Player Matchup

Yu Huang
Yu Huang
MestreDukee
Yu Huang
Level 153
God Stats
2W - 2L
1,559 SR
Queue Stats
67W - 76L
1,389 Elo+
Solo
Chaac
Chaac
Nerdicle
Chaac
Level 131
God Stats
5W - 4L
1,345 SR
Queue Stats
81W - 107L
1,353 Elo+
Solo
Atlas
Atlas
SuctionLeech0
Atlas
Level 102
God Stats
2W - 4L
1,479 SR
Queue Stats
176W - 237L
1,321 Elo+
Solo
Hou Yi
Hou Yi
ThroatMyDeku
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 70L
1,329 Elo+
Solo
Bastet
Bastet
izzylaw12
Bastet
Level 152
God Stats
11W - 11L
1,516 SR
Queue Stats
128W - 145L
1,376 Elo+
Solo
Team Averages
Level 113
1,480 SR
1,354 Elo+

VS

Team Averages
Level 63
1,409 SR
1,398 Elo+
Ymir
Ymir
BoggedSaucer230
Ymir
Level 27
God Stats
3W - 11L
1,154 SR
Queue Stats
32W - 68L
1,271 Elo+
Solo
Chang'e
Chang'e
Gevaudyn
Chang'e
Level 47
God Stats
9W - 14L
1,334 SR
Queue Stats
396W - 439L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
Hellsing2712
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 1
Charybdis
Charybdis
HeyItsJae
Charybdis
Level 108
God Stats
15W - 16L
1,558 SR
Queue Stats
49W - 68L
1,413 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mEChaOticHealer
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 47L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MestreDukee
Yu Huang
19
3 / 0 / 6
12,354
727
12,588
5,389
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Nerdicle
Chaac
20
4 / 1 / 15
12,820
754
14,110
15,146
23,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 3 / 11
12,305
724
18,575
17,972
10,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
18
3 / 4 / 14
12,024
707
15,799
16,010
7,408
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
izzylaw12
Bastet
20
11 / 0 / 3
13,891
817
12,010
16,098
8,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
11,707
689
3,852
13,150
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Gevaudyn
Chang'e
17
1 / 8 / 3
10,818
636
14,209
24,572
8,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Hellsing2712
Sun Wukong
16
2 / 7 / 3
10,636
626
8,015
18,163
12,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
HeyItsJae
Charybdis
18
0 / 3 / 3
10,656
627
5,843
14,239
5,654
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
mEChaOticHealer
Ah Muzen Cab
18
1 / 5 / 3
10,895
641
9,514
16,741
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
25
Kills
7
8
Deaths
25
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Chang'e
Gevaudyn
Chang'e
1
8
3
0.31
L
Sun Wukong
Hellsing2712
Sun Wukong
2
7
3
0.5
L
Charybdis
HeyItsJae
Charybdis
0
3
3
0.5
W
Yu Huang
MestreDukee
Yu Huang
3
0
6
6
W
Chaac
Nerdicle
Chaac
4
1
15
11.5
W
4
3
11
3.17
W
Hou Yi
3
4
14
2.5
W
Bastet
izzylaw12
Bastet
11
0
3
12.5
L
Ah Muzen Cab
mEChaOticHealer
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,082
Damage
41,433
70,615
Taken
86,865
52,279
Mitigated
46,563
19,732
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,852
156
0
745
13,150
12,587
0
5,227
7,570
10,908
0
L
Chang'e
Gevaudyn
Chang'e
14,209
903
2,166
5,622
24,572
8,653
0
8,749
15,727
38,517
0
L
Sun Wukong
Hellsing2712
Sun Wukong
8,015
2,076
931
2,125
18,163
12,609
0
8,186
9,723
266
15,358
L
Charybdis
HeyItsJae
Charybdis
5,843
2,402
480
4,192
14,239
5,654
302
3,339
10,820
0
48,206
W
Yu Huang
MestreDukee
Yu Huang
12,588
1,331
972
1,114
5,389
2,715
2,862
1,313
4,076
46,550
0
W
Chaac
Nerdicle
Chaac
14,110
1,240
0
4,591
15,146
23,669
749
4,193
10,953
153
47,874
W
18,575
8,306
48
3,143
17,972
10,198
308
6,026
11,946
41,665
0
W
Hou Yi
15,799
10,066
458
2,863
16,010
7,408
3,424
5,651
10,359
0
35,237
W
Bastet
izzylaw12
Bastet
12,010
2,481
0
6,543
16,098
8,289
966
1,220
14,878
0
64,415
L
Ah Muzen Cab
mEChaOticHealer
Ah Muzen Cab
9,514
3,629
464
3,360
16,741
7,060
602
5,339
11,226
116
41,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,394
Gold Earned
54,712
324
Minions Killed
203
0
Camps Cleared
0
1,754,962
Distance Traveled
1,591,152
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,707
689
10
1
0
343,653
0
L
Chang'e
10,818
636
35
2
0
310,620
0
L
Sun Wukong
10,636
626
27
2
0
296,093
4
L
Charybdis
10,656
627
66
4
0
315,796
0
W
Yu Huang
12,354
727
72
4
0
299,760
0
W
Chaac
12,820
754
76
4
0
349,792
7
W
Atlas
12,305
724
47
3
0
365,072
1
W
Hou Yi
12,024
707
39
2
0
330,665
0
W
Bastet
13,891
817
90
5
0
409,673
1
L
Ah Muzen Cab
10,895
641
65
4
0
324,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role