Player Matchup

Zeus
Zeus
Bronze IV
BiosEngineer
Zeus
Bronze IV
Level 66
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 3L
1,483 MMR
Party 2
Khepri
Khepri
Bronze IV
DoctorEmu
Khepri
Bronze IV
Level 77
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,483 MMR
Party 2
Chiron
Chiron
Bronze IV
fuzzypeachs
Chiron
Bronze IV
Level 45
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 3L
1,417 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 63
1,680 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,479 SR
1,441 MMR
Merlin
Merlin
Silver II
BorkBorkNomNoms
Merlin
Silver II
Level 160
God Stats
3W - 3L
1,293 SR
Queue Stats
9W - 8L
1,463 MMR
Party 1
Horus
Horus
Silver I
IGellerI
Horus
Silver I
Level 147
God Stats
9W - 7L
1,446 SR
Queue Stats
23W - 25L
1,622 MMR
Party 1
Fenrir
Fenrir
Gold V
X4kAmbitionX
Fenrir
Gold V
Level 138
God Stats
1W - 1L
1,697 SR
Queue Stats
96W - 141L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,576
599
13,053
10,155
2,500
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
DoctorEmu
Khepri
13
1 / 3 / 1
10,067
629
3,622
12,458
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
13
0 / 6 / 2
9,176
574
8,775
11,973
2,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabShivaYmirThothGilgamesh

VS

Bans
BastetHeimdallrMedusaIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,353
710
18,805
10,480
3,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
IGellerI
Horus
16
5 / 0 / 9
11,235
702
7,963
16,067
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
15
3 / 1 / 8
10,309
644
6,000
15,380
13,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
6
1
8
10
L
Khepri
DoctorEmu
Khepri
1
3
1
0.5
W
Horus
IGellerI
Horus
5
0
9
9.5
W
Fenrir
3
1
8
7
L
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
32,768
34,586
Taken
41,927
16,221
Mitigated
30,404
6,753
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,053
1,203
0
1,761
10,155
2,500
0
4,424
5,534
41,130
0
W
18,805
1,493
0
2,502
10,480
3,704
1,356
5,821
4,659
63,159
0
L
Khepri
DoctorEmu
Khepri
3,622
84
0
1,632
12,458
11,037
0
8,001
4,243
9,177
0
W
Horus
IGellerI
Horus
7,963
3,486
2,484
6,035
16,067
13,074
822
6,426
9,641
0
32,413
W
Fenrir
6,000
862
0
2,359
15,380
13,626
433
5,710
9,670
0
27,791
L
Chiron
8,775
3,700
555
2,805
11,973
2,684
0
6,335
5,297
0
30,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
32,897
136
Minions Killed
154
2
Camps Cleared
12
808,012
Distance Traveled
903,703
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,576
599
73
5
0
287,012
2
W
Merlin
11,353
710
78
5
4
275,808
7
L
Khepri
10,067
629
19
1
1
244,003
3
W
Horus
11,235
702
39
2
2
299,719
3
W
Fenrir
10,309
644
37
2
6
328,176
4
L
Chiron
9,176
574
44
3
1
276,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role