Player Matchup

Bacchus
Bacchus
Deeganjaxx3316
Bacchus
Level 91
God Stats
3W - 3L
1,682 SR
Queue Stats
86W - 93L
1,493 Elo+
Party 3
Chronos
Chronos
PhiiLaBoNg
Chronos
Level 140
God Stats
4W - 3L
1,672 SR
Queue Stats
145W - 132L
1,492 Elo+
Party 3
Nox
Nox
ReaL LionSin
Nox
Level 129
God Stats
0W - 1L
1,709 SR
Queue Stats
59W - 37L
1,551 Elo+
Party 3
Neith
Neith
medusha
Neith
Level 8
God Stats
0W - 4L
1,177 SR
Queue Stats
7W - 14L
1,249 Elo+
Party 3
Chaac
Chaac
tubz815
Chaac
Level 128
God Stats
0W - 2L
1,772 SR
Queue Stats
49W - 53L
1,480 Elo+
Party 3
Team Averages
Level 99
1,603 SR
1,453 Elo+

VS

Team Averages
Level 72
1,538 SR
1,436 Elo+
Shiva
Shiva
Blast Psycho
Shiva
Level 106
God Stats
3W - 1L
1,530 SR
Queue Stats
26W - 35L
1,378 Elo+
Party 2
Vulcan
Vulcan
CerebralBravo
Vulcan
Level 160
God Stats
4W - 1L
1,680 SR
Queue Stats
117W - 107L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
GETNASTY 0
Cernunnos
Level 18
God Stats
4W - 0L
1,746 SR
Queue Stats
19W - 11L
1,552 Elo+
Party 1
Yu Huang
Yu Huang
GamerAW
Yu Huang
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,277 Elo+
Solo
Terra
Terra
QxPr3d4t0rxQ
Terra
Level 42
God Stats
2W - 1L
1,235 SR
Queue Stats
67W - 75L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
14,671
1,048
16,256
19,634
33,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
PhiiLaBoNg
Chronos
20
5 / 7 / 10
14,452
1,032
21,612
19,208
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 9 / 6
14,398
1,028
15,768
20,829
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
medusha
Neith
20
3 / 9 / 12
14,291
1,021
7,507
16,714
5,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
tubz815
Chaac
20
6 / 5 / 11
15,299
1,093
27,758
30,177
26,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 12
17,595
1,257
28,364
20,888
12,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 2 / 11
17,219
1,230
38,245
18,847
8,172
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
GETNASTY 0
Cernunnos
20
1 / 10 / 8
13,202
943
10,399
20,104
8,415
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
GamerAW
Yu Huang
20
5 / 5 / 15
14,564
1,040
16,329
17,128
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 2 / 22
15,796
1,128
6,354
19,765
25,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
102
21
Kills
34
34
Deaths
21
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
14
2
12
10
W
11
2
11
8.25
L
4
4
12
2.5
W
Cernunnos
GETNASTY 0
Cernunnos
1
10
8
0.5
W
Yu Huang
GamerAW
Yu Huang
5
5
15
2.5
L
Chronos
PhiiLaBoNg
Chronos
5
7
10
1.43
W
3
2
22
7
L
3
9
6
0.67
L
Neith
medusha
Neith
3
9
12
1
L
Chaac
tubz815
Chaac
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,901
Damage
99,691
106,562
Taken
96,732
77,235
Mitigated
62,392
14,953
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,364
4,119
299
4,954
20,888
12,898
0
12,739
7,854
0
66,714
W
38,245
11,532
284
4,380
18,847
8,172
0
10,025
8,621
84,247
0
L
16,256
1,179
433
1,233
19,634
33,525
0
13,437
6,197
28,037
0
W
Cernunnos
GETNASTY 0
Cernunnos
10,399
7,304
0
780
20,104
8,415
0
11,962
8,011
0
31,118
W
Yu Huang
GamerAW
Yu Huang
16,329
1,282
0
320
17,128
7,695
0
7,756
8,979
33,858
0
L
Chronos
PhiiLaBoNg
Chronos
21,612
9,036
0
940
19,208
6,040
0
9,359
9,849
39,652
0
W
6,354
1,071
4,206
4,013
19,765
25,212
0
11,345
8,057
12,040
0
L
15,768
267
0
472
20,829
5,828
0
12,812
8,017
68,013
0
L
Neith
medusha
Neith
7,507
3,025
0
935
16,714
5,301
0
10,174
6,540
0
16,773
L
Chaac
tubz815
Chaac
27,758
4,378
0
10,940
30,177
26,541
0
15,146
15,031
433
65,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,111
Gold Earned
78,376
287
Minions Killed
303
7
Camps Cleared
11
1,368,841
Distance Traveled
1,299,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
17,595
1,257
95
7
2
288,328
0
W
Vulcan
17,219
1,230
117
8
4
298,559
0
L
Bacchus
14,671
1,048
31
2
1
296,404
0
W
Cernunnos
13,202
943
28
2
5
182,711
0
W
Yu Huang
14,564
1,040
51
4
0
245,014
0
L
Chronos
14,452
1,032
24
2
1
267,237
1
W
Terra
15,796
1,128
12
1
0
284,435
0
L
Nox
14,398
1,028
133
10
4
291,888
0
L
Neith
14,291
1,021
14
1
0
198,416
0
L
Chaac
15,299
1,093
85
6
1
314,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role