Player Matchup

Zeus
Zeus
Diamond V
Alacritic
Zeus
Diamond V
Level 159
God Stats
4W - 3L
1,819 SR
Queue Stats
109W - 95L
2,075 MMR
Party 2
Ares
Ares
Diamond IV
JDareM
Ares
Diamond IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 58L
2,216 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Oppression
Gilgamesh
Masters
Level 160
God Stats
19W - 21L
1,558 SR
Queue Stats
298W - 270L
2,778 MMR
Solo
Apollo
Apollo
Diamond II
Teamjunior
Apollo
Diamond II
Level 160
God Stats
25W - 18L
1,650 SR
Queue Stats
290W - 255L
2,303 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond III
oLycan
Cu Chulainn
Diamond III
Level 160
God Stats
5W - 3L
1,705 SR
Queue Stats
258W - 248L
2,221 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,647 SR
2,319 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,567 SR
2,319 MMR
Morgan Le Fay
Morgan Le Fay
Masters
Eatzz
Morgan Le Fay
Masters
Level 157
God Stats
3W - 8L
1,400 SR
Queue Stats
854W - 818L
2,586 MMR
Solo
Bellona
Bellona
Diamond IV
HunterBigMalls
Bellona
Diamond IV
Level 108
God Stats
6W - 3L
1,588 SR
Queue Stats
497W - 485L
2,107 MMR
Party 1
Ullr
Ullr
Diamond IV
NotWamBam
Ullr
Diamond IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 58L
2,244 MMR
Party 1
Atlas
Atlas
Diamond II
PrivαteRoot
Atlas
Diamond II
Level 160
God Stats
11W - 8L
1,857 SR
Queue Stats
106W - 79L
2,387 MMR
Solo
Sol
Sol
Diamond III
Xanderpitz
Sol
Diamond III
Level 160
God Stats
38W - 43L
1,490 SR
Queue Stats
585W - 559L
2,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
0 / 7 / 0
10,216
464
4,604
12,114
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
JDareM
Ares
13
1 / 7 / 2
8,987
409
6,200
22,594
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Oppression
Gilgamesh
16
2 / 9 / 1
9,809
446
9,347
21,818
12,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Teamjunior
Apollo
17
0 / 7 / 0
10,505
478
6,164
18,307
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
oLycan
Cu Chulainn
16
1 / 5 / 3
10,108
459
9,126
23,149
22,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KaliBastetThoth

VS

Bans
NoxJing WeiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eatzz
Morgan Le Fay
20
14 / 2 / 7
14,933
679
24,098
13,680
9,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 0 / 9
13,630
620
9,797
13,263
14,171
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
20
3 / 2 / 7
13,354
607
13,956
14,954
12,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 0 / 16
13,194
600
12,142
18,112
27,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 0 / 5
14,400
655
12,989
9,286
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
35
35
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
0
0
W
Morgan Le Fay
Eatzz
Morgan Le Fay
14
2
7
8.75
W
1
0
9
5.5
L
Ares
JDareM
Ares
1
7
2
0.29
W
Ullr
3
2
7
3.25
L
Gilgamesh
Oppression
Gilgamesh
2
9
1
0.28
W
3
0
16
11
L
Apollo
Teamjunior
Apollo
0
7
0
0
W
14
0
5
16.5
L
Cu Chulainn
oLycan
Cu Chulainn
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
72,982
97,982
Taken
69,295
65,344
Mitigated
68,553
19,921
Healing
30,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,604
169
0
3,241
12,114
3,316
0
7,605
4,509
85,534
0
W
Morgan Le Fay
Eatzz
Morgan Le Fay
24,098
3,558
0
4,406
13,680
9,835
594
4,845
8,835
103,576
4,379
W
9,797
1,821
0
6,458
13,263
14,171
3,663
713
12,550
0
95,619
L
Ares
JDareM
Ares
6,200
307
0
2,106
22,594
20,739
49
13,146
9,448
25,249
0
W
Ullr
13,956
6,449
0
5,391
14,954
12,856
2,982
1,773
13,181
0
95,953
L
Gilgamesh
Oppression
Gilgamesh
9,347
3,209
0
4,100
21,818
12,995
41
11,627
10,191
0
58,838
W
12,142
3,532
0
6,098
18,112
27,446
587
2,733
15,379
47,103
4,302
L
Apollo
Teamjunior
Apollo
6,164
4,183
0
7,332
18,307
6,159
1,031
5,990
12,317
0
84,590
W
12,989
6,620
0
7,852
9,286
4,245
7,119
1,679
7,607
105,906
11,005
L
Cu Chulainn
oLycan
Cu Chulainn
9,126
1,506
0
3,142
23,149
22,135
61
8,563
14,586
0
72,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
69,511
621
Minions Killed
685
0
Camps Cleared
0
1,971,640
Distance Traveled
2,329,643
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,216
464
169
8
0
364,156
3
W
Morgan Le Fay
14,933
679
140
6
0
474,924
2
W
Bellona
13,630
620
157
7
0
493,523
2
L
Ares
8,987
409
27
1
0
427,456
4
W
Ullr
13,354
607
154
7
0
470,796
4
L
Gilgamesh
9,809
446
93
4
0
426,936
4
W
Atlas
13,194
600
74
3
0
463,025
9
L
Apollo
10,505
478
177
8
0
387,494
4
W
Sol
14,400
655
160
7
0
427,375
6
L
Cu Chulainn
10,108
459
155
7
0
365,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role