Player Matchup

Sol
Sol
Nauska95
Sol
Level 65
God Stats
1W - 0L
1,249 SR
Queue Stats
13W - 22L
1,376 Elo+
Solo
Chaac
Chaac
cedric_wdmn
Chaac
Level 73
God Stats
4W - 1L
1,643 SR
Queue Stats
15W - 27L
1,318 Elo+
Party 1
Ravana
Ravana
dawidx10
Ravana
Level 84
God Stats
6W - 5L
1,566 SR
Queue Stats
193W - 208L
1,435 Elo+
Party 1
Team Averages
Level 74
1,486 SR
1,376 Elo+

VS

Team Averages
Level 111
1,470 SR
1,378 Elo+
Zeus
Zeus
Bo_cHiLLa
Zeus
Level 157
God Stats
146W - 158L
1,491 SR
Queue Stats
511W - 740L
1,433 Elo+
Solo
Bellona
Bellona
andro_qp
Bellona
Level 121
God Stats
11W - 31L
1,418 SR
Queue Stats
237W - 348L
1,388 Elo+
Solo
Rama
Rama
polortizo
Rama
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
11,175
621
3,791
13,379
3,743
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 5
13,430
746
16,289
22,805
25,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
dawidx10
Ravana
19
6 / 1 / 6
13,103
728
13,407
17,408
8,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 7 / 0
12,795
711
24,243
12,812
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
andro_qp
Bellona
16
1 / 5 / 5
10,964
609
8,916
18,146
20,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
7
0 / 2 / 1
8,610
478
2,017
5,460
1,096
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
7
7
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
7
0
0.86
W
0
5
10
1
L
Bellona
andro_qp
Bellona
1
5
5
0.7
W
8
1
5
10.5
W
Ravana
dawidx10
Ravana
6
1
6
9
L
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
35,176
53,592
Taken
36,418
37,802
Mitigated
26,586
16,501
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
24,243
2,556
651
537
12,812
4,648
0
1,346
11,062
73,671
0
W
3,791
1,043
422
4,841
13,379
3,743
839
7,330
6,049
37,786
0
L
Bellona
andro_qp
Bellona
8,916
2,435
0
2,891
18,146
20,842
0
1,972
15,386
0
25,054
W
16,289
2,944
0
7,835
22,805
25,794
198
10,554
12,251
0
51,716
W
Ravana
dawidx10
Ravana
13,407
3,836
0
3,403
17,408
8,265
1,130
7,750
9,281
0
59,313
L
Rama
2,017
1,786
0
607
5,460
1,096
0
714
4,637
0
5,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
32,369
218
Minions Killed
154
11
Camps Cleared
4
991,218
Distance Traveled
654,569
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,795
711
130
7
4
254,541
2
W
Sol
11,175
621
63
4
3
291,559
0
L
Bellona
10,964
609
13
1
0
298,303
1
W
Chaac
13,430
746
57
3
1
364,579
3
W
Ravana
13,103
728
98
5
7
335,080
2
L
Rama
8,610
478
11
1
0
101,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role