Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Fulminum
Da Ji
Level 109
God Stats
2W - 1L
1,532 SR
Queue Stats
123W - 128L
1,571 Elo+
Solo
Thor
Thor
IanPeppermint
Thor
Level 160
God Stats
0W - 2L
1,693 SR
Queue Stats
94W - 114L
1,522 Elo+
Solo
Charybdis
Charybdis
Nejifan86
Charybdis
Level 154
God Stats
2W - 3L
1,560 SR
Queue Stats
96W - 94L
1,534 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,525 Elo+

VS

Team Averages
Level 145
1,569 SR
1,513 Elo+
Olorun
Olorun
EstarOfDead
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,591 Elo+
Solo
Neith
Neith
LittleSchlav420
Neith
Level 160
God Stats
7W - 12L
1,443 SR
Queue Stats
335W - 355L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Mayuyaa
Cthulhu
Level 160
God Stats
19W - 9L
1,872 SR
Queue Stats
796W - 795L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
MelanieCrescent
Tsukuyomi
Level 157
God Stats
3W - 2L
1,532 SR
Queue Stats
489W - 497L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
StitchesFox
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 6
7,523
836
9,512
12,388
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
 
Olorun
13
3 / 3 / 4
7,437
826
7,596
7,437
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Fulminum
Da Ji
13
3 / 4 / 6
7,727
859
11,672
9,634
4,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 6
8,139
904
7,492
12,040
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Nejifan86
Charybdis
11
1 / 5 / 5
6,826
758
7,445
9,303
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 3 / 12
8,193
910
7,453
10,033
5,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 9
9,300
1,033
9,312
6,171
2,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Mayuyaa
Cthulhu
13
0 / 1 / 14
7,585
843
8,447
9,599
9,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
MelanieCrescent
Tsukuyomi
16
6 / 1 / 9
8,948
994
9,805
13,443
9,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
StitchesFox
Cu Chulainn
13
1 / 3 / 14
7,780
864
10,123
14,758
10,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
10
Kills
16
16
Deaths
10
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
6
2
L
Olorun
 
Olorun
3
3
4
1.67
W
Olorun
3
3
12
3
L
Da Ji
Fulminum
Da Ji
3
4
6
1.5
L
2
2
6
2.5
W
6
2
9
5.25
W
Cthulhu
Mayuyaa
Cthulhu
0
1
14
7
W
Tsukuyomi
MelanieCrescent
Tsukuyomi
6
1
9
10.5
L
Charybdis
Nejifan86
Charybdis
1
5
5
0.7
W
Cu Chulainn
StitchesFox
Cu Chulainn
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,717
Damage
45,140
50,802
Taken
54,004
38,895
Mitigated
37,379
14,455
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,512
795
1,081
3,432
12,388
13,921
0
4,073
8,315
15,984
0
L
Olorun
 
Olorun
7,596
2,916
2,662
1,246
7,437
4,229
780
3,102
4,335
15,586
0
W
Olorun
7,453
3,770
2,238
2,065
10,033
5,499
2,504
4,684
5,349
16,010
0
L
Da Ji
Fulminum
Da Ji
11,672
2,273
1,277
780
9,634
4,759
549
1,836
7,798
0
15,059
L
7,492
804
400
1,446
12,040
12,103
66
3,415
8,625
570
16,885
W
9,312
3,933
766
1,341
6,171
2,880
1,169
1,404
4,767
0
25,644
W
Cthulhu
Mayuyaa
Cthulhu
8,447
294
2,027
1,687
9,599
9,433
447
2,911
6,688
14,757
0
W
Tsukuyomi
MelanieCrescent
Tsukuyomi
9,805
2,081
1,643
4,346
13,443
9,419
635
4,117
9,326
0
20,752
L
Charybdis
Nejifan86
Charybdis
7,445
2,513
1,258
873
9,303
3,883
0
3,474
5,829
0
15,030
W
Cu Chulainn
StitchesFox
Cu Chulainn
10,123
1,403
1,286
2,389
14,758
10,148
692
4,129
10,629
0
17,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
41,806
76
Minions Killed
103
0
Camps Cleared
0
803,742
Distance Traveled
891,214
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,523
836
15
2
0
167,268
0
L
Olorun
7,437
826
20
2
0
157,749
1
W
Olorun
8,193
910
17
2
0
150,134
0
L
Da Ji
7,727
859
15
2
0
183,359
4
L
Thor
8,139
904
8
1
0
145,511
0
W
Neith
9,300
1,033
40
4
0
174,394
4
W
Cthulhu
7,585
843
16
2
0
187,352
0
W
Tsukuyomi
8,948
994
16
2
0
193,917
0
L
Charybdis
6,826
758
18
2
0
149,855
0
W
Cu Chulainn
7,780
864
14
2
0
185,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role