Player Matchup

Chang'e
Chang'e
C4licoKit
Chang'e
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,144 Elo+
Party 1
Medusa
Medusa
CaptNikina
Medusa
Level 42
God Stats
3W - 7L
1,318 SR
Queue Stats
168W - 187L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
PrinceBshop
Zhong Kui
Level 81
God Stats
3W - 2L
1,586 SR
Queue Stats
91W - 78L
1,484 Elo+
Solo
Bellona
Bellona
Rinkuji
Bellona
Level 69
God Stats
11W - 11L
1,491 SR
Queue Stats
37W - 34L
1,520 Elo+
Party 1
Da Ji
Da Ji
pewarros
Da Ji
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 32L
1,499 Elo+
Party 1
Team Averages
Level 52
1,479 SR
1,426 Elo+

VS

Team Averages
Level 75
1,536 SR
1,474 Elo+
Anhur
Anhur
G-I-O-sc
Anhur
Level 43
God Stats
1W - 3L
1,810 SR
Queue Stats
22W - 28L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Goomba117
Cernunnos
Level 114
God Stats
20W - 19L
1,470 SR
Queue Stats
902W - 1,035L
1,470 Elo+
Solo
Shiva
Shiva
ISucAtSupport
Shiva
Level 35
God Stats
5W - 3L
1,604 SR
Queue Stats
34W - 30L
1,601 Elo+
Solo
Baba Yaga
Baba Yaga
Mindii
Baba Yaga
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chilakillers07
Ah Muzen Cab
Level 65
God Stats
0W - 2L
1,296 SR
Queue Stats
16W - 35L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C4licoKit
Chang'e
20
0 / 8 / 14
13,250
946
7,950
22,736
8,461
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
CaptNikina
Medusa
20
23 / 9 / 12
19,982
1,427
53,322
26,241
11,354
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
PrinceBshop
Zhong Kui
20
6 / 11 / 17
15,876
1,134
22,016
27,627
25,391
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Rinkuji
Bellona
20
2 / 3 / 23
14,751
1,054
14,481
25,945
23,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
pewarros
Da Ji
20
12 / 5 / 18
18,074
1,291
29,208
17,456
8,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
G-I-O-sc
Anhur
20
10 / 10 / 16
16,371
1,169
25,215
27,362
11,043
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Goomba117
Cernunnos
20
4 / 8 / 19
15,120
1,080
18,346
23,342
10,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
16 / 8 / 20
18,379
1,313
36,155
38,589
60,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Mindii
Baba Yaga
20
4 / 12 / 23
14,429
1,031
21,128
23,389
10,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
chilakillers07
Ah Muzen Cab
20
2 / 5 / 21
14,258
1,018
10,549
21,116
9,274
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
135
43
Kills
36
36
Deaths
43
84
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chang'e
C4licoKit
Chang'e
0
8
14
0.88
W
Medusa
CaptNikina
Medusa
23
9
12
3.22
L
Anhur
G-I-O-sc
Anhur
10
10
16
1.8
L
Cernunnos
Goomba117
Cernunnos
4
8
19
1.69
L
16
8
20
3.25
L
Baba Yaga
Mindii
Baba Yaga
4
12
23
1.29
W
Zhong Kui
PrinceBshop
Zhong Kui
6
11
17
1.32
W
Bellona
Rinkuji
Bellona
2
3
23
4.5
L
Ah Muzen Cab
chilakillers07
Ah Muzen Cab
2
5
21
2.5
W
Da Ji
pewarros
Da Ji
12
5
18
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,977
Damage
111,393
120,005
Taken
133,798
77,186
Mitigated
102,049
17,583
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
C4licoKit
Chang'e
7,950
1,253
3,115
3,820
22,736
8,461
0
4,501
18,235
22,817
0
W
Medusa
CaptNikina
Medusa
53,322
31,657
0
3,666
26,241
11,354
0
5,978
20,263
0
99,925
L
Anhur
G-I-O-sc
Anhur
25,215
13,462
0
2,273
27,362
11,043
0
6,833
20,529
0
47,391
L
Cernunnos
Goomba117
Cernunnos
18,346
9,643
0
3,359
23,342
10,946
0
4,697
18,645
0
58,788
L
36,155
3,602
1,882
3,649
38,589
60,151
0
14,755
23,410
14,245
45,034
L
Baba Yaga
Mindii
Baba Yaga
21,128
1,940
445
1,831
23,389
10,635
0
4,507
18,882
37,520
0
W
Zhong Kui
PrinceBshop
Zhong Kui
22,016
3,689
0
2,198
27,627
25,391
0
5,851
21,776
37,318
0
W
Bellona
Rinkuji
Bellona
14,481
2,978
787
2,592
25,945
23,469
0
9,487
16,458
7,746
30,733
L
Ah Muzen Cab
chilakillers07
Ah Muzen Cab
10,549
2,083
0
1,945
21,116
9,274
0
1,635
19,481
0
30,018
W
Da Ji
pewarros
Da Ji
29,208
9,537
0
1,405
17,456
8,511
0
3,474
13,982
0
52,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,933
Gold Earned
78,557
281
Minions Killed
258
15
Camps Cleared
4
1,336,799
Distance Traveled
1,221,417
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,250
946
35
3
0
235,529
1
W
Medusa
19,982
1,427
100
7
6
286,292
0
L
Anhur
16,371
1,169
62
4
2
218,473
0
L
Cernunnos
15,120
1,080
95
7
1
221,741
0
L
Shiva
18,379
1,313
43
3
0
280,209
1
L
Baba Yaga
14,429
1,031
31
2
0
223,900
0
W
Zhong Kui
15,876
1,134
54
4
0
224,869
0
W
Bellona
14,751
1,054
37
3
0
266,432
0
L
Ah Muzen Cab
14,258
1,018
27
2
1
277,094
0
W
Da Ji
18,074
1,291
55
4
9
323,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role