Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
A Pancake6108
Cthulhu
Level 46
God Stats
92W - 59L
1,659 SR
Queue Stats
423W - 423L
1,604 Elo+
Party 1
Mulan
Mulan
EthanHxx
Mulan
Level 49
God Stats
2W - 1L
1,524 SR
Queue Stats
52W - 34L
1,540 Elo+
Party 1
Poseidon
Poseidon
LithiumJuice
Poseidon
Level 124
God Stats
24W - 9L
1,744 SR
Queue Stats
520W - 454L
1,492 Elo+
Party 1
Izanami
Izanami
SMURFx9
Izanami
Level 108
God Stats
68W - 25L
1,738 SR
Queue Stats
537W - 488L
1,491 Elo+
Party 1
Team Averages
Level 97
1,633 SR
1,526 Elo+

VS

Team Averages
Level 68
1,520 SR
1,431 Elo+
Arachne
Arachne
James310802
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 109L
1,385 Elo+
Party 2
Geb
Geb
Whirlingfire
Geb
Level 104
God Stats
3W - 4L
1,291 SR
Queue Stats
419W - 427L
1,419 Elo+
Party 2
Tiamat
Tiamat
buchner17
Tiamat
Level 107
God Stats
11W - 10L
1,625 SR
Queue Stats
161W - 149L
1,556 Elo+
Party 3
Izanami
Izanami
gaming_lords_15
Izanami
Level 57
God Stats
3W - 7L
1,500 SR
Queue Stats
169W - 180L
1,299 Elo+
Party 2
Sun Wukong
Sun Wukong
kasa_btw
Sun Wukong
Level 25
God Stats
8W - 3L
1,686 SR
Queue Stats
100W - 103L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
6 / 0 / 3
6,544
654
4,303
2,966
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
9
1 / 0 / 1
4,764
476
2,533
5,200
2,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
EthanHxx
Mulan
11
1 / 0 / 0
6,089
609
4,161
4,574
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
LithiumJuice
Poseidon
12
6 / 0 / 3
7,172
717
4,771
3,545
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SMURFx9
Izanami
11
1 / 0 / 1
5,998
600
2,955
3,730
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
James310802
Arachne
7
0 / 5 / 0
4,492
449
1,552
6,244
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
4,161
416
1,933
5,854
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
buchner17
Tiamat
8
0 / 4 / 0
4,719
472
2,202
5,831
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,658
466
1,648
3,960
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
kasa_btw
Sun Wukong
8
0 / 2 / 0
4,900
490
2,037
7,368
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
15
Kills
0
0
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
3
7.5
W
Cthulhu
1
0
1
1.5
W
Mulan
EthanHxx
Mulan
1
0
0
1
L
Arachne
James310802
Arachne
0
5
0
0
W
Poseidon
LithiumJuice
Poseidon
6
0
3
7.5
W
Izanami
SMURFx9
Izanami
1
0
1
1.5
L
0
2
0
0
L
Tiamat
buchner17
Tiamat
0
4
0
0
L
0
2
0
0
L
Sun Wukong
kasa_btw
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
9,372
20,015
Taken
29,257
8,785
Mitigated
12,453
9,055
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,303
302
0
1,914
2,966
996
47
581
2,385
34,207
0
W
Cthulhu
2,533
431
50
1,790
5,200
2,313
303
860
4,340
9,154
0
W
Mulan
EthanHxx
Mulan
4,161
553
0
1,488
4,574
3,380
736
0
4,258
0
30,947
L
Arachne
James310802
Arachne
1,552
1,234
0
1,397
6,244
2,258
0
3,043
3,201
0
19,208
W
Poseidon
LithiumJuice
Poseidon
4,771
823
0
1,540
3,545
1,052
0
1,607
1,938
42,855
0
W
Izanami
SMURFx9
Izanami
2,955
1,988
0
2,273
3,730
1,044
0
1,087
2,643
0
41,109
L
1,933
293
228
2,345
5,854
3,236
0
2,201
3,653
6,282
0
L
Tiamat
buchner17
Tiamat
2,202
397
0
866
5,831
2,223
0
4,154
1,677
23,205
0
L
1,648
755
0
910
3,960
1,105
28
1,760
2,200
0
25,191
L
Sun Wukong
kasa_btw
Sun Wukong
2,037
494
0
2,239
7,368
3,631
140
449
6,610
0
20,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
22,930
351
Minions Killed
208
0
Camps Cleared
0
983,061
Distance Traveled
979,062
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,544
654
62
6
0
210,179
2
W
Cthulhu
4,764
476
9
1
0
204,525
2
W
Mulan
6,089
609
75
8
0
167,419
1
L
Arachne
4,492
449
42
4
0
224,684
0
W
Poseidon
7,172
717
115
12
0
214,106
6
W
Izanami
5,998
600
90
9
0
186,832
1
L
Geb
4,161
416
4
0
0
209,725
1
L
Tiamat
4,719
472
57
6
0
186,799
3
L
Izanami
4,658
466
57
6
0
164,640
0
L
Sun Wukong
4,900
490
48
5
0
193,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role