Player Matchup

Bakasura
Bakasura
Platinum IV
GiddyOsprey5057
Bakasura
Platinum IV
Level 112
God Stats
1W - 4L
1,310 SR
Queue Stats
82W - 82L
1,793 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Munchiezz
Heimdallr
Diamond V
Level 120
God Stats
2W - 2L
1,511 SR
Queue Stats
74W - 74L
2,095 MMR
Solo
Guan Yu
Guan Yu
Platinum V
SnT_djafete
Guan Yu
Platinum V
Level 106
God Stats
2W - 4L
1,387 SR
Queue Stats
101W - 95L
1,763 MMR
Solo
Athena
Athena
Platinum I
ar30_kyle
Athena
Platinum I
Level 160
God Stats
19W - 21L
1,538 SR
Queue Stats
518W - 522L
1,950 MMR
Solo
Eset
Eset
Diamond IV
olliebell13
Eset
Diamond IV
Level 157
God Stats
7W - 8L
1,741 SR
Queue Stats
264W - 259L
2,081 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,498 SR
1,936 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,598 SR
1,935 MMR
Kuzenbo
Kuzenbo
Platinum III
AthenaOrTroll
Kuzenbo
Platinum III
Level 121
God Stats
147W - 159L
1,591 SR
Queue Stats
453W - 476L
1,755 MMR
Solo
Persephone
Persephone
Platinum IV
Dewrán
Persephone
Platinum IV
Level 141
God Stats
4W - 0L
1,880 SR
Queue Stats
21W - 2L
2,041 MMR
Solo
Apollo
Apollo
Platinum I
Rol-Valencia
Apollo
Platinum I
Level 143
God Stats
1W - 2L
1,186 SR
Queue Stats
175W - 170L
1,926 MMR
Solo
Susano
Susano
Masters
Vzft
Susano
Masters
Level 136
God Stats
53W - 43L
1,601 SR
Queue Stats
537W - 537L
2,203 MMR
Solo
Bellona
Bellona
Platinum III
zaldin1
Bellona
Platinum III
Level 145
God Stats
13W - 6L
1,733 SR
Queue Stats
118W - 113L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
3 / 5 / 3
9,856
493
9,763
19,071
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Munchiezz
Heimdallr
17
2 / 7 / 1
10,362
518
13,173
15,855
5,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SnT_djafete
Guan Yu
17
2 / 2 / 4
10,678
534
7,890
17,261
21,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
ar30_kyle
Athena
13
0 / 6 / 5
8,276
414
4,426
15,894
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 2
9,341
467
10,502
13,623
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
LokiMedusaArachneShiva

VS

Bans
CliodhnaAtlasThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
3 / 1 / 17
10,476
524
8,298
16,681
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Dewrán
Persephone
18
2 / 2 / 8
11,691
585
11,506
6,103
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
19
3 / 2 / 10
12,484
624
11,566
14,993
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Vzft
Susano
20
15 / 0 / 4
12,808
640
21,263
13,106
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
zaldin1
Bellona
17
2 / 3 / 8
11,019
551
8,302
19,040
16,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
8
Kills
25
25
Deaths
8
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
1
17
11.5
W
Persephone
Dewrán
Persephone
2
2
8
3
L
Bakasura
3
5
3
0.9
L
Heimdallr
Munchiezz
Heimdallr
2
7
1
0.36
W
Apollo
3
2
10
4
L
Guan Yu
SnT_djafete
Guan Yu
2
2
4
2
W
Susano
Vzft
Susano
15
0
4
17
L
Athena
ar30_kyle
Athena
0
6
5
0.42
L
1
5
2
0.4
W
Bellona
zaldin1
Bellona
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
60,935
81,704
Taken
69,923
55,699
Mitigated
49,064
21,313
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,298
3,217
0
3,109
16,681
19,299
0
3,264
12,997
23,620
2,183
W
Persephone
Dewrán
Persephone
11,506
1,132
0
1,507
6,103
2,379
39
2,716
3,385
93,413
0
L
Bakasura
9,763
6,599
0
4,861
19,071
7,602
197
1,822
17,249
0
71,287
L
Heimdallr
Munchiezz
Heimdallr
13,173
6,962
0
5,395
15,855
5,962
959
4,199
11,656
0
86,821
W
Apollo
11,566
6,593
0
6,796
14,993
5,692
3,441
3,319
11,439
0
98,454
L
Guan Yu
SnT_djafete
Guan Yu
7,890
479
1,404
5,457
17,261
21,414
0
2,168
15,093
0
69,176
W
Susano
Vzft
Susano
21,263
5,759
0
4,618
13,106
5,355
320
2,512
10,114
0
106,955
L
Athena
ar30_kyle
Athena
4,426
1,478
0
2,483
15,894
13,857
0
6,741
9,153
22,077
0
L
10,502
581
541
1,172
13,623
6,864
0
4,690
8,933
80,284
0
W
Bellona
zaldin1
Bellona
8,302
3,738
0
4,846
19,040
16,339
246
3,117
14,638
0
67,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
58,478
633
Minions Killed
654
0
Camps Cleared
0
1,897,335
Distance Traveled
2,127,570
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,476
524
23
1
0
467,726
11
W
Persephone
11,691
585
166
8
0
361,931
4
L
Bakasura
9,856
493
146
7
0
437,028
2
L
Heimdallr
10,362
518
143
7
0
314,085
3
W
Apollo
12,484
624
178
9
0
397,510
6
L
Guan Yu
10,678
534
156
8
0
390,052
5
W
Susano
12,808
640
137
7
0
502,890
1
L
Athena
8,276
414
40
2
0
396,161
4
L
Eset
9,341
467
148
7
0
360,009
3
W
Bellona
11,019
551
150
8
0
397,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role