Player Matchup

Cthulhu
Cthulhu
ColorfulCone184
Cthulhu
Level 50
God Stats
5W - 1L
2,066 SR
Queue Stats
96W - 56L
1,674 Elo+
Party 2
Nox
Nox
Jeanboby
Nox
Level 128
God Stats
11W - 12L
1,489 SR
Queue Stats
150W - 178L
1,484 Elo+
Solo
Neith
Neith
LegdaySkippa
Neith
Level 56
God Stats
1W - 1L
1,786 SR
Queue Stats
96W - 52L
1,678 Elo+
Party 2
Team Averages
Level 78
1,780 SR
1,612 Elo+

VS

Team Averages
Level 126
1,470 SR
1,546 Elo+
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
g3N0xXx
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 127L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
weedo35
Yu Huang
Level 143
God Stats
7W - 13L
1,409 SR
Queue Stats
385W - 385L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
8,820
678
8,869
17,793
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 2
8,482
652
6,073
10,189
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 5 / 2
8,977
691
9,558
12,771
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 5 / 12
10,089
776
7,616
15,508
11,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
g3N0xXx
Skadi
15
10 / 2 / 9
10,850
835
16,426
13,397
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
weedo35
Yu Huang
14
3 / 0 / 14
9,744
750
12,455
8,794
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
19
19
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
5
12
2.4
L
2
8
3
0.44
L
2
6
2
0.5
L
3
5
2
0.8
W
Skadi
g3N0xXx
Skadi
10
2
9
7.25
W
Yu Huang
weedo35
Yu Huang
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
36,497
40,753
Taken
37,699
22,592
Mitigated
19,756
4,307
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,616
2,853
1,656
1,900
15,508
11,668
248
4,765
10,532
0
17,257
L
8,869
637
0
1,004
17,793
14,969
0
4,829
12,689
18,502
0
L
6,073
201
0
1,367
10,189
2,904
0
2,925
7,010
23,980
0
L
9,558
2,633
0
1,936
12,771
4,719
0
4,199
8,260
0
40,619
W
Skadi
g3N0xXx
Skadi
16,426
7,523
0
3,934
13,397
4,869
2,126
6,263
6,914
0
50,687
W
Yu Huang
weedo35
Yu Huang
12,455
1,872
180
1,985
8,794
3,219
994
3,569
5,067
33,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
30,683
110
Minions Killed
143
2
Camps Cleared
8
640,153
Distance Traveled
717,789
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,089
776
20
2
1
232,828
3
L
Cthulhu
8,820
678
23
2
1
210,971
4
L
Nox
8,482
652
30
2
0
215,689
2
L
Neith
8,977
691
57
4
1
213,493
5
W
Skadi
10,850
835
70
5
5
253,949
2
W
Yu Huang
9,744
750
53
4
2
231,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role