Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AchillesHeal
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,468 Elo+
Party 1
Awilix
Awilix
FancyBunnies
Awilix
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 118L
1,464 Elo+
Party 1
Poseidon
Poseidon
YaBoyMerp
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,329 Elo+
Solo
Artio
Artio
xHauntedDreaMz
Artio
Level 124
God Stats
2W - 3L
1,609 SR
Queue Stats
191W - 174L
1,492 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,451 Elo+

VS

Team Averages
Level 58
1,493 SR
1,480 Elo+
Erlang Shen
Erlang Shen
Ajjis
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Beardslington
Zhong Kui
Level 29
God Stats
2W - 3L
1,535 SR
Queue Stats
114W - 103L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Hawkeye5854
Heimdallr
Level 109
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 24L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purcell2013
Cu Chulainn
Level 104
God Stats
1W - 0L
1,659 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chiron
Chiron
Rommel10
Chiron
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 127L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 7 / 3
9,984
832
13,588
12,810
5,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 10
7,984
665
5,744
15,144
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
13
2 / 9 / 7
8,607
717
10,132
13,844
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
YaBoyMerp
Poseidon
14
2 / 9 / 8
8,346
696
7,852
10,371
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 9
9,168
764
9,232
18,018
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ajjis
Erlang Shen
16
10 / 5 / 13
10,115
843
12,592
18,468
16,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Beardslington
Zhong Kui
18
5 / 2 / 23
10,444
870
16,758
10,827
14,871
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Hawkeye5854
Heimdallr
18
6 / 2 / 20
10,625
885
12,922
8,995
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Purcell2013
Cu Chulainn
16
7 / 4 / 9
9,722
810
8,610
15,244
18,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Rommel10
Chiron
18
7 / 1 / 16
10,651
888
13,802
11,016
5,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
14
Kills
35
35
Deaths
14
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
7
3
1.21
L
1
4
10
1.5
W
Erlang Shen
Ajjis
Erlang Shen
10
5
13
3.3
W
Zhong Kui
Beardslington
Zhong Kui
5
2
23
8.25
L
Awilix
2
9
7
0.61
W
Heimdallr
Hawkeye5854
Heimdallr
6
2
20
8
W
Cu Chulainn
Purcell2013
Cu Chulainn
7
4
9
2.88
W
Chiron
Rommel10
Chiron
7
1
16
15
L
Poseidon
YaBoyMerp
Poseidon
2
9
8
0.67
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,548
Damage
64,684
70,187
Taken
64,550
52,618
Mitigated
59,126
16,205
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,588
4,757
650
1,457
12,810
5,921
0
2,886
9,924
0
30,528
L
5,744
1,230
517
3,027
15,144
16,014
0
4,661
10,483
7,296
0
W
Erlang Shen
Ajjis
Erlang Shen
12,592
6,060
1,118
5,462
18,468
16,292
413
5,966
12,502
0
19,792
W
Zhong Kui
Beardslington
Zhong Kui
16,758
1,271
1,036
2,333
10,827
14,871
1,182
3,854
6,973
32,544
0
L
Awilix
10,132
4,170
860
1,127
13,844
5,087
0
2,712
11,132
0
14,524
W
Heimdallr
Hawkeye5854
Heimdallr
12,922
4,516
777
1,226
8,995
4,571
2,708
4,051
4,944
0
26,462
W
Cu Chulainn
Purcell2013
Cu Chulainn
8,610
1,149
45
1,655
15,244
18,320
148
4,854
10,390
2,484
13,248
W
Chiron
Rommel10
Chiron
13,802
3,060
3,810
4,127
11,016
5,072
724
4,103
6,857
0
33,229
L
Poseidon
YaBoyMerp
Poseidon
7,852
1,457
0
456
10,371
3,373
0
2,328
8,042
15,390
0
L
9,232
802
3,488
4,623
18,018
22,223
0
5,276
12,737
19,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
51,557
91
Minions Killed
127
0
Camps Cleared
0
944,606
Distance Traveled
1,083,837
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,984
832
42
4
0
185,256
1
L
Geb
7,984
665
2
0
0
175,610
3
W
Erlang Shen
10,115
843
9
1
0
203,652
0
W
Zhong Kui
10,444
870
44
4
0
207,370
0
L
Awilix
8,607
717
13
1
0
211,495
0
W
Heimdallr
10,625
885
20
2
0
221,146
0
W
Cu Chulainn
9,722
810
15
1
0
212,199
1
W
Chiron
10,651
888
39
3
0
239,470
1
L
Poseidon
8,346
696
14
1
0
144,968
2
L
Artio
9,168
764
20
2
0
227,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role