Player Matchup

Poseidon
Poseidon
Silver II
Dragonhunter4321
Poseidon
Silver II
Level 120
God Stats
5W - 1L
1,669 SR
Queue Stats
123W - 158L
972 MMR
Solo
Bellona
Bellona
Silver III
Ronny18st
Bellona
Silver III
Level 77
God Stats
11W - 15L
1,427 SR
Queue Stats
152W - 217L
945 MMR
Solo
Ah Puch
Ah Puch
Silver II
Trapordiety
Ah Puch
Silver II
Level 108
God Stats
10W - 9L
1,494 SR
Queue Stats
39W - 65L
961 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,530 SR
959 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,639 SR
925 MMR
Kuzenbo
Kuzenbo
Silver II
IzzyThyNizzy
Kuzenbo
Silver II
Level 92
God Stats
2W - 3L
1,561 SR
Queue Stats
121W - 209L
1,098 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Ninababy215
Ah Muzen Cab
Bronze V
Level 80
God Stats
0W - 5L
1,616 SR
Queue Stats
43W - 72L
991 MMR
Solo
Chronos
Chronos
Silver V
ThelightHouse420
Chronos
Silver V
Level 80
God Stats
3W - 3L
1,738 SR
Queue Stats
104W - 194L
686 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 14
14,121
743
22,553
15,080
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Ronny18st
Bellona
18
7 / 5 / 14
13,749
724
14,254
18,967
19,124
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Trapordiety
Ah Puch
19
9 / 1 / 11
14,705
774
24,360
7,811
3,632
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bans
ZeusGilgameshCerberusShivaNeith

VS

Bans
AtlasHadesMulanKukulkanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IzzyThyNizzy
Kuzenbo
16
4 / 7 / 3
12,864
677
10,881
30,058
48,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Ninababy215
Ah Muzen Cab
16
1 / 11 / 6
11,694
615
7,882
18,073
6,883
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 5
13,162
693
5,778
21,276
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
24
Kills
8
8
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
L
Kuzenbo
IzzyThyNizzy
Kuzenbo
4
7
3
0.79
L
Ah Muzen Cab
Ninababy215
Ah Muzen Cab
1
11
6
0.36
W
Bellona
Ronny18st
Bellona
7
5
14
2.8
L
3
6
5
0.92
W
Ah Puch
Trapordiety
Ah Puch
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,167
Damage
24,541
41,858
Taken
69,407
28,223
Mitigated
63,169
10,686
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,553
3,846
479
3,175
15,080
5,467
1,549
7,349
7,731
79,762
0
L
Kuzenbo
IzzyThyNizzy
Kuzenbo
10,881
2,715
0
4,895
30,058
48,289
168
18,836
10,380
26,509
0
L
Ah Muzen Cab
Ninababy215
Ah Muzen Cab
7,882
4,185
16
2,982
18,073
6,883
0
11,993
5,632
0
35,446
W
Bellona
Ronny18st
Bellona
14,254
2,413
697
2,552
18,967
19,124
213
5,240
13,727
0
38,647
L
5,778
1,350
202
1,610
21,276
7,997
1,630
15,285
5,575
61,883
0
W
Ah Puch
Trapordiety
Ah Puch
24,360
326
587
3,196
7,811
3,632
977
4,306
3,505
65,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
37,720
260
Minions Killed
203
7
Camps Cleared
5
1,021,318
Distance Traveled
887,802
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,121
743
103
5
3
329,857
3
L
Kuzenbo
12,864
677
23
1
1
330,223
4
L
Ah Muzen Cab
11,694
615
62
3
1
271,725
2
W
Bellona
13,749
724
53
3
2
345,177
4
L
Chronos
13,162
693
118
6
3
285,854
1
W
Ah Puch
14,705
774
104
5
2
346,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role