Player Matchup

Kuzenbo
Kuzenbo
Argonrach
Kuzenbo
Level 21
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1
Merlin
Merlin
Eazcy
Merlin
Level 87
God Stats
0W - 2L
1,661 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 1
Fenrir
Fenrir
ViableZombie
Fenrir
Level 126
God Stats
0W - 1L
1,859 SR
Queue Stats
4W - 9L
1,288 Elo+
Party 1
Team Averages
Level 78
1,666 SR
1,251 Elo+

VS

Team Averages
Level 63
1,600 SR
1,599 Elo+
Fenrir
Fenrir
CcMhOrionxd
Fenrir
Level 42
God Stats
19W - 20L
1,549 SR
Queue Stats
30W - 43L
1,423 Elo+
Solo
Olorun
Olorun
RbruceB
Olorun
Level 4
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 4L
1,791 Elo+
Party 2
Jormungandr
Jormungandr
foreverds
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 96L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Argonrach
Kuzenbo
11
1 / 4 / 5
7,392
739
4,327
8,199
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Eazcy
Merlin
12
2 / 2 / 2
7,272
727
6,526
5,003
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
5 / 2 / 3
7,736
774
5,418
6,331
2,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 3 / 1
7,944
794
4,171
7,047
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
RbruceB
Olorun
11
1 / 5 / 5
7,284
728
4,946
7,742
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
foreverds
Jormungandr
12
2 / 1 / 5
7,712
771
6,406
6,826
6,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
8
8
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Argonrach
Kuzenbo
1
4
5
0.88
W
Fenrir
5
3
1
1.83
L
Merlin
Eazcy
Merlin
2
2
2
1.5
W
Olorun
RbruceB
Olorun
1
5
5
0.7
L
Fenrir
5
2
3
3.25
W
Jormungandr
foreverds
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
15,523
19,533
Taken
21,615
13,793
Mitigated
12,669
2,811
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Argonrach
Kuzenbo
4,327
1,973
0
607
8,199
9,387
14
3,652
4,407
10,609
0
W
Fenrir
4,171
1,267
0
1,658
7,047
3,360
0
3,766
3,281
0
16,121
L
Merlin
Eazcy
Merlin
6,526
474
0
490
5,003
1,800
0
4,176
803
31,365
0
W
Olorun
RbruceB
Olorun
4,946
1,619
393
1,641
7,742
3,206
84
3,951
3,791
24,090
1,993
L
Fenrir
5,418
1,369
0
1,714
6,331
2,606
0
3,534
2,700
0
14,928
W
Jormungandr
foreverds
Jormungandr
6,406
1,867
33
938
6,826
6,103
0
3,472
3,354
27,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
22,940
95
Minions Killed
124
5
Camps Cleared
4
509,003
Distance Traveled
542,970
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,392
739
8
1
2
180,325
0
W
Fenrir
7,944
794
28
3
4
204,400
5
L
Merlin
7,272
727
54
5
2
170,312
1
W
Olorun
7,284
728
57
6
0
142,962
0
L
Fenrir
7,736
774
33
3
1
158,366
4
W
Jormungandr
7,712
771
39
4
0
195,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role