Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CowboyJunkies
Neith
Level 71
God Stats
9W - 11L
1,514 SR
Queue Stats
27W - 32L
1,523 Elo+
Party 2
Scylla
Scylla
Khaos923
Scylla
Level 95
God Stats
0W - 3L
1,422 SR
Queue Stats
56W - 61L
1,489 Elo+
Party 2
Shiva
Shiva
LilShaka757
Shiva
Level 13
God Stats
6W - 12L
1,440 SR
Queue Stats
11W - 21L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
Shaka757
Xing Tian
Level 24
God Stats
0W - 3L
1,078 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 2
Team Averages
Level 71
1,391 SR
1,437 Elo+

VS

Team Averages
Level 73
1,490 SR
1,458 Elo+
Freya
Freya
Edgerdoorwood
Freya
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,585 Elo+
Party 1
Fenrir
Fenrir
PowerfulK
Fenrir
Level 46
God Stats
12W - 7L
1,589 SR
Queue Stats
42W - 39L
1,484 Elo+
Party 1
Sol
Sol
Wicked_Lavender
Sol
Level 107
God Stats
5W - 4L
1,128 SR
Queue Stats
84W - 97L
1,344 Elo+
Party 3
Guan Yu
Guan Yu
elaineeeex
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,285 Elo+
Party 3
Kuzenbo
Kuzenbo
i2S_Karen
Kuzenbo
Level 107
God Stats
7W - 4L
1,731 SR
Queue Stats
113W - 109L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 4 / 3
8,015
573
8,720
13,378
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 0
6,810
486
6,804
9,813
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Khaos923
Scylla
10
3 / 6 / 2
6,719
480
4,713
9,225
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
5,852
418
2,676
6,684
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Shaka757
Xing Tian
9
0 / 6 / 1
5,580
399
2,135
8,962
5,217
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
8,139
581
7,597
9,400
4,119
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
PowerfulK
Fenrir
14
4 / 2 / 4
8,363
597
5,749
9,677
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 5 / 3
8,359
597
11,864
8,759
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
elaineeeex
Guan Yu
11
0 / 1 / 1
6,750
482
3,107
6,640
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
i2S_Karen
Kuzenbo
12
4 / 0 / 9
8,051
575
6,646
10,989
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
24
24
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
3
1.38
L
2
6
0
0.33
W
8
2
4
5
L
Scylla
Khaos923
Scylla
3
6
2
0.67
L
1
2
0
0.5
W
Fenrir
PowerfulK
Fenrir
4
2
4
3
L
Xing Tian
Shaka757
Xing Tian
0
6
1
0.08
W
8
5
3
1.9
W
Guan Yu
elaineeeex
Guan Yu
0
1
1
0.5
W
Kuzenbo
i2S_Karen
Kuzenbo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
34,963
48,062
Taken
45,465
21,120
Mitigated
30,061
5,187
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,720
2,479
0
600
13,378
5,617
379
7,310
6,033
45,876
0
L
6,804
2,106
0
2,736
9,813
2,874
354
7,828
1,985
0
30,609
W
7,597
2,382
0
3,913
9,400
4,119
307
1,340
8,060
43,801
811
L
Scylla
Khaos923
Scylla
4,713
740
0
500
9,225
2,710
745
5,262
3,963
30,013
0
L
2,676
471
0
827
6,684
4,702
258
955
5,416
0
15,413
W
Fenrir
PowerfulK
Fenrir
5,749
1,243
0
5,706
9,677
4,034
0
3,314
6,363
0
52,740
L
Xing Tian
Shaka757
Xing Tian
2,135
438
0
524
8,962
5,217
0
4,428
4,534
13,182
0
W
11,864
7,492
0
2,064
8,759
3,206
1,546
6,116
2,585
39,908
0
W
Guan Yu
elaineeeex
Guan Yu
3,107
474
0
1,436
6,640
4,557
546
852
5,476
0
23,797
W
Kuzenbo
i2S_Karen
Kuzenbo
6,646
2,722
0
2,137
10,989
14,145
0
3,946
7,043
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
39,662
227
Minions Killed
338
0
Camps Cleared
0
1,270,932
Distance Traveled
1,356,006
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,015
573
74
5
0
272,596
2
L
Neith
6,810
486
57
4
0
258,465
5
W
Freya
8,139
581
78
6
0
223,319
1
L
Scylla
6,719
480
52
4
0
251,162
2
L
Shiva
5,852
418
28
2
0
266,037
1
W
Fenrir
8,363
597
101
7
0
312,058
3
L
Xing Tian
5,580
399
16
1
0
222,672
0
W
Sol
8,359
597
59
4
0
267,546
0
W
Guan Yu
6,750
482
57
4
0
275,455
0
W
Kuzenbo
8,051
575
43
3
0
277,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role