Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DarkSneakyFoxx
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Athena
Athena
FailingWumbology
Athena
Level 109
God Stats
1W - 1L
1,426 SR
Queue Stats
80W - 103L
1,522 Elo+
Party 1
Osiris
Osiris
FrankGoots
Osiris
Level 88
God Stats
1W - 1L
1,821 SR
Queue Stats
45W - 29L
1,600 Elo+
Solo
Cupid
Cupid
TurnItToWumbo
Cupid
Level 105
God Stats
2W - 4L
1,482 SR
Queue Stats
78W - 88L
1,532 Elo+
Party 1
Team Averages
Level 66
1,546 SR
1,501 Elo+

VS

Team Averages
Level 91
1,524 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Chef Grinta
Discordia
Level 125
God Stats
1W - 1L
1,303 SR
Queue Stats
207W - 152L
1,630 Elo+
Party 2
Mulan
Mulan
Karasuno25
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,239 Elo+
Solo
Fenrir
Fenrir
SHEluvsBOOGS
Fenrir
Level 48
God Stats
1W - 0L
1,817 SR
Queue Stats
127W - 97L
1,641 Elo+
Party 2
Ares
Ares
scenicccc
Ares
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 83L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 6 / 3
6,939
694
5,144
10,179
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
11
1 / 7 / 5
6,455
646
3,585
11,545
5,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 5
6,734
673
6,031
12,666
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
FrankGoots
Osiris
13
2 / 4 / 4
7,045
705
7,588
12,054
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 5
7,947
795
12,959
12,137
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 14
8,347
835
13,832
6,459
2,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Chef Grinta
Discordia
18
8 / 0 / 13
9,932
993
15,849
3,998
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
1 / 4 / 15
7,686
769
5,424
10,391
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
14
9 / 5 / 4
8,192
819
5,407
7,341
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
6 / 0 / 12
8,533
853
10,163
15,099
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
10
Kills
28
29
Deaths
10
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
3
0.42
W
Neith
 
Neith
4
1
14
11
W
Discordia
Chef Grinta
Discordia
8
0
13
14.5
L
Bakasura
1
7
5
0.5
L
2
5
5
0.9
L
Osiris
FrankGoots
Osiris
2
4
4
1
W
Mulan
1
4
15
2.13
W
Fenrir
9
5
4
2.2
L
4
7
5
0.93
W
Ares
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,307
Damage
50,675
58,581
Taken
43,288
25,320
Mitigated
34,710
8,477
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,144
234
1,930
2,662
10,179
2,751
0
4,003
6,006
21,399
0
W
Neith
 
Neith
13,832
5,661
645
1,084
6,459
2,519
2,434
1,347
4,877
0
32,439
W
Discordia
Chef Grinta
Discordia
15,849
833
0
1,292
3,998
1,880
1,455
975
2,859
51,746
0
L
Bakasura
3,585
1,859
0
227
11,545
5,400
0
4,155
7,326
0
6,963
L
6,031
1,882
0
48
12,666
6,167
0
6,253
6,311
13,270
0
L
Osiris
FrankGoots
Osiris
7,588
2,027
0
923
12,054
6,665
0
6,276
5,756
0
18,967
W
Mulan
5,424
403
0
1,937
10,391
10,864
45
3,189
6,726
0
17,802
W
Fenrir
5,407
1,257
0
632
7,341
3,489
389
1,632
5,506
0
7,815
L
12,959
6,870
455
2,232
12,137
4,337
0
5,325
6,725
0
27,042
W
Ares
10,163
1,775
0
2,552
15,099
15,958
66
4,032
10,232
16,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
42,690
140
Minions Killed
204
0
Camps Cleared
0
916,541
Distance Traveled
1,022,897
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,939
694
37
4
0
178,847
4
W
Neith
8,347
835
55
6
0
164,913
0
W
Discordia
9,932
993
97
10
0
226,488
1
L
Bakasura
6,455
646
19
2
0
176,611
0
L
Athena
6,734
673
21
2
0
198,267
0
L
Osiris
7,045
705
31
3
0
209,427
0
W
Mulan
7,686
769
33
3
0
200,687
4
W
Fenrir
8,192
819
5
1
0
216,476
0
L
Cupid
7,947
795
32
3
0
153,389
1
W
Ares
8,533
853
14
1
0
214,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role