Player Matchup

Hel
Hel
Chiruno
Hel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 53L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
Dante070
Sun Wukong
Level 68
God Stats
6W - 10L
1,124 SR
Queue Stats
68W - 60L
1,352 Elo+
Party 1
Hachiman
Hachiman
Gokkurt
Hachiman
Level 16
God Stats
5W - 5L
1,159 SR
Queue Stats
23W - 25L
1,352 Elo+
Party 1
Team Averages
Level 56
1,261 SR
1,343 Elo+

VS

Team Averages
Level 64
1,434 SR
1,201 Elo+
Bacchus
Bacchus
CaptRadiPadi
Bacchus
Level 107
God Stats
3W - 3L
1,523 SR
Queue Stats
35W - 70L
1,369 Elo+
Solo
Neith
Neith
MythosOfs
Neith
Level 3
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,117 Elo+
Party 2
Nu Wa
Nu Wa
stvnMeruem
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
3 / 5 / 10
9,037
753
7,753
9,583
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Dante070
Sun Wukong
14
6 / 1 / 8
9,783
815
10,674
14,766
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Gokkurt
Hachiman
15
7 / 1 / 6
9,622
802
9,761
9,273
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptRadiPadi
Bacchus
13
3 / 3 / 2
8,864
739
7,104
12,314
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MythosOfs
Neith
11
3 / 6 / 4
7,977
665
8,930
10,286
3,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
12
1 / 7 / 3
8,061
672
10,185
9,815
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
7
7
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaptRadiPadi
Bacchus
3
3
2
1.33
W
Hel
3
5
10
1.6
W
Sun Wukong
Dante070
Sun Wukong
6
1
8
10
W
Hachiman
Gokkurt
Hachiman
7
1
6
10
L
Neith
MythosOfs
Neith
3
6
4
0.83
L
Nu Wa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
26,219
33,622
Taken
32,415
19,005
Mitigated
21,308
16,633
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaptRadiPadi
Bacchus
7,104
919
0
4,230
12,314
15,585
0
3,201
8,297
13,394
0
W
Hel
7,753
384
3,429
4,610
9,583
3,407
216
5,445
3,920
22,988
0
W
Sun Wukong
Dante070
Sun Wukong
10,674
2,218
0
6,486
14,766
12,231
176
6,805
7,588
0
36,205
W
Hachiman
Gokkurt
Hachiman
9,761
4,877
95
2,013
9,273
3,367
486
4,762
4,297
0
31,103
L
Neith
MythosOfs
Neith
8,930
3,668
0
750
10,286
3,218
0
1,376
8,595
0
22,467
L
Nu Wa
10,185
2,592
0
1,287
9,815
2,505
0
2,566
6,881
36,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
24,902
139
Minions Killed
119
5
Camps Cleared
5
676,056
Distance Traveled
592,590
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,864
739
12
1
2
222,605
1
W
Hel
9,037
753
33
3
0
220,831
2
W
Sun Wukong
9,783
815
52
4
3
226,527
1
W
Hachiman
9,622
802
54
5
2
228,698
4
L
Neith
7,977
665
38
3
1
185,836
0
L
Nu Wa
8,061
672
69
6
2
184,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role