Player Matchup

Fafnir
Fafnir
FloydSnow
Fafnir
Level 103
God Stats
0W - 2L
1,192 SR
Queue Stats
12W - 23L
1,247 Elo+
Party 2
Nox
Nox
TigressStorm
Nox
Level 101
God Stats
4W - 3L
1,238 SR
Queue Stats
50W - 71L
1,372 Elo+
Party 2
Bellona
Bellona
VanillaVersace
Bellona
Level 104
God Stats
5W - 13L
1,144 SR
Queue Stats
46W - 77L
1,259 Elo+
Solo
Team Averages
Level 103
1,191 SR
1,293 Elo+

VS

Team Averages
Level 35
1,334 SR
1,340 Elo+
Thanatos
Thanatos
KingD580
Thanatos
Level 34
God Stats
5W - 6L
1,157 SR
Queue Stats
195W - 229L
1,314 Elo+
Party 1
Bakasura
Bakasura
Thatonetwin_52
Bakasura
Level 18
God Stats
2W - 1L
1,321 SR
Queue Stats
47W - 45L
1,382 Elo+
Party 1
Sobek
Sobek
ThiccRick954
Sobek
Level 53
God Stats
7W - 8L
1,523 SR
Queue Stats
85W - 122L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FloydSnow
Fafnir
10
1 / 8 / 5
6,665
667
2,856
10,170
14,147
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
6 / 5 / 1
7,605
761
10,932
8,220
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 4
6,281
628
4,335
9,874
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingD580
Thanatos
14
13 / 2 / 5
9,570
957
12,627
12,468
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
10
3 / 3 / 12
7,461
746
5,837
7,362
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 13
8,442
844
5,067
10,842
12,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
20
20
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
FloydSnow
Fafnir
1
8
5
0.44
W
Thanatos
KingD580
Thanatos
13
2
5
7.75
W
Bakasura
3
3
12
3
W
4
2
13
5.25
L
6
5
1
1.3
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,123
Damage
23,531
28,264
Taken
30,672
20,864
Mitigated
25,969
1,785
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
FloydSnow
Fafnir
2,856
1,071
0
883
10,170
14,147
12
1,675
7,594
7,263
0
W
Thanatos
KingD580
Thanatos
12,627
5,144
558
10,073
12,468
7,892
315
4,853
7,615
0
37,559
W
Bakasura
5,837
4,088
101
1,964
7,362
5,566
213
5,177
2,185
0
11,413
W
5,067
728
1,123
2,174
10,842
12,511
488
3,910
6,932
8,925
0
L
10,932
638
32
480
8,220
2,424
0
1,679
6,541
24,100
0
L
4,335
1,801
0
390
9,874
4,293
0
1,917
7,882
0
15,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,551
Gold Earned
25,473
77
Minions Killed
95
1
Camps Cleared
4
488,262
Distance Traveled
567,177
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,665
667
6
1
0
154,518
0
W
Thanatos
9,570
957
61
6
2
196,698
1
W
Bakasura
7,461
746
25
3
1
173,293
1
W
Sobek
8,442
844
9
1
1
197,186
0
L
Nox
7,605
761
46
5
1
173,764
1
L
Bellona
6,281
628
25
3
0
159,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role