Player Matchup

Atlas
Atlas
 
Atlas
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JakŁączyćPuzzle
Hercules
Level 126
God Stats
1W - 0L
1,555 SR
Queue Stats
18W - 9L
1,696 Elo+
Party 2
Fenrir
Fenrir
Skand123
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,577 Elo+
Party 2
Janus
Janus
Surematuu
Janus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,669 Elo+
Party 2
Bastet
Bastet
Zululzulul
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,696 Elo+
Party 2
Team Averages
Level 118
1,511 SR
1,628 Elo+

VS

Team Averages
Level 82
1,508 SR
1,475 Elo+
Nox
Nox
CkuChuChu
Nox
Level 69
God Stats
60W - 50L
1,484 SR
Queue Stats
377W - 444L
1,527 Elo+
Solo
Khepri
Khepri
Kaikenxx
Khepri
Level 88
God Stats
8W - 6L
1,574 SR
Queue Stats
352W - 379L
1,409 Elo+
Party 1
Loki
Loki
MajorTom55
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,485 Elo+
Solo
Thoth
Thoth
ShinreTense
Thoth
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 293L
1,495 Elo+
Solo
Neith
Neith
Victorisss
Neith
Level 66
God Stats
28W - 34L
1,482 SR
Queue Stats
504W - 552L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 3 / 16
10,868
1,087
7,474
12,796
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 0 / 5
11,327
1,133
10,477
9,473
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Skand123
Fenrir
16
2 / 2 / 9
10,034
1,003
8,105
14,365
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Surematuu
Janus
16
4 / 0 / 9
10,305
1,031
19,549
8,241
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Zululzulul
Bastet
16
2 / 3 / 9
10,240
1,024
13,820
9,399
3,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,355
936
6,570
4,562
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Kaikenxx
Khepri
15
0 / 3 / 4
9,787
979
4,818
15,707
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 9 / 6
9,334
933
6,115
14,410
7,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 6
9,313
931
14,108
12,782
4,065
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
4 / 1 / 2
10,154
1,015
12,532
13,474
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
17
Kills
8
8
Deaths
17
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
16
2.67
L
2
1
3
3.5
W
9
0
5
11.5
L
Khepri
Kaikenxx
Khepri
0
3
4
0.67
L
1
9
6
0.44
L
1
3
6
1.33
W
Fenrir
Skand123
Fenrir
2
2
9
3.25
W
Janus
Surematuu
Janus
4
0
9
8.5
L
Neith
4
1
2
5
W
Bastet
Zululzulul
Bastet
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,425
Damage
44,143
54,274
Taken
60,935
30,644
Mitigated
36,153
14,331
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,474
2,949
457
3,999
12,796
8,634
0
6,826
5,970
29,758
0
L
6,570
364
0
0
4,562
1,728
0
1,787
2,687
18,343
0
W
10,477
2,972
0
2,689
9,473
5,527
0
4,046
5,427
0
27,807
L
Khepri
Kaikenxx
Khepri
4,818
229
0
1,092
15,707
17,905
0
7,798
7,392
9,169
0
L
6,115
990
0
93
14,410
7,256
0
2,728
11,330
0
17,111
L
14,108
667
0
244
12,782
4,065
0
7,186
5,406
24,011
0
W
Fenrir
Skand123
Fenrir
8,105
1,471
0
3,837
14,365
10,311
0
7,306
7,059
0
13,602
W
Janus
Surematuu
Janus
19,549
698
214
1,649
8,241
2,927
0
4,612
3,629
30,970
0
L
Neith
12,532
4,270
0
1,416
13,474
5,199
0
7,524
5,720
0
31,127
W
Bastet
Zululzulul
Bastet
13,820
3,021
0
1,486
9,399
3,245
0
2,706
5,860
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
47,943
173
Minions Killed
129
8
Camps Cleared
3
1,030,087
Distance Traveled
811,293
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,868
1,087
42
4
0
192,789
1
L
Nox
9,355
936
36
4
0
140,614
0
W
Hercules
11,327
1,133
56
6
1
206,599
0
L
Khepri
9,787
979
5
1
0
162,707
0
L
Loki
9,334
933
17
2
1
150,078
1
L
Thoth
9,313
931
25
3
1
199,730
0
W
Fenrir
10,034
1,003
28
3
2
192,646
0
W
Janus
10,305
1,031
17
2
2
207,927
1
L
Neith
10,154
1,015
46
5
1
158,164
0
W
Bastet
10,240
1,024
30
3
3
230,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role