Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
BlueHawk1018
Artemis
Level 128
God Stats
1W - 4L
1,314 SR
Queue Stats
176W - 203L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
Wolfgangus69
Zhong Kui
Level 89
God Stats
12W - 18L
1,429 SR
Queue Stats
126W - 147L
1,372 Elo+
Party 1
Ymir
Ymir
darkmare89_ttv
Ymir
Level 148
God Stats
9W - 17L
1,530 SR
Queue Stats
609W - 692L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
Level 49
God Stats
17W - 20L
1,614 SR
Queue Stats
39W - 66L
1,385 Elo+
Party 3
Team Averages
Level 94
1,478 SR
1,409 Elo+

VS

Team Averages
Level 62
1,454 SR
1,403 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Naijhon
Artemis
Level 45
God Stats
8W - 9L
1,410 SR
Queue Stats
103W - 121L
1,355 Elo+
Party 2
Chang'e
Chang'e
SFB RL
Chang'e
Level 54
God Stats
23W - 15L
1,523 SR
Queue Stats
199W - 242L
1,401 Elo+
Solo
Pele
Pele
Winter Wolf299
Pele
Level 57
God Stats
7W - 5L
1,375 SR
Queue Stats
22W - 26L
1,335 Elo+
Party 2
Atlas
Atlas
cherrybyte
Atlas
Level 89
God Stats
14W - 21L
1,464 SR
Queue Stats
102W - 101L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 3 / 0
7,861
491
4,789
7,792
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
BlueHawk1018
Artemis
8
2 / 5 / 1
6,010
376
8,431
11,006
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Wolfgangus69
Zhong Kui
12
1 / 1 / 0
7,009
438
4,769
9,801
6,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 6 / 0
6,861
429
3,722
15,814
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xXhUnTeR972Xx
Sun Wukong
11
1 / 1 / 1
6,868
429
3,784
11,477
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 5
9,251
578
9,806
4,158
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Naijhon
Artemis
13
4 / 4 / 3
8,467
529
7,619
8,074
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
SFB RL
Chang'e
16
4 / 1 / 1
9,360
585
9,533
10,716
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 2
8,029
502
3,480
10,594
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
11
3 / 2 / 9
8,019
501
7,000
12,383
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
7
Kills
16
16
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Nu Wa
 
Nu Wa
3
0
5
5.5
L
Artemis
BlueHawk1018
Artemis
2
5
1
0.5
W
Artemis
Naijhon
Artemis
4
4
3
1.38
W
Chang'e
SFB RL
Chang'e
4
1
1
4.5
W
2
0
2
3
L
Zhong Kui
Wolfgangus69
Zhong Kui
1
1
0
1
W
Atlas
3
2
9
3.75
L
3
6
0
0.5
L
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
37,438
55,890
Taken
45,925
26,685
Mitigated
23,040
16,313
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,789
279
0
370
7,792
2,864
160
4,919
2,873
58,362
0
W
Nu Wa
 
Nu Wa
9,806
2,512
0
1,997
4,158
1,512
821
2,241
1,917
60,269
0
L
Artemis
BlueHawk1018
Artemis
8,431
4,788
0
3,899
11,006
2,936
0
3,250
7,756
0
27,412
W
Artemis
Naijhon
Artemis
7,619
4,316
0
2,438
8,074
2,410
3,107
1,442
6,632
0
49,672
W
Chang'e
SFB RL
Chang'e
9,533
1,424
531
7,435
10,716
3,842
626
5,341
5,375
60,169
0
W
3,480
789
0
1,439
10,594
3,395
947
1,426
9,168
0
49,642
L
Zhong Kui
Wolfgangus69
Zhong Kui
4,769
1,137
0
5,968
9,801
6,707
398
6,189
3,612
38,625
0
W
Atlas
7,000
3,401
0
1,069
12,383
11,881
286
2,830
9,553
16,047
0
L
3,722
936
0
3,261
15,814
9,879
0
7,557
8,257
15,558
0
L
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
3,784
876
0
2,815
11,477
4,299
0
4,424
7,053
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
43,126
329
Minions Killed
396
0
Camps Cleared
0
1,286,769
Distance Traveled
1,459,661
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,861
491
116
7
0
270,001
2
W
Nu Wa
9,251
578
117
7
0
241,105
5
L
Artemis
6,010
376
41
3
0
172,440
0
W
Artemis
8,467
529
64
4
0
271,719
3
W
Chang'e
9,360
585
112
7
0
311,582
5
W
Pele
8,029
502
79
5
0
341,148
3
L
Zhong Kui
7,009
438
75
5
0
206,850
0
W
Atlas
8,019
501
24
2
0
294,107
7
L
Ymir
6,861
429
27
2
0
272,307
1
L
Sun Wukong
6,868
429
70
4
0
365,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role