Player Matchup

Sobek
Sobek
Crocfather
Sobek
Level 68
God Stats
4W - 0L
1,774 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
Drimzel
Raijin
Level 124
God Stats
1W - 0L
1,764 SR
Queue Stats
56W - 30L
1,651 Elo+
Party 2
Fenrir
Fenrir
iMainCringe
Fenrir
Level 84
God Stats
5W - 0L
1,494 SR
Queue Stats
34W - 15L
1,682 Elo+
Party 2
Team Averages
Level 92
1,677 SR
1,611 Elo+

VS

Team Averages
Level 89
1,566 SR
1,351 Elo+
Merlin
Merlin
Dark Seph1roth
Merlin
Level 126
God Stats
111W - 86L
1,552 SR
Queue Stats
354W - 396L
1,507 Elo+
Solo
Ares
Ares
ElKuchau
Ares
Level 80
God Stats
5W - 4L
1,645 SR
Queue Stats
39W - 62L
1,292 Elo+
Party 1
Rama
Rama
Mc6 Maay
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 112L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 2 / 18
8,525
710
5,786
13,072
13,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Drimzel
Raijin
15
9 / 1 / 14
10,397
866
14,489
8,874
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
14 / 3 / 6
10,407
867
11,653
10,386
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,475
790
10,589
9,243
2,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
2 / 8 / 3
9,150
763
6,791
16,555
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
10
1 / 10 / 1
7,316
610
3,294
11,030
3,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
24
Kills
6
6
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
2
18
5
L
3
6
3
0.75
W
Raijin
Drimzel
Raijin
9
1
14
16
L
Ares
2
8
3
0.44
L
Rama
1
10
1
0.15
W
Fenrir
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
20,674
32,332
Taken
36,828
20,273
Mitigated
19,006
9,248
Healing
1,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,786
142
987
5,403
13,072
13,361
559
6,352
6,720
12,165
0
L
10,589
963
0
723
9,243
2,840
0
5,429
3,814
32,562
0
W
Raijin
Drimzel
Raijin
14,489
1,676
0
1,377
8,874
3,063
973
5,850
3,024
54,968
0
L
Ares
6,791
402
0
358
16,555
13,123
0
8,851
7,641
17,033
0
L
Rama
3,294
2,525
22
401
11,030
3,043
0
6,007
5,023
0
7,335
W
Fenrir
11,653
3,401
0
1,481
10,386
3,849
702
5,997
4,389
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
25,941
132
Minions Killed
75
7
Camps Cleared
1
658,408
Distance Traveled
498,116
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,525
710
15
1
0
224,877
0
L
Merlin
9,475
790
50
4
1
185,089
4
W
Raijin
10,397
866
88
7
5
215,564
2
L
Ares
9,150
763
16
1
0
187,835
1
L
Rama
7,316
610
9
1
0
125,192
0
W
Fenrir
10,407
867
29
2
2
217,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role