Player Matchup

Horus
Horus
Bellona465
Horus
Level 108
God Stats
6W - 6L
1,514 SR
Queue Stats
116W - 96L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
BurnPlaysHalo99
Kukulkan
Level 29
God Stats
4W - 5L
1,569 SR
Queue Stats
25W - 20L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gomich1021
Kumbhakarna
Level 120
God Stats
5W - 1L
1,808 SR
Queue Stats
209W - 191L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Themonkeking
Tsukuyomi
Level 116
God Stats
2W - 2L
1,756 SR
Queue Stats
92W - 76L
1,600 Elo+
Party 1
Apollo
Apollo
W4RPH0-M0RPH0
Apollo
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 291L
1,541 Elo+
Party 1
Team Averages
Level 96
1,629 SR
1,583 Elo+

VS

Team Averages
Level 93
1,650 SR
1,459 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Dysfunction7291
Cupid
Level 128
God Stats
4W - 2L
1,615 SR
Queue Stats
283W - 303L
1,439 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KilluaSelect
Tsukuyomi
Level 125
God Stats
3W - 2L
1,882 SR
Queue Stats
288W - 337L
1,460 Elo+
Party 2
Yemoja
Yemoja
MASTERCHIEF109c
Yemoja
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
97W - 137L
1,397 Elo+
Party 3
Janus
Janus
ShadowRuby5832
Janus
Level 44
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
11 / 1 / 10
10,350
609
11,466
14,599
9,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
4 / 4 / 11
8,122
478
11,680
7,749
2,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Gomich1021
Kumbhakarna
15
5 / 3 / 11
10,128
596
9,509
14,646
10,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Themonkeking
Tsukuyomi
17
11 / 1 / 14
10,877
640
15,560
13,347
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 9
9,891
582
5,761
12,487
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 8 / 7
8,118
478
6,794
11,743
8,031
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 4 / 4
8,724
513
6,085
10,913
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
KilluaSelect
Tsukuyomi
13
6 / 7 / 2
8,890
523
11,461
15,915
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
7,394
435
2,806
16,265
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 12 / 4
7,780
458
5,548
13,165
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
35
Kills
11
11
Deaths
35
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
8
7
0.56
W
Horus
11
1
10
16
W
Kukulkan
4
4
11
2.38
L
1
4
4
0.75
W
Kumbhakarna
Gomich1021
Kumbhakarna
5
3
11
3.5
L
Tsukuyomi
KilluaSelect
Tsukuyomi
6
7
2
1
L
1
4
2
0.5
L
2
12
4
0.33
W
Tsukuyomi
Themonkeking
Tsukuyomi
11
1
14
18
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
32,694
62,828
Taken
68,001
31,610
Mitigated
30,190
23,213
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,794
102
657
2,644
11,743
8,031
612
3,880
7,863
30,369
0
W
Horus
11,466
3,729
1,045
4,555
14,599
9,563
917
3,857
10,632
0
60,840
W
Kukulkan
11,680
1,330
10
693
7,749
2,485
491
2,029
5,624
34,200
0
L
6,085
2,940
2
3,134
10,913
3,188
1,398
2,304
8,609
0
62,678
W
Kumbhakarna
Gomich1021
Kumbhakarna
9,509
904
2,032
4,000
14,646
10,420
251
3,307
11,265
44,839
1,359
L
Tsukuyomi
KilluaSelect
Tsukuyomi
11,461
2,697
0
4,362
15,915
4,312
1,364
3,816
12,099
0
39,487
L
2,806
980
402
2,371
16,265
11,717
60
7,325
8,940
17,068
0
L
5,548
1,084
58
232
13,165
2,942
755
4,278
8,887
27,240
0
W
Tsukuyomi
Themonkeking
Tsukuyomi
15,560
3,916
0
5,302
13,347
4,985
495
2,783
10,424
0
82,686
W
5,761
2,927
0
5,576
12,487
4,157
5,271
2,748
9,735
0
68,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
40,906
470
Minions Killed
294
0
Camps Cleared
0
1,765,954
Distance Traveled
1,538,313
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,118
478
48
3
0
303,016
2
W
Horus
10,350
609
98
6
0
357,316
3
W
Kukulkan
8,122
478
48
3
0
324,719
3
L
Cupid
8,724
513
121
7
0
296,063
0
W
Kumbhakarna
10,128
596
69
4
0
333,146
3
L
Tsukuyomi
8,890
523
53
3
0
335,157
5
L
Yemoja
7,394
435
23
1
0
295,631
0
L
Janus
7,780
458
49
3
0
308,446
0
W
Tsukuyomi
10,877
640
119
7
0
419,250
5
W
Apollo
9,891
582
136
8
0
331,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role