Player Matchup

Cu Chulainn
Cu Chulainn
BigBruddaGaming1
Cu Chulainn
Level 123
God Stats
7W - 8L
1,754 SR
Queue Stats
415W - 422L
1,413 Elo+
Party 1
Arachne
Arachne
GruntKing2nd
Arachne
Level 88
God Stats
6W - 7L
1,578 SR
Queue Stats
752W - 850L
1,418 Elo+
Solo
Hera
Hera
Nickdog242
Hera
Level 65
God Stats
41W - 40L
1,547 SR
Queue Stats
335W - 369L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
javardo5
Jing Wei
Level 122
God Stats
4W - 3L
1,623 SR
Queue Stats
251W - 266L
1,432 Elo+
Party 1
Ymir
Ymir
shawn56yt5
Ymir
Level 83
God Stats
2W - 0L
1,251 SR
Queue Stats
29W - 23L
1,545 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,449 Elo+

VS

Team Averages
Level 96
1,638 SR
1,487 Elo+
Mercury
Mercury
BOSteabagParty
Mercury
Level 63
God Stats
0W - 2L
1,677 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Eset
Eset
BigHiefnar
Eset
Level 100
God Stats
0W - 1L
1,663 SR
Queue Stats
153W - 150L
1,496 Elo+
Solo
Izanami
Izanami
Nicol_3p
Izanami
Level 107
God Stats
11W - 9L
1,561 SR
Queue Stats
74W - 72L
1,483 Elo+
Party 2
Anubis
Anubis
RelayPain_
Anubis
Level 82
God Stats
1W - 2L
1,632 SR
Queue Stats
47W - 40L
1,460 Elo+
Solo
Ah Puch
Ah Puch
maaf_jw7
Ah Puch
Level 129
God Stats
2W - 1L
1,657 SR
Queue Stats
167W - 163L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigBruddaGaming1
Cu Chulainn
11
0 / 2 / 2
6,515
543
3,572
8,236
6,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
GruntKing2nd
Arachne
13
6 / 0 / 4
7,589
632
6,071
9,907
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 4
7,219
602
5,126
2,701
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
javardo5
Jing Wei
12
10 / 0 / 2
7,850
654
10,861
5,464
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 8
6,839
570
5,266
8,540
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,171
514
1,912
7,733
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 5 / 0
5,803
484
4,457
10,008
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nicol_3p
Izanami
9
0 / 6 / 1
5,185
432
3,193
7,365
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
RelayPain_
Anubis
7
0 / 3 / 0
5,227
436
1,537
4,627
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
maaf_jw7
Ah Puch
12
2 / 3 / 0
6,853
571
8,868
11,168
4,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
4
4
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cu Chulainn
BigBruddaGaming1
Cu Chulainn
0
2
2
0.5
L
2
5
0
0.4
W
Arachne
GruntKing2nd
Arachne
6
0
4
8
W
2
0
4
4
L
Izanami
Nicol_3p
Izanami
0
6
1
0.08
L
Anubis
RelayPain_
Anubis
0
3
0
0
W
Jing Wei
javardo5
Jing Wei
10
0
2
11
L
Ah Puch
maaf_jw7
Ah Puch
2
3
0
0.67
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
19,967
34,848
Taken
40,901
17,962
Mitigated
14,849
10,667
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,912
796
0
220
7,733
2,478
0
1,116
6,617
0
39,054
W
Cu Chulainn
BigBruddaGaming1
Cu Chulainn
3,572
739
0
1,497
8,236
6,270
247
4,975
3,261
0
32,543
L
4,457
1,098
0
1,718
10,008
3,887
0
1,711
8,297
16,815
0
W
Arachne
GruntKing2nd
Arachne
6,071
4,153
0
4,639
9,907
3,316
39
4,903
4,874
0
38,663
W
5,126
1,088
58
1,077
2,701
764
158
673
1,960
41,912
0
L
Izanami
Nicol_3p
Izanami
3,193
1,745
0
947
7,365
2,302
0
2,770
4,595
0
25,705
L
Anubis
RelayPain_
Anubis
1,537
155
0
1,895
4,627
1,786
304
1,834
2,793
22,303
0
W
Jing Wei
javardo5
Jing Wei
10,861
7,229
0
2,384
5,464
2,136
1,158
1,817
3,647
0
38,904
L
Ah Puch
maaf_jw7
Ah Puch
8,868
719
0
6,176
11,168
4,396
0
2,662
8,506
47,696
0
W
5,266
1,815
0
1,012
8,540
5,476
231
2,296
6,244
29,297
2,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
29,239
353
Minions Killed
319
0
Camps Cleared
0
1,192,000
Distance Traveled
1,065,709
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,171
514
90
8
0
287,382
1
W
Cu Chulainn
6,515
543
66
6
0
211,459
2
L
Eset
5,803
484
21
2
0
223,549
0
W
Arachne
7,589
632
75
6
0
296,830
1
W
Hera
7,219
602
87
7
0
235,154
3
L
Izanami
5,185
432
49
4
0
224,981
0
L
Anubis
5,227
436
58
5
0
138,268
3
W
Jing Wei
7,850
654
79
7
0
237,544
3
L
Ah Puch
6,853
571
101
8
0
191,529
2
W
Ymir
6,839
570
46
4
0
211,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role