Player Matchup

Pele
Pele
 
Pele
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Blowmybrainsout
King Arthur
Level 8
God Stats
3W - 2L
1,309 SR
Queue Stats
18W - 18L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Kaylova
Nu Wa
Level 25
God Stats
58W - 58L
1,498 SR
Queue Stats
81W - 114L
1,348 Elo+
Party 1
Hera
Hera
Yhoanrl
Hera
Level 128
God Stats
1W - 1L
1,405 SR
Queue Stats
268W - 261L
1,505 Elo+
Solo
Team Averages
Level 64
1,442 SR
1,465 Elo+

VS

Team Averages
Level 89
1,508 SR
1,471 Elo+
Chiron
Chiron
JoeBillDinosaur
Chiron
Level 134
God Stats
0W - 1L
1,701 SR
Queue Stats
16W - 24L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Purkz x
Cthulhu
Level 89
God Stats
1W - 2L
1,337 SR
Queue Stats
2W - 7L
1,370 Elo+
Party 2
Sol
Sol
WeBlowed313
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
imantisocial443
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
strafe9788
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 4
6,514
814
5,641
4,323
3,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
13
0 / 0 / 5
6,456
807
3,202
4,489
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Blowmybrainsout
King Arthur
13
2 / 0 / 5
6,748
844
4,664
7,273
6,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Kaylova
Nu Wa
12
1 / 2 / 1
6,277
785
1,787
3,770
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hera
Yhoanrl
Hera
14
3 / 1 / 2
7,341
918
4,015
2,685
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
6,896
862
4,633
3,500
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Purkz x
Cthulhu
11
1 / 2 / 1
6,136
767
3,214
5,768
3,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 0
5,829
729
1,360
5,863
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
5,263
658
346
3,147
1,286
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
10
0 / 2 / 0
5,414
677
782
3,574
2,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
4
4
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
4
5
W
Xbalanque
 
Xbalanque
0
0
5
2.5
W
King Arthur
Blowmybrainsout
King Arthur
2
0
5
4.5
L
3
0
1
3.5
W
Nu Wa
Kaylova
Nu Wa
1
2
1
0.75
L
Cthulhu
Purkz x
Cthulhu
1
2
1
0.75
L
0
3
0
0
W
Hera
Yhoanrl
Hera
3
1
2
4
L
0
2
0
0
L
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
10,335
22,540
Taken
21,852
13,411
Mitigated
10,157
4,261
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,641
1,652
0
770
4,323
3,472
507
1,066
3,257
0
15,139
W
Xbalanque
 
Xbalanque
3,202
1,043
0
2,031
4,489
1,569
1,014
1,508
2,927
0
20,862
W
King Arthur
Blowmybrainsout
King Arthur
4,664
418
0
469
7,273
6,055
131
1,624
5,596
0
20,441
L
4,633
1,052
152
2,128
3,500
1,134
0
1,557
1,823
0
29,168
W
Nu Wa
Kaylova
Nu Wa
1,787
967
0
373
3,770
1,372
893
0
3,770
11,839
0
L
Cthulhu
Purkz x
Cthulhu
3,214
130
0
773
5,768
3,371
0
1,799
3,969
8,918
0
L
1,360
539
0
1,266
5,863
1,892
0
365
5,498
13,219
0
W
Hera
Yhoanrl
Hera
4,015
662
0
618
2,685
943
967
722
1,963
25,233
0
L
346
0
0
0
3,147
1,286
0
1,227
1,864
1,215
0
L
Shiva
782
0
48
392
3,574
2,474
0
604
2,896
0
4,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
29,538
191
Minions Killed
112
0
Camps Cleared
0
856,890
Distance Traveled
564,976
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,514
814
19
2
0
165,498
1
W
Xbalanque
6,456
807
42
5
0
180,196
1
W
King Arthur
6,748
844
41
5
0
206,619
1
L
Chiron
6,896
862
56
7
0
161,311
0
W
Nu Wa
6,277
785
28
4
0
149,386
0
L
Cthulhu
6,136
767
14
2
0
71,774
1
L
Sol
5,829
729
33
4
0
149,292
2
W
Hera
7,341
918
61
8
0
155,191
2
L
Ymir
5,263
658
1
0
0
85,420
0
L
Shiva
5,414
677
8
1
0
97,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role