Player Matchup

Sylvanus
Sylvanus
AverageCaiine
Sylvanus
Level 82
God Stats
35W - 33L
1,578 SR
Queue Stats
101W - 109L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
CASTONwF
Danzaburou
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
6W - 2L
1,913 Elo+
Party 1
Hel
Hel
TheEndofAllDays
Hel
Level 147
God Stats
3W - 3L
1,305 SR
Queue Stats
245W - 239L
1,492 Elo+
Party 1
Mercury
Mercury
cvo20
Mercury
Level 119
God Stats
54W - 40L
1,579 SR
Queue Stats
292W - 273L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
manditheevilone
Cthulhu
Level 100
God Stats
3W - 1L
1,715 SR
Queue Stats
73W - 82L
1,637 Elo+
Party 1
Team Averages
Level 95
1,580 SR
1,628 Elo+

VS

Team Averages
Level 40
1,503 SR
1,343 Elo+
Mulan
Mulan
Bertna
Mulan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,219 Elo+
Party 2
Sol
Sol
GreenUltraAcid
Sol
Level 45
God Stats
1W - 3L
1,319 SR
Queue Stats
9W - 14L
1,364 Elo+
Party 2
Khepri
Khepri
Kiwi635
Khepri
Level 25
God Stats
3W - 7L
1,400 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 2
Awilix
Awilix
Miamomoh
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 2
Izanami
Izanami
MrFrosties32
Izanami
Level 64
God Stats
4W - 3L
1,795 SR
Queue Stats
13W - 16L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AverageCaiine
Sylvanus
20
6 / 2 / 15
14,115
565
7,295
25,173
38,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
CASTONwF
Danzaburou
20
3 / 2 / 12
14,936
597
15,842
19,033
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 0 / 9
15,649
626
20,450
15,585
6,797
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
cvo20
Mercury
20
18 / 4 / 5
16,437
657
30,581
26,365
15,694
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 13
12,199
488
7,321
15,406
17,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bertna
Mulan
17
5 / 9 / 1
11,573
463
12,699
25,883
30,781
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 13 / 2
10,247
410
11,635
19,281
6,137
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Kiwi635
Khepri
15
1 / 6 / 3
9,872
395
6,154
19,924
27,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Miamomoh
Awilix
17
1 / 8 / 4
10,635
425
8,630
19,829
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MrFrosties32
Izanami
18
3 / 4 / 2
11,630
465
13,327
15,469
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
40
Kills
12
12
Deaths
40
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AverageCaiine
Sylvanus
6
2
15
6.75
L
Mulan
Bertna
Mulan
5
9
1
0.61
W
Danzaburou
CASTONwF
Danzaburou
3
2
12
4.5
L
2
13
2
0.23
L
Khepri
Kiwi635
Khepri
1
6
3
0.42
L
Awilix
Miamomoh
Awilix
1
8
4
0.38
L
Izanami
MrFrosties32
Izanami
3
4
2
1
W
13
0
9
17.5
W
Mercury
cvo20
Mercury
18
4
5
5.13
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,489
Damage
52,445
101,562
Taken
100,386
84,566
Mitigated
78,797
47,407
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AverageCaiine
Sylvanus
7,295
1,362
3,497
9,189
25,173
38,775
1,735
5,733
19,440
42,433
14,558
L
Mulan
Bertna
Mulan
12,699
2,210
0
2,883
25,883
30,781
916
8,288
17,595
0
67,425
W
Danzaburou
CASTONwF
Danzaburou
15,842
9,776
0
10,634
19,033
6,180
5,961
3,895
15,138
0
109,691
L
11,635
2,640
0
2,521
19,281
6,137
0
10,424
8,857
62,725
0
L
Khepri
Kiwi635
Khepri
6,154
321
0
1,044
19,924
27,896
28
8,922
11,002
17,380
0
L
Awilix
Miamomoh
Awilix
8,630
2,293
0
4,725
19,829
8,149
0
4,028
15,801
0
80,890
L
Izanami
MrFrosties32
Izanami
13,327
7,388
0
3,132
15,469
5,834
322
3,419
12,050
0
97,087
W
20,450
2,036
7,194
10,588
15,585
6,797
1,626
6,448
9,137
114,807
0
W
Mercury
cvo20
Mercury
30,581
20,819
0
4,507
26,365
15,694
5,189
5,006
21,359
0
165,178
W
7,321
824
160
1,638
15,406
17,120
1,394
3,349
12,057
44,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,336
Gold Earned
53,957
663
Minions Killed
588
0
Camps Cleared
0
2,392,653
Distance Traveled
2,118,673
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,115
565
90
4
0
418,341
6
L
Mulan
11,573
463
136
5
0
398,198
5
W
Danzaburou
14,936
597
154
6
0
439,015
2
L
Sol
10,247
410
116
5
0
364,419
3
L
Khepri
9,872
395
17
1
0
444,805
8
L
Awilix
10,635
425
130
5
0
497,595
1
L
Izanami
11,630
465
189
8
0
413,656
7
W
Hel
15,649
626
164
7
0
489,635
8
W
Mercury
16,437
657
192
8
0
561,771
0
W
Cthulhu
12,199
488
63
3
0
483,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role