7,811
16,848
6,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
gamester-ftw
Heimdallr
14
2 / 8 / 2
8,881
404
8,120
16,423
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
18
Kills
12
13
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
DomDomS__
Merlin
1
1
2
2
W
Freya
H29423
Freya
10
5
5
2.5
W
5
1
7
8.5
L
Bacchus
Memorec89
Bacchus
1
3
6
1.33
L
1
2
3
1.25
L
6
4
3
1.88
W
Erlang Shen
Sixzui-_-
Erlang Shen
1
2
4
1.5
L
Chang'e
Zenith__11
Chang'e
2
1
4
4
L
Heimdallr
gamester-ftw
Heimdallr
2
8
2
0.38
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,964
Damage
48,753
85,164
Taken
88,601
64,765
Mitigated
55,545
34,255
Healing
35,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DomDomS__
Merlin
9,192
287
0
2,217
9,034
3,707
59
2,928
6,106
77,493
0
W
Freya
H29423
Freya
13,828
5,184
0
7,630
18,577
6,824
474
4,641
13,936
54,025
0
W
19,494
1,298
0
7,385
21,504
24,240
673
4,343
17,161
0
57,746
L
Bacchus
Memorec89
Bacchus
7,191
518
608
1,956
13,081
16,623
348
5,012
8,069
16,907
0
L
13,698
1,901
0
10,836
24,888
20,557
319
2,448
22,440
13,479
59,431
L
11,933
4,097
0
5,057
17,361
6,888
0
3,652
13,709
0
70,473
W
Erlang Shen
Sixzui-_-
Erlang Shen
17,946
8,198
0
10,050
19,145
22,883
225
5,616
13,529
0
81,573
L
Chang'e
Zenith__11
Chang'e
7,811
1,183
3,159
10,995
16,848
6,591
0
5,147
11,701
74,856
0
L
Heimdallr
gamester-ftw
Heimdallr
8,120
2,224
0
3,114
16,423
4,886
706
6,761
9,662
0
44,037
W
6,504
1,878
16
6,957
16,904
7,111
0
588
16,316
0
82,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
48,596
595
Minions Killed
474
0
Camps Cleared
0
2,079,737
Distance Traveled
2,076,384
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,352
471
142
6
0
431,852
14
W
Freya
11,160
507
74
3
0
404,345
0
W
Mulan
11,558
525
61
3
0
433,406
4
L
Bacchus
8,439
384
14
1
0
437,303
1
L
Tyr
10,474
476
143
7
0
441,996
2
L
Loki
10,189
463
107
5
0
441,363
4
W
Erlang Shen
10,907
496
164
7
0
420,824
1
L
Chang'e
10,613
482
134
6
0
394,022
10
L
Heimdallr
8,881
404
76
3
0
361,700
6
W
Da Ji
10,470
476
154
7
0
389,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role