Player Matchup

Kukulkan
Kukulkan
MISSxSIN
Kukulkan
Level 60
God Stats
14W - 31L
1,389 SR
Queue Stats
16W - 36L
1,173 Elo+
Party 1
Gilgamesh
Gilgamesh
MrRJN
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,178 Elo+
Party 1
Anhur
Anhur
The2012Habs
Anhur
Level 73
God Stats
0W - 4L
1,295 SR
Queue Stats
4W - 10L
1,112 Elo+
Party 1
Team Averages
Level 79
1,395 SR
1,154 Elo+

VS

Team Averages
Level 68
1,513 SR
1,260 Elo+
Sobek
Sobek
CakeMan_831
Sobek
Level 77
God Stats
34W - 24L
1,540 SR
Queue Stats
104W - 109L
1,444 Elo+
Solo
Da Ji
Da Ji
Kawsome2
Da Ji
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,168 Elo+
Party 2
Vulcan
Vulcan
Masonkiler27
Vulcan
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MISSxSIN
Kukulkan
12
2 / 4 / 0
8,230
686
8,536
6,844
2,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MrRJN
Gilgamesh
10
0 / 6 / 1
6,839
570
3,941
9,089
5,458
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
7,362
614
5,051
8,235
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
9,233
769
5,540
13,233
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Kawsome2
Da Ji
14
8 / 2 / 5
9,379
782
7,605
6,500
2,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
5 / 0 / 8
9,187
766
8,748
5,152
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Da Ji
Kawsome2
Da Ji
8
2
5
5.25
L
Kukulkan
MISSxSIN
Kukulkan
2
4
0
0.5
W
Vulcan
5
0
8
9
L
Gilgamesh
MrRJN
Gilgamesh
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
21,893
24,168
Taken
24,885
10,255
Mitigated
20,130
949
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,540
774
0
5,519
13,233
15,171
304
4,196
9,037
22,414
0
W
Da Ji
Kawsome2
Da Ji
7,605
2,256
0
990
6,500
2,783
785
2,642
3,858
0
22,951
L
Kukulkan
MISSxSIN
Kukulkan
8,536
645
0
34
6,844
2,287
0
3,951
2,893
34,295
0
W
Vulcan
8,748
4,005
284
499
5,152
2,176
72
2,598
2,554
35,130
0
L
Gilgamesh
MrRJN
Gilgamesh
3,941
1,033
0
69
9,089
5,458
0
6,197
2,892
0
10,214
L
5,051
2,659
37
809
8,235
2,510
0
4,304
3,931
0
13,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
27,799
103
Minions Killed
123
1
Camps Cleared
10
604,702
Distance Traveled
737,545
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,233
769
25
2
1
250,380
6
W
Da Ji
9,379
782
37
3
7
234,600
4
L
Kukulkan
8,230
686
70
6
1
209,199
5
W
Vulcan
9,187
766
61
5
2
252,565
3
L
Gilgamesh
6,839
570
10
1
0
207,280
2
L
Anhur
7,362
614
23
2
0
188,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role