Player Matchup

Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BRTytan
Merlin
Level 127
God Stats
39W - 33L
1,586 SR
Queue Stats
529W - 535L
1,589 Elo+
Party 1
King Arthur
King Arthur
Maguinho258
King Arthur
Level 111
God Stats
2W - 4L
1,315 SR
Queue Stats
134W - 157L
1,447 Elo+
Party 1
Team Averages
Level 98
1,467 SR
1,512 Elo+

VS

Team Averages
Level 119
1,561 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BrunoFromHell
Ullr
Level 156
God Stats
11W - 10L
1,684 SR
Queue Stats
603W - 665L
1,461 Elo+
Solo
Loki
Loki
TigerThief
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
6 / 2 / 8
10,210
729
7,807
9,570
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BRTytan
Merlin
16
5 / 0 / 9
10,401
743
11,490
5,502
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Maguinho258
King Arthur
16
6 / 1 / 10
10,696
764
14,021
18,495
14,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 4 / 0
8,869
634
12,420
14,148
13,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 2
8,630
616
7,297
12,503
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 3
7,787
556
4,945
11,013
3,425
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
2
8
5
L
Zhong Kui
 
Zhong Kui
3
4
0
0.75
W
Merlin
BRTytan
Merlin
5
0
9
9.5
L
0
3
2
0.33
W
King Arthur
Maguinho258
King Arthur
6
1
10
11
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
24,662
33,567
Taken
37,664
20,464
Mitigated
20,888
12,752
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,807
2,348
0
610
9,570
3,884
541
5,253
4,317
0
30,372
L
Zhong Kui
 
Zhong Kui
12,420
1,170
56
5,631
14,148
13,145
0
4,563
9,288
35,708
0
W
Merlin
BRTytan
Merlin
11,490
855
0
2,461
5,502
1,816
1,394
2,104
3,398
47,244
0
L
7,297
2,629
0
1,676
12,503
4,318
0
4,337
7,704
0
42,305
W
King Arthur
Maguinho258
King Arthur
14,021
1,341
214
9,467
18,495
14,764
300
5,693
12,802
2,816
22,575
L
4,945
1,393
154
316
11,013
3,425
0
3,743
6,923
0
11,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
25,286
171
Minions Killed
158
7
Camps Cleared
5
813,026
Distance Traveled
693,481
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,210
729
62
4
4
283,423
4
L
Zhong Kui
8,869
634
64
5
0
242,911
0
W
Merlin
10,401
743
87
6
3
249,822
7
L
Ullr
8,630
616
87
6
4
237,785
4
W
King Arthur
10,696
764
22
2
0
279,781
3
L
Loki
7,787
556
7
1
1
212,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role