Player Matchup

Persephone
Persephone
 
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SoyArah17
Neith
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Stryker56
Cthulhu
Level 27
God Stats
4W - 3L
1,506 SR
Queue Stats
23W - 29L
1,372 Elo+
Party 1
Loki
Loki
VultikzZ
Loki
Level 80
God Stats
10W - 13L
1,542 SR
Queue Stats
110W - 121L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
vBallistix
Gilgamesh
Level 80
God Stats
3W - 4L
1,660 SR
Queue Stats
115W - 122L
1,436 Elo+
Party 1
Team Averages
Level 70
1,542 SR
1,453 Elo+

VS

Team Averages
Level 63
1,482 SR
1,465 Elo+
King Arthur
King Arthur
 
King Arthur
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hyugaaa63
Yemoja
Level 88
God Stats
9W - 10L
1,456 SR
Queue Stats
298W - 299L
1,329 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 118
God Stats
58W - 54L
1,491 SR
Queue Stats
101W - 115L
1,330 Elo+
Solo
Hel
Hel
joaco2382
Hel
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,756 Elo+
Solo
Cernunnos
Cernunnos
ragemaster75
Cernunnos
Level 48
God Stats
40W - 51L
1,460 SR
Queue Stats
119W - 178L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 0 / 4
7,972
613
7,391
3,684
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SoyArah17
Neith
12
1 / 2 / 2
6,731
518
7,208
5,999
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Stryker56
Cthulhu
9
2 / 1 / 1
6,222
479
4,904
9,736
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
13
4 / 2 / 4
7,745
596
6,193
8,436
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vBallistix
Gilgamesh
13
6 / 1 / 0
7,770
598
9,594
7,975
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 5 / 1
5,921
455
1,943
11,318
8,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Hyugaaa63
Yemoja
9
0 / 3 / 2
5,602
431
2,736
9,376
6,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Linius
Arachne
12
4 / 3 / 0
7,211
555
3,887
9,473
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
6,058
466
3,434
9,529
3,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ragemaster75
Cernunnos
10
1 / 1 / 2
5,934
456
6,120
9,678
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
6
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
4
6
L
King Arthur
 
King Arthur
1
5
1
0.3
L
Yemoja
Hyugaaa63
Yemoja
0
3
2
0.33
L
Arachne
Linius
Arachne
4
3
0
1.33
W
Neith
SoyArah17
Neith
1
2
2
1
W
Cthulhu
Stryker56
Cthulhu
2
1
1
2.5
W
Loki
4
2
4
3
L
0
5
1
0.1
L
Cernunnos
ragemaster75
Cernunnos
1
1
2
2
W
Gilgamesh
vBallistix
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
18,120
35,830
Taken
49,374
18,215
Mitigated
24,902
13,185
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,391
668
0
712
3,684
1,172
463
1,698
1,986
42,878
0
L
King Arthur
 
King Arthur
1,943
518
0
255
11,318
8,151
0
725
10,593
0
17,414
L
Yemoja
Hyugaaa63
Yemoja
2,736
842
968
3,055
9,376
6,940
0
3,222
6,154
18,008
0
L
Arachne
Linius
Arachne
3,887
3,253
0
1,616
9,473
3,846
0
1,088
8,385
0
30,290
W
Neith
SoyArah17
Neith
7,208
2,135
0
2,483
5,999
2,282
286
1,245
4,754
0
43,955
W
Cthulhu
Stryker56
Cthulhu
4,904
696
214
3,302
9,736
5,278
0
1,396
8,340
13,998
0
W
Loki
6,193
1,093
0
3,528
8,436
2,668
0
1,831
6,605
0
45,418
L
3,434
498
286
3,029
9,529
3,101
366
5,011
4,518
33,656
0
L
Cernunnos
ragemaster75
Cernunnos
6,120
3,107
2
3,127
9,678
2,864
0
2,249
7,429
0
32,873
W
Gilgamesh
vBallistix
Gilgamesh
9,594
3,246
0
2,946
7,975
6,815
1,237
0
7,975
0
47,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
30,726
368
Minions Killed
251
0
Camps Cleared
0
1,334,300
Distance Traveled
1,159,776
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,972
613
76
6
0
275,439
1
L
King Arthur
5,921
455
35
3
0
225,843
1
L
Yemoja
5,602
431
35
3
0
217,737
9
L
Arachne
7,211
555
62
5
0
241,532
0
W
Neith
6,731
518
91
7
0
245,621
0
W
Cthulhu
6,222
479
19
1
0
232,956
2
W
Loki
7,745
596
92
7
0
307,599
1
L
Hel
6,058
466
60
5
0
239,971
2
L
Cernunnos
5,934
456
59
5
0
234,693
1
W
Gilgamesh
7,770
598
90
7
0
272,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role