Player Matchup

Shiva
Shiva
DrinkCillitBang
Shiva
Level 64
God Stats
2W - 3L
1,494 SR
Queue Stats
54W - 96L
1,327 Elo+
Party 1
Izanami
Izanami
Nonriz Den
Izanami
Level 47
God Stats
1W - 4L
1,119 SR
Queue Stats
36W - 75L
1,290 Elo+
Party 1
Thoth
Thoth
n37bo
Thoth
Level 28
God Stats
3W - 3L
1,816 SR
Queue Stats
24W - 38L
1,246 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,288 Elo+

VS

Team Averages
Level 53
1,524 SR
1,235 Elo+
Thor
Thor
TheTF2Pyro
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,187 Elo+
Party 2
Neith
Neith
jkabz
Neith
Level 86
God Stats
12W - 14L
1,370 SR
Queue Stats
152W - 217L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nG TRIK
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 5L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
14,787
778
15,524
22,993
24,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Nonriz Den
Izanami
17
3 / 5 / 10
13,133
691
9,353
16,406
5,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
n37bo
Thoth
19
7 / 4 / 9
14,136
744
15,683
16,591
4,554
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 2
13,129
691
12,028
15,623
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
jkabz
Neith
18
1 / 4 / 5
12,383
652
13,537
14,577
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
nG TRIK
Morgan Le Fay
17
3 / 8 / 7
12,560
661
18,504
17,183
5,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
11
11
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Izanami
Nonriz Den
Izanami
3
5
10
1.6
L
7
8
2
1
L
Neith
jkabz
Neith
1
4
5
0.88
W
Thoth
n37bo
Thoth
7
4
9
2.88
L
Morgan Le Fay
nG TRIK
Morgan Le Fay
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
44,069
55,990
Taken
47,383
34,547
Mitigated
17,712
14,549
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,524
3,904
1,950
5,874
22,993
24,852
111
10,183
12,538
0
38,585
W
Izanami
Nonriz Den
Izanami
9,353
5,790
0
3,299
16,406
5,141
2,027
4,084
12,101
0
61,013
L
12,028
2,810
0
1,890
15,623
7,190
0
3,815
11,808
0
29,911
L
Neith
jkabz
Neith
13,537
1,431
0
2,430
14,577
4,605
842
6,725
7,852
0
57,808
W
Thoth
n37bo
Thoth
15,683
368
0
3,426
16,591
4,554
856
4,827
11,623
49,032
0
L
Morgan Le Fay
nG TRIK
Morgan Le Fay
18,504
1,817
0
2,045
17,183
5,917
154
6,309
10,874
51,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
38,072
205
Minions Killed
194
6
Camps Cleared
9
1,063,003
Distance Traveled
887,043
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,787
778
51
3
0
396,629
5
W
Izanami
13,133
691
104
5
5
327,056
3
L
Thor
13,129
691
34
2
6
253,615
4
L
Neith
12,383
652
91
5
2
328,144
2
W
Thoth
14,136
744
50
3
1
339,318
1
L
Morgan Le Fay
12,560
661
69
4
1
305,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role