Player Matchup

Hades
Hades
Bobuson
Hades
Level 28
God Stats
18W - 6L
1,544 SR
Queue Stats
44W - 37L
1,232 Elo+
Party 1
Medusa
Medusa
GaucheHarpy4
Medusa
Level 43
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Juicyythicc
Neith
Level 36
God Stats
22W - 12L
1,478 SR
Queue Stats
39W - 34L
1,368 Elo+
Party 1
Fenrir
Fenrir
TheJuanAnd0nlyy
Fenrir
Level 78
God Stats
3W - 9L
1,358 SR
Queue Stats
88W - 75L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
zerthein
Cthulhu
Level 28
God Stats
8W - 7L
1,525 SR
Queue Stats
61W - 49L
1,491 Elo+
Party 1
Team Averages
Level 43
1,470 SR
1,392 Elo+

VS

Team Averages
Level 89
1,510 SR
1,656 Elo+
Ullr
Ullr
AtsushiWolf
Ullr
Level 40
God Stats
1W - 0L
1,635 SR
Queue Stats
22W - 10L
1,882 Elo+
Party 2
Kali
Kali
Luckyle
Kali
Level 65
God Stats
1W - 1L
1,565 SR
Queue Stats
67W - 29L
1,723 Elo+
Party 2
King Arthur
King Arthur
d0msant
King Arthur
Level 108
God Stats
8W - 10L
1,546 SR
Queue Stats
183W - 200L
1,470 Elo+
Solo
Ganesha
Ganesha
purpcabbageeater
Ganesha
Level 88
God Stats
2W - 1L
1,449 SR
Queue Stats
59W - 29L
1,749 Elo+
Party 2
Olorun
Olorun
smokinthekush420
Olorun
Level 143
God Stats
28W - 35L
1,352 SR
Queue Stats
756W - 876L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bobuson
Hades
11
2 / 7 / 1
6,826
488
8,668
12,305
5,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
2 / 9 / 0
6,460
461
4,126
9,803
2,230
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 2
5,878
420
3,290
6,755
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 6 / 1
7,642
546
5,304
11,145
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
zerthein
Cthulhu
10
1 / 1 / 4
6,262
447
6,519
7,269
4,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,308
522
3,864
5,971
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Luckyle
Kali
14
10 / 1 / 6
8,978
641
13,192
13,373
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
d0msant
King Arthur
14
8 / 3 / 0
8,543
610
8,771
13,010
5,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 9
7,007
501
3,958
8,835
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 2 / 4
8,027
573
5,692
8,583
3,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
26
26
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Hades
Bobuson
Hades
2
7
1
0.36
L
Medusa
2
9
0
0.22
L
0
3
2
0.33
W
Kali
Luckyle
Kali
10
1
6
13
L
3
6
1
0.58
W
King Arthur
d0msant
King Arthur
8
3
0
2.67
W
0
3
9
1.5
W
5
2
4
3.5
L
Cthulhu
zerthein
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
35,477
47,277
Taken
49,772
17,134
Mitigated
22,888
8,198
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,864
1,453
0
2,659
5,971
1,947
588
970
5,001
0
38,690
L
Hades
Bobuson
Hades
8,668
1,971
333
3,210
12,305
5,251
105
3,985
8,320
35,990
0
L
Medusa
4,126
2,506
0
293
9,803
2,230
180
1,129
8,674
0
21,271
L
3,290
2,090
0
1,999
6,755
1,750
510
1,550
5,205
0
29,058
W
Kali
Luckyle
Kali
13,192
7,515
0
4,877
13,373
5,310
0
4,088
9,285
0
50,492
L
5,304
1,047
0
2,363
11,145
3,308
0
847
10,298
0
30,768
W
King Arthur
d0msant
King Arthur
8,771
1,166
0
3,806
13,010
5,312
4
2,361
10,649
0
46,429
W
3,958
249
0
2,026
8,835
7,031
0
3,000
5,835
21,498
0
W
5,692
3,489
283
4,011
8,583
3,288
853
4,768
3,815
46,757
0
L
Cthulhu
zerthein
Cthulhu
6,519
1,319
0
0
7,269
4,595
264
2,139
5,130
16,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
39,863
246
Minions Killed
339
0
Camps Cleared
0
1,259,719
Distance Traveled
1,295,227
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,308
522
83
6
0
269,493
4
L
Hades
6,826
488
69
5
0
235,219
0
L
Medusa
6,460
461
42
3
0
225,400
0
L
Neith
5,878
420
61
4
0
258,286
0
W
Kali
8,978
641
79
6
0
315,561
7
L
Fenrir
7,642
546
58
4
0
279,249
1
W
King Arthur
8,543
610
90
6
0
269,902
2
W
Ganesha
7,007
501
9
1
0
235,233
5
W
Olorun
8,027
573
78
6
0
205,038
1
L
Cthulhu
6,262
447
16
1
0
261,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role