Player Matchup

Anubis
Anubis
ABRAHAM_JDM
Anubis
Level 25
God Stats
20W - 22L
1,536 SR
Queue Stats
81W - 117L
1,367 Elo+
Party 1
Atlas
Atlas
VigorousPain
Atlas
Level 94
God Stats
12W - 8L
1,681 SR
Queue Stats
259W - 300L
1,431 Elo+
Party 1
Thor
Thor
neverquit09016
Thor
Level 4
God Stats
8W - 16L
1,500 SR
Queue Stats
18W - 29L
1,227 Elo+
Party 1
Team Averages
Level 41
1,572 SR
1,341 Elo+

VS

Team Averages
Level 67
1,502 SR
1,422 Elo+
Jormungandr
Jormungandr
Evanator4698
Jormungandr
Level 27
God Stats
23W - 19L
1,578 SR
Queue Stats
117W - 136L
1,421 Elo+
Party 2
Agni
Agni
ZiggyCuff7
Agni
Level 66
God Stats
2W - 2L
1,429 SR
Queue Stats
25W - 21L
1,391 Elo+
Solo
Ne Zha
Ne Zha
im feels
Ne Zha
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
200W - 195L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 3 / 6
14,664
667
20,122
18,889
7,105
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 8
15,430
701
25,028
31,292
33,067
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 12 / 3
12,455
566
11,107
24,861
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evanator4698
Jormungandr
19
5 / 2 / 10
15,494
704
13,303
27,074
32,959
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 9 / 13
13,953
634
14,854
22,964
7,094
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
im feels
Ne Zha
20
13 / 4 / 6
16,528
751
35,286
23,043
11,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
19
19
Deaths
15
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
3
6
3
W
Jormungandr
Evanator4698
Jormungandr
5
2
10
5
L
7
4
8
2.75
W
1
9
13
0.83
W
Ne Zha
im feels
Ne Zha
13
4
6
4
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,257
Damage
63,443
75,042
Taken
73,081
49,412
Mitigated
51,719
18,522
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
20,122
413
210
6,289
18,889
7,105
245
6,335
12,190
54,187
0
W
Jormungandr
Evanator4698
Jormungandr
13,303
2,105
0
4,434
27,074
32,959
238
14,119
12,577
38,979
0
L
25,028
6,700
424
10,863
31,292
33,067
661
12,633
17,948
84,658
0
W
14,854
1,913
1,697
6,572
22,964
7,094
464
16,975
5,705
64,752
0
W
Ne Zha
im feels
Ne Zha
35,286
13,380
0
7,736
23,043
11,666
2,659
14,654
8,037
0
89,138
L
11,107
2,142
0
736
24,861
9,240
374
9,504
15,046
0
25,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
45,975
192
Minions Killed
236
6
Camps Cleared
8
1,064,476
Distance Traveled
1,147,745
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,664
667
78
4
5
358,859
2
W
Jormungandr
15,494
704
44
2
0
396,755
1
L
Atlas
15,430
701
93
4
1
387,253
1
W
Agni
13,953
634
120
5
4
359,170
5
W
Ne Zha
16,528
751
72
3
4
391,820
3
L
Thor
12,455
566
21
1
0
318,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role