Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond IV
AyoCross
Fenrir
Diamond IV
Level 156
God Stats
3W - 2L
1,667 SR
Queue Stats
74W - 45L
2,085 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
ConsistentChaos
Baba Yaga
Diamond II
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 160L
2,165 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,556 SR
1,917 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 64
1,404 SR
1,286 MMR
Atlas
Atlas
Bronze V
CoachShaz
Atlas
Bronze V
Level 106
God Stats
1W - 3L
1,450 SR
Queue Stats
1W - 8L
1,322 MMR
Party 2
Scylla
Scylla
Gold V
K4N4B1S4i20
Scylla
Gold V
Level 47
God Stats
10W - 18L
1,331 SR
Queue Stats
146W - 197L
1,212 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
L0AGY
Erlang Shen
Bronze III
Level 38
God Stats
1W - 3L
1,432 SR
Queue Stats
1W - 5L
1,325 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 0 / 3
5,269
878
1,370
4,772
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
AyoCross
Fenrir
8
3 / 1 / 1
5,349
892
1,468
3,305
1,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ConsistentChaos
Baba Yaga
8
1 / 1 / 3
5,122
854
1,250
3,152
1,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetAresGilgameshAh Muzen Cab

VS

Bans
ThothSolSylvanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CoachShaz
Atlas
4
0 / 0 / 1
3,889
648
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
6
0 / 5 / 1
3,940
657
233
4,042
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
L0AGY
Erlang Shen
5
0 / 0 / 1
3,901
650
383
1,342
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
0
2
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
W
Fenrir
AyoCross
Fenrir
3
1
1
3.5
L
Atlas
CoachShaz
Atlas
0
0
1
0.5
W
Baba Yaga
ConsistentChaos
Baba Yaga
1
1
3
2.5
L
Scylla
0
5
1
0.1
L
Erlang Shen
L0AGY
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,088
Damage
616
11,229
Taken
5,384
6,336
Mitigated
1,652
2,969
Healing
241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,370
567
0
1,585
4,772
3,814
165
148
4,624
6,417
0
W
Fenrir
AyoCross
Fenrir
1,468
488
0
918
3,305
1,392
330
283
3,022
0
9,727
L
Atlas
CoachShaz
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
ConsistentChaos
Baba Yaga
1,250
493
0
466
3,152
1,130
1,008
292
2,860
15,737
0
L
Scylla
233
0
0
241
4,042
1,108
0
1,967
1,979
366
0
L
Erlang Shen
L0AGY
Erlang Shen
383
0
0
0
1,342
544
0
653
629
0
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,740
Gold Earned
11,730
58
Minions Killed
1
3
Camps Cleared
0
333,642
Distance Traveled
87,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,269
878
5
1
0
126,401
0
W
Fenrir
5,349
892
18
3
1
108,857
1
L
Atlas
3,889
648
0
0
0
406
0
W
Baba Yaga
5,122
854
35
6
2
98,384
1
L
Scylla
3,940
657
0
0
0
31,846
1
L
Erlang Shen
3,901
650
1
0
0
55,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role