Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DaGodMpossible
Merlin
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 121L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Justpotato1139
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 27L
1,168 Elo+
Party 2
Ullr
Ullr
Memdiixz
Ullr
Level 38
God Stats
1W - 8L
1,150 SR
Queue Stats
126W - 125L
1,523 Elo+
Solo
Ares
Ares
kirrerqueen230
Ares
Level 61
God Stats
6W - 5L
1,341 SR
Queue Stats
117W - 136L
1,468 Elo+
Solo
Team Averages
Level 63
1,398 SR
1,421 Elo+

VS

Team Averages
Level 67
1,330 SR
1,493 Elo+
Yu Huang
Yu Huang
A MENTLE PUPPY
Yu Huang
Level 128
God Stats
1W - 4L
1,179 SR
Queue Stats
12W - 22L
1,386 Elo+
Party 1
Shiva
Shiva
AxelxTheBlueMav
Shiva
Level 100
God Stats
2W - 1L
1,205 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1
Khepri
Khepri
LetUSwindawg
Khepri
Level 7
God Stats
2W - 0L
1,834 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Da Ji
Da Ji
RedYehti
Da Ji
Level 63
God Stats
3W - 6L
1,221 SR
Queue Stats
200W - 198L
1,392 Elo+
Solo
Anhur
Anhur
mike140708
Anhur
Level 38
God Stats
1W - 2L
1,214 SR
Queue Stats
219W - 214L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 4 / 1
10,091
1,009
9,239
11,629
6,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 3
9,820
982
6,116
7,475
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Justpotato1139
Baron Samedi
15
0 / 11 / 4
9,087
909
6,747
18,602
7,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
1 / 4 / 3
9,527
953
8,657
12,946
4,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 6 / 4
9,040
904
7,227
19,865
20,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

150

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
8 / 0 / 14
11,132
1,113
11,622
782
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 0 / 16
12,236
1,224
23,312
15,184
7,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
17
1 / 0 / 21
10,984
1,098
9,755
9,346
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
RedYehti
Da Ji
17
3 / 4 / 14
11,041
1,104
8,248
8,594
4,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
17
8 / 2 / 14
11,226
1,123
9,972
8,823
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
108
6
Kills
29
29
Deaths
6
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
1
0.88
W
Yu Huang
8
0
14
15
W
9
0
16
17
L
2
4
3
0.88
L
Baron Samedi
Justpotato1139
Baron Samedi
0
11
4
0.18
W
Khepri
1
0
21
11.5
L
Ullr
1
4
3
0.63
W
Da Ji
RedYehti
Da Ji
3
4
14
2.5
L
0
6
4
0.33
W
Anhur
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
62,909
70,517
Taken
42,729
42,032
Mitigated
25,756
3,503
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,239
3,627
0
383
11,629
6,124
0
3,448
8,181
0
39,133
W
Yu Huang
11,622
317
0
239
782
393
0
152
606
28,940
0
W
23,312
9,688
1,026
5,655
15,184
7,295
0
8,426
6,373
0
35,633
L
6,116
131
0
20
7,475
2,517
0
2,301
5,174
16,744
0
L
Baron Samedi
Justpotato1139
Baron Samedi
6,747
959
562
1,544
18,602
7,934
0
5,353
13,249
18,571
0
W
Khepri
9,755
970
593
1,641
9,346
10,478
0
4,975
4,201
22,988
0
L
Ullr
8,657
4,754
0
994
12,946
4,882
0
4,001
8,945
0
24,413
W
Da Ji
RedYehti
Da Ji
8,248
1,209
0
468
8,594
4,110
0
1,965
6,572
0
25,490
L
7,227
798
0
0
19,865
20,575
0
6,274
13,591
11,373
0
W
Anhur
9,972
5,692
0
1,667
8,823
3,480
0
4,042
4,635
0
20,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,565
Gold Earned
56,619
150
Minions Killed
153
4
Camps Cleared
10
934,342
Distance Traveled
929,341
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,091
1,009
56
6
1
209,276
0
W
Yu Huang
11,132
1,113
35
4
2
194,810
0
W
Shiva
12,236
1,224
40
4
0
201,097
0
L
Merlin
9,820
982
32
3
0
193,060
1
L
Baron Samedi
9,087
909
17
2
2
154,260
0
W
Khepri
10,984
1,098
18
2
0
185,058
0
L
Ullr
9,527
953
34
3
1
204,157
0
W
Da Ji
11,041
1,104
45
5
2
182,614
1
L
Ares
9,040
904
11
1
0
173,589
1
W
Anhur
11,226
1,123
15
2
6
165,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role