Player Matchup

Loki
Loki
Diamond V
 
Loki
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Shiva
Shiva
Diamond II
 
Shiva
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond III
BrainZ_Problemz
Kukulkan
Diamond III
Level 159
God Stats
15W - 8L
1,703 SR
Queue Stats
122W - 106L
2,330 MMR
Party 1
Sol
Sol
Diamond II
ManyThankѕ
Sol
Diamond II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 26L
2,470 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,541 SR
1,860 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,559 SR
2,042 MMR
Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond III
JohnFinch69420
Atlas
Diamond III
Level 66
God Stats
4W - 5L
1,627 SR
Queue Stats
122W - 108L
2,370 MMR
Party 2
Jing Wei
Jing Wei
Diamond II
Monkisback34
Jing Wei
Diamond II
Level 109
God Stats
0W - 1L
1,697 SR
Queue Stats
49W - 29L
2,532 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
SafeTrain895250
Cu Chulainn
Diamond IV
Level 127
God Stats
2W - 2L
1,472 SR
Queue Stats
79W - 72L
2,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 5 / 3
9,500
559
8,754
14,530
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
 
Shiva
14
2 / 0 / 13
8,885
523
10,692
18,011
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
 
Gilgamesh
15
1 / 0 / 5
8,483
499
11,284
15,661
13,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
15
2 / 2 / 1
8,863
521
5,600
6,346
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 2
10,768
633
19,117
14,444
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliCliodhnaBastetThoth

VS

Bans
AresErlang ShenFenrirUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 5 / 1
9,076
534
9,247
10,751
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
 
Susano
15
5 / 4 / 2
9,001
529
15,837
16,383
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 3
7,645
450
7,460
14,680
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Monkisback34
Jing Wei
14
0 / 5 / 2
8,531
502
5,803
15,066
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SafeTrain895250
Cu Chulainn
13
0 / 3 / 1
8,282
487
8,659
14,859
8,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
9
9
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
5
3
1.5
W
Shiva
 
Shiva
2
0
13
8.5
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
L
Morgan Le Fay
 
Morgan Le Fay
3
5
1
0.7
L
Susano
 
Susano
5
4
2
1.5
W
Kukulkan
2
2
1
1.25
L
1
2
3
1.25
W
8
2
2
4.5
L
Jing Wei
Monkisback34
Jing Wei
0
5
2
0.2
L
Cu Chulainn
SafeTrain895250
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
47,006
68,992
Taken
71,739
35,878
Mitigated
37,544
23,474
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,754
2,794
0
4,297
14,530
5,207
0
2,686
11,689
0
61,421
W
Shiva
 
Shiva
10,692
2,006
422
5,724
18,011
10,577
0
5,821
12,028
0
36,688
W
Gilgamesh
 
Gilgamesh
11,284
3,275
0
3,912
15,661
13,264
0
2,787
12,822
0
61,998
L
Morgan Le Fay
 
Morgan Le Fay
9,247
330
0
1,461
10,751
4,325
0
2,523
8,228
55,407
0
L
Susano
 
Susano
15,837
4,246
0
1,354
16,383
6,614
0
3,927
12,456
0
73,637
W
Kukulkan
5,600
0
0
453
6,346
1,839
0
2,209
4,015
59,092
0
L
7,460
1,783
0
2,181
14,680
13,287
0
6,559
8,121
18,685
3,851
W
19,117
8,508
0
8,666
14,444
4,991
1,793
2,964
11,434
99,526
0
L
Jing Wei
Monkisback34
Jing Wei
5,803
4,477
0
2,860
15,066
4,367
0
9,058
6,008
0
56,295
L
Cu Chulainn
SafeTrain895250
Cu Chulainn
8,659
1,592
0
2,222
14,859
8,951
356
2,825
12,034
2,668
55,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
42,535
572
Minions Killed
495
0
Camps Cleared
0
1,784,442
Distance Traveled
1,686,889
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,500
559
105
6
0
394,934
2
W
Shiva
8,885
523
41
2
0
375,001
9
W
Gilgamesh
8,483
499
112
7
0
370,990
3
L
Morgan Le Fay
9,076
534
134
8
0
314,775
2
L
Susano
9,001
529
105
6
0
346,685
3
W
Kukulkan
8,863
521
147
9
0
335,295
4
L
Atlas
7,645
450
21
1
0
373,417
5
W
Sol
10,768
633
167
10
0
308,222
2
L
Jing Wei
8,531
502
115
7
0
330,489
2
L
Cu Chulainn
8,282
487
120
7
0
321,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role