Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Aetroph
Chaac
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 137L
1,752 Elo+
Party 3
Heimdallr
Heimdallr
Big_Tone1711
Heimdallr
Level 88
God Stats
17W - 6L
1,720 SR
Queue Stats
104W - 83L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
kylejones-11
Ratatoskr
Level 149
God Stats
22W - 10L
1,654 SR
Queue Stats
223W - 176L
1,571 Elo+
Party 2
Khepri
Khepri
pokemonlv45
Khepri
Level 107
God Stats
4W - 2L
1,542 SR
Queue Stats
75W - 58L
1,534 Elo+
Party 2
Team Averages
Level 133
1,583 SR
1,576 Elo+

VS

Team Averages
Level 106
1,488 SR
1,515 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KillAThrill5778
Cthulhu
Level 128
God Stats
3W - 8L
1,506 SR
Queue Stats
27W - 28L
1,475 Elo+
Solo
Skadi
Skadi
Luke497
Skadi
Level 119
God Stats
3W - 3L
1,672 SR
Queue Stats
101W - 83L
1,590 Elo+
Party 1
Discordia
Discordia
TheUnsungOne
Discordia
Level 109
God Stats
4W - 10L
1,227 SR
Queue Stats
75W - 78L
1,503 Elo+
Party 1
Ganesha
Ganesha
earlymatters
Ganesha
Level 86
God Stats
31W - 24L
1,536 SR
Queue Stats
78W - 72L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 1 / 20
14,145
1,286
28,303
7,239
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Aetroph
Chaac
19
10 / 5 / 22
13,021
1,184
39,217
20,167
12,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Big_Tone1711
Heimdallr
19
7 / 1 / 25
13,431
1,221
15,103
10,366
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
kylejones-11
Ratatoskr
19
13 / 4 / 12
13,238
1,203
16,995
11,618
3,770
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
18
6 / 1 / 18
12,254
1,114
8,271
12,735
12,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 5 / 7
11,823
1,075
10,827
17,418
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 6
12,336
1,121
15,404
29,061
29,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Luke497
Skadi
16
2 / 10 / 5
11,065
1,006
10,556
21,771
5,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TheUnsungOne
Discordia
16
2 / 13 / 7
11,222
1,020
10,134
22,451
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
earlymatters
Ganesha
16
1 / 10 / 8
10,671
970
7,476
22,009
8,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
45
46
Kills
12
12
Deaths
46
97
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
20
20
L
Yu Huang
 
Yu Huang
3
5
7
1.3
W
Chaac
Aetroph
Chaac
10
5
22
4.2
W
Heimdallr
Big_Tone1711
Heimdallr
7
1
25
19.5
L
4
8
6
0.88
L
Skadi
Luke497
Skadi
2
10
5
0.45
L
Discordia
TheUnsungOne
Discordia
2
13
7
0.42
L
Ganesha
earlymatters
Ganesha
1
10
8
0.5
W
Ratatoskr
kylejones-11
Ratatoskr
13
4
12
4.75
W
Khepri
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,889
Damage
54,397
62,125
Taken
112,710
33,302
Mitigated
56,620
12,417
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,303
594
452
957
7,239
1,849
0
5,412
1,795
57,083
0
L
Yu Huang
 
Yu Huang
10,827
2,198
0
0
17,418
6,653
0
6,937
10,481
25,775
0
W
Chaac
Aetroph
Chaac
39,217
8,377
0
8,781
20,167
12,020
0
15,574
4,283
0
48,946
W
Heimdallr
Big_Tone1711
Heimdallr
15,103
6,834
0
0
10,366
2,878
0
9,146
1,031
0
42,609
L
15,404
857
52
2,230
29,061
29,861
0
11,253
17,808
49,879
0
L
Skadi
Luke497
Skadi
10,556
4,514
0
604
21,771
5,438
0
6,337
15,434
0
39,778
L
Discordia
TheUnsungOne
Discordia
10,134
1,300
0
776
22,451
5,901
0
3,996
18,452
27,587
0
L
Ganesha
earlymatters
Ganesha
7,476
228
0
232
22,009
8,767
0
8,051
13,958
11,969
0
W
Ratatoskr
kylejones-11
Ratatoskr
16,995
3,667
0
2,227
11,618
3,770
0
7,377
4,029
0
29,835
W
Khepri
8,271
1,410
0
0
12,735
12,785
0
5,433
5,718
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,089
Gold Earned
57,117
205
Minions Killed
199
7
Camps Cleared
8
1,118,643
Distance Traveled
1,021,622
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,145
1,286
72
7
1
223,076
0
L
Yu Huang
11,823
1,075
22
2
5
200,284
0
W
Chaac
13,021
1,184
20
2
2
219,933
0
W
Heimdallr
13,431
1,221
68
6
1
208,803
2
L
Cthulhu
12,336
1,121
85
8
0
214,502
1
L
Skadi
11,065
1,006
58
5
3
178,406
0
L
Discordia
11,222
1,020
34
3
0
215,152
0
L
Ganesha
10,671
970
0
0
0
213,278
0
W
Ratatoskr
13,238
1,203
34
3
3
244,456
1
W
Khepri
12,254
1,114
11
1
0
222,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role