Player Matchup

Arachne
Arachne
CorrelateOwl08
Arachne
Level 159
God Stats
1W - 0L
1,339 SR
Queue Stats
155W - 98L
1,684 Elo+
Party 1
Athena
Athena
MildCoder73
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,339 Elo+
Party 1
Tiamat
Tiamat
bombaclott68
Tiamat
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
flackolambardi
Hou Yi
Level 104
God Stats
5W - 1L
1,805 SR
Queue Stats
69W - 38L
1,635 Elo+
Party 1
Chaac
Chaac
iiFiow
Chaac
Level 148
God Stats
5W - 2L
1,751 SR
Queue Stats
74W - 51L
1,665 Elo+
Party 1
Team Averages
Level 131
1,579 SR
1,573 Elo+

VS

Team Averages
Level 122
1,559 SR
1,468 Elo+
Yu Huang
Yu Huang
COG812
Yu Huang
Level 141
God Stats
16W - 23L
1,424 SR
Queue Stats
151W - 151L
1,462 Elo+
Solo
Geb
Geb
ChefDaddy1314
Geb
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
172W - 202L
1,444 Elo+
Solo
Zeus
Zeus
DawgFart
Zeus
Level 106
God Stats
6W - 4L
1,476 SR
Queue Stats
47W - 63L
1,404 Elo+
Solo
Skadi
Skadi
IvankaTrump69
Skadi
Level 146
God Stats
2W - 2L
1,852 SR
Queue Stats
86W - 69L
1,592 Elo+
Solo
Hun Batz
Hun Batz
OhhJayTv
Hun Batz
Level 112
God Stats
9W - 15L
1,541 SR
Queue Stats
582W - 617L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 9
11,849
846
16,359
16,122
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
17
2 / 1 / 16
10,639
760
7,082
17,128
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
0 / 3 / 9
9,635
688
6,436
11,557
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 12
10,405
743
8,499
12,701
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
iiFiow
Chaac
20
14 / 1 / 7
12,652
904
25,172
23,615
22,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
COG812
Yu Huang
16
4 / 6 / 2
9,813
701
10,402
12,693
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 5
8,992
642
10,682
18,070
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
16
2 / 6 / 3
9,577
684
11,304
12,714
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 2
10,225
730
15,463
14,538
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hun Batz
OhhJayTv
Hun Batz
15
1 / 7 / 3
8,905
636
8,697
14,390
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
29
Kills
11
11
Deaths
29
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
COG812
Yu Huang
4
6
2
0.83
L
0
6
5
0.42
W
10
4
9
3.63
L
Zeus
2
6
3
0.58
L
4
4
2
1.25
W
Athena
2
1
16
10
L
Hun Batz
OhhJayTv
Hun Batz
1
7
3
0.36
W
Tiamat
0
3
9
1.5
W
3
2
12
4.5
W
Chaac
iiFiow
Chaac
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,548
Damage
56,548
81,123
Taken
72,405
62,532
Mitigated
37,839
32,813
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
COG812
Yu Huang
10,402
1,098
0
328
12,693
6,012
364
3,248
9,341
26,288
0
L
10,682
772
283
1,209
18,070
16,467
0
3,135
14,726
23,706
0
W
16,359
9,413
0
7,241
16,122
8,743
0
6,622
9,500
0
32,249
L
Zeus
11,304
847
383
2,027
12,714
3,848
84
2,425
10,257
31,696
0
L
15,463
5,714
0
3,572
14,538
5,735
1,027
2,016
12,414
0
49,417
W
Athena
7,082
1,609
0
1,992
17,128
19,031
23
7,078
10,050
16,031
0
L
Hun Batz
OhhJayTv
Hun Batz
8,697
2,796
0
1,836
14,390
5,777
0
2,645
11,665
0
30,870
W
Tiamat
6,436
579
158
3,985
11,557
7,137
403
5,766
5,791
24,739
0
W
8,499
3,746
0
2,481
12,701
5,291
2,654
4,910
7,791
0
39,632
W
Chaac
iiFiow
Chaac
25,172
7,226
0
16,956
23,615
22,330
240
8,012
15,603
0
71,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,180
Gold Earned
47,512
264
Minions Killed
262
0
Camps Cleared
0
1,401,331
Distance Traveled
1,312,939
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,813
701
40
3
0
240,193
1
L
Geb
8,992
642
29
2
0
318,659
3
W
Arachne
11,849
846
30
2
0
293,663
2
L
Zeus
9,577
684
58
4
0
244,785
2
L
Skadi
10,225
730
92
7
0
251,598
1
W
Athena
10,639
760
21
2
0
274,576
0
L
Hun Batz
8,905
636
43
3
0
257,704
2
W
Tiamat
9,635
688
35
3
0
257,559
0
W
Hou Yi
10,405
743
62
4
0
263,004
0
W
Chaac
12,652
904
116
8
0
312,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role