Player Matchup

Cu Chulainn
Cu Chulainn
God_fatherr_jrr_
Cu Chulainn
Level 64
God Stats
10W - 4L
1,818 SR
Queue Stats
86W - 65L
1,571 Elo+
Party 1
Rama
Rama
TLK_luistorrez12
Rama
Level 108
God Stats
1W - 1L
1,406 SR
Queue Stats
26W - 38L
1,431 Elo+
Solo
Thor
Thor
billybill169
Thor
Level 49
God Stats
9W - 14L
1,218 SR
Queue Stats
131W - 178L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
doLLabiLLsz
Baba Yaga
Level 66
God Stats
16W - 8L
1,529 SR
Queue Stats
172W - 158L
1,546 Elo+
Party 1
Arachne
Arachne
halfApint
Arachne
Level 155
God Stats
6W - 3L
1,611 SR
Queue Stats
337W - 337L
1,595 Elo+
Party 1
Team Averages
Level 88
1,516 SR
1,508 Elo+

VS

Team Averages
Level 94
1,486 SR
1,612 Elo+
Bacchus
Bacchus
Aemdall
Bacchus
Level 45
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 2
Hou Yi
Hou Yi
BlackMamba73270
Hou Yi
Level 108
God Stats
8W - 4L
1,609 SR
Queue Stats
478W - 432L
1,566 Elo+
Solo
Pele
Pele
Neji660
Pele
Level 113
God Stats
1W - 1L
1,666 SR
Queue Stats
23W - 30L
1,698 Elo+
Party 2
Janus
Janus
michmich66170
Janus
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
79W - 61L
1,750 Elo+
Party 2
Jormungandr
Jormungandr
xXRagingSaiyanXx
Jormungandr
Level 44
God Stats
1W - 5L
1,313 SR
Queue Stats
13W - 29L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
God_fatherr_jrr_
Cu Chulainn
19
3 / 4 / 5
12,381
495
6,486
18,776
13,274
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 5 / 8
13,682
547
7,667
17,822
6,000
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 12
12,842
514
14,770
17,628
11,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
doLLabiLLsz
Baba Yaga
20
2 / 1 / 11
13,400
536
14,367
9,810
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
halfApint
Arachne
20
16 / 5 / 9
15,758
630
31,049
29,905
12,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aemdall
Bacchus
16
2 / 6 / 4
10,639
426
6,010
24,374
31,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 7 / 7
12,332
493
14,341
20,591
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Neji660
Pele
15
3 / 7 / 4
9,862
394
13,168
20,675
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 8 / 3
12,532
501
15,817
17,431
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
xXRagingSaiyanXx
Jormungandr
14
0 / 4 / 5
9,929
397
9,032
13,609
12,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
32
Kills
19
19
Deaths
32
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aemdall
Bacchus
2
6
4
0.67
L
6
7
7
1.36
W
Cu Chulainn
God_fatherr_jrr_
Cu Chulainn
3
4
5
1.38
L
Pele
Neji660
Pele
3
7
4
0.71
W
4
5
8
1.6
W
7
4
12
3.25
W
Baba Yaga
doLLabiLLsz
Baba Yaga
2
1
11
7.5
W
Arachne
halfApint
Arachne
16
5
9
4.1
L
8
8
3
1.19
L
Jormungandr
xXRagingSaiyanXx
Jormungandr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,339
Damage
58,368
93,941
Taken
96,680
47,100
Mitigated
67,405
33,756
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aemdall
Bacchus
6,010
665
335
1,733
24,374
31,366
112
3,685
20,549
22,913
0
L
14,341
5,703
0
5,777
20,591
8,907
970
3,051
17,398
0
84,974
W
Cu Chulainn
God_fatherr_jrr_
Cu Chulainn
6,486
1,648
261
2,160
18,776
13,274
777
7,954
10,166
0
71,140
L
Pele
Neji660
Pele
13,168
1,970
0
3,527
20,675
8,631
0
1,655
18,832
0
65,191
W
7,667
5,212
0
8,264
17,822
6,000
4,424
4,286
13,454
0
99,581
W
14,770
3,420
0
6,748
17,628
11,323
0
6,592
10,911
49
59,642
W
Baba Yaga
doLLabiLLsz
Baba Yaga
14,367
611
0
3,448
9,810
4,085
2,154
3,514
6,186
103,265
0
W
Arachne
halfApint
Arachne
31,049
24,592
1
12,874
29,905
12,418
1,779
7,879
21,825
0
138,433
L
15,817
1,014
0
1,878
17,431
6,422
202
3,820
13,449
88,128
0
L
Jormungandr
xXRagingSaiyanXx
Jormungandr
9,032
3,803
0
496
13,609
12,079
931
1,489
12,036
52,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,063
Gold Earned
55,294
691
Minions Killed
536
0
Camps Cleared
0
2,449,358
Distance Traveled
2,166,541
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,639
426
39
2
0
483,330
0
L
Hou Yi
12,332
493
125
5
0
396,813
3
W
Cu Chulainn
12,381
495
120
5
0
460,663
6
L
Pele
9,862
394
96
4
0
467,919
1
W
Rama
13,682
547
141
6
0
431,561
4
W
Thor
12,842
514
88
4
0
486,073
9
W
Baba Yaga
13,400
536
173
7
0
502,217
9
W
Arachne
15,758
630
169
7
0
568,844
5
L
Janus
12,532
501
176
7
0
456,669
2
L
Jormungandr
9,929
397
100
4
0
361,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role