Player Matchup

Set
Set
DrWhoWhat2022
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,353 Elo+
Solo
Neith
Neith
II_d2ka_II
Neith
Level 58
God Stats
2W - 8L
1,312 SR
Queue Stats
95W - 95L
1,344 Elo+
Solo
Anubis
Anubis
King_Bergmann
Anubis
Level 61
God Stats
9W - 11L
1,461 SR
Queue Stats
287W - 339L
1,334 Elo+
Solo
Fafnir
Fafnir
Lost_Red_Panda
Fafnir
Level 66
God Stats
4W - 10L
1,320 SR
Queue Stats
136W - 137L
1,363 Elo+
Solo
Anhur
Anhur
Tedthe5head
Anhur
Level 112
God Stats
32W - 33L
1,472 SR
Queue Stats
353W - 416L
1,304 Elo+
Solo
Team Averages
Level 79
1,413 SR
1,340 Elo+

VS

Team Averages
Level 72
1,438 SR
1,304 Elo+
Danzaburou
Danzaburou
Ch3clkm8
Danzaburou
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,423 Elo+
Solo
Shiva
Shiva
GTomas09
Shiva
Level 41
God Stats
23W - 19L
1,442 SR
Queue Stats
67W - 86L
1,236 Elo+
Solo
Xing Tian
Xing Tian
TNTPhoenix64
Xing Tian
Level 63
God Stats
4W - 1L
1,371 SR
Queue Stats
64W - 81L
1,307 Elo+
Solo
King Arthur
King Arthur
ToryUchie62
King Arthur
Level 46
God Stats
7W - 3L
1,468 SR
Queue Stats
11W - 13L
1,214 Elo+
Solo
Thanatos
Thanatos
dfeet67
Thanatos
Level 115
God Stats
10W - 12L
1,411 SR
Queue Stats
535W - 572L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,052
432
3,910
11,427
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
12
4 / 3 / 2
7,449
532
6,108
9,118
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 0
6,188
442
5,038
7,441
3,037
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
6,579
470
3,457
11,181
9,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 0 / 0
4,907
351
857
1,674
331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ch3clkm8
Danzaburou
11
2 / 1 / 3
6,955
497
6,363
8,216
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
GTomas09
Shiva
13
3 / 0 / 1
7,677
548
5,339
5,343
4,763
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
TNTPhoenix64
Xing Tian
11
2 / 3 / 4
7,491
535
5,552
14,905
9,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
ToryUchie62
King Arthur
13
4 / 1 / 1
7,965
569
5,088
10,857
5,963
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
dfeet67
Thanatos
13
6 / 3 / 3
8,236
588
5,047
9,778
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
17
17
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ch3clkm8
Danzaburou
2
1
3
3.5
L
0
7
0
0
W
Shiva
GTomas09
Shiva
3
0
1
3.5
L
Neith
4
3
2
1.67
L
1
5
0
0.2
L
1
2
4
1.5
W
Xing Tian
TNTPhoenix64
Xing Tian
2
3
4
1.33
L
0
0
0
0
W
King Arthur
ToryUchie62
King Arthur
4
1
1
4.5
W
Thanatos
dfeet67
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
27,389
40,841
Taken
49,099
19,466
Mitigated
25,691
10,590
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ch3clkm8
Danzaburou
6,363
3,436
0
3,229
8,216
2,460
2,280
1,540
6,676
0
32,779
L
3,910
2,163
0
1,235
11,427
4,080
0
70
11,357
0
34,277
W
Shiva
GTomas09
Shiva
5,339
898
240
1,520
5,343
4,763
704
124
5,219
0
39,138
L
Neith
6,108
2,874
0
3,399
9,118
2,922
0
835
8,283
0
39,503
L
5,038
1,025
0
1,484
7,441
3,037
80
1,306
6,135
31,691
0
L
3,457
1,101
334
3,166
11,181
9,096
0
3,341
7,840
14,381
0
W
Xing Tian
TNTPhoenix64
Xing Tian
5,552
823
1,710
3,009
14,905
9,354
392
2,925
11,980
22,077
0
L
857
702
123
849
1,674
331
0
0
1,674
0
10,063
W
King Arthur
ToryUchie62
King Arthur
5,088
497
0
3,097
10,857
5,963
432
3,375
7,482
0
40,727
W
Thanatos
dfeet67
Thanatos
5,047
1,188
0
8,389
9,778
3,151
0
531
9,247
0
43,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
38,324
244
Minions Killed
322
0
Camps Cleared
0
1,137,203
Distance Traveled
1,294,880
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,955
497
58
4
0
235,333
4
L
Set
6,052
432
66
5
0
244,300
1
W
Shiva
7,677
548
86
6
0
302,417
0
L
Neith
7,449
532
81
6
0
236,772
0
L
Anubis
6,188
442
51
4
0
193,145
1
L
Fafnir
6,579
470
28
2
0
247,108
0
W
Xing Tian
7,491
535
29
2
0
258,347
0
L
Anhur
4,907
351
18
1
0
215,878
1
W
King Arthur
7,965
569
71
5
0
229,121
1
W
Thanatos
8,236
588
78
6
0
269,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role