Player Matchup

Ullr
Ullr
DäSchütz
Ullr
Level 29
God Stats
17W - 8L
1,843 SR
Queue Stats
48W - 23L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
Svuni
Kukulkan
Level 68
God Stats
10W - 6L
1,454 SR
Queue Stats
547W - 347L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
Tippfehlre
Baron Samedi
Level 108
God Stats
27W - 11L
1,634 SR
Queue Stats
798W - 527L
1,610 Elo+
Party 2
Team Averages
Level 68
1,644 SR
1,658 Elo+

VS

Team Averages
Level 74
1,419 SR
1,411 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
SprinterZond
Tyr
Level 66
God Stats
5W - 6L
1,453 SR
Queue Stats
45W - 71L
1,363 Elo+
Party 1
Ra
Ra
ZeroCooLdd
Ra
Level 67
God Stats
9W - 17L
1,305 SR
Queue Stats
42W - 65L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
9,520
793
13,964
8,040
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Svuni
Kukulkan
14
4 / 1 / 13
9,212
768
8,334
5,336
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Tippfehlre
Baron Samedi
14
8 / 1 / 8
9,659
805
9,488
10,121
11,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 6 / 1
7,705
642
4,320
15,096
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 7 / 0
7,775
648
5,856
12,500
6,027
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
7,220
602
6,792
8,977
3,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
2
2
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
1
0.08
W
6
0
11
11.5
L
2
7
0
0.29
W
Kukulkan
Svuni
Kukulkan
4
1
13
10.5
W
Baron Samedi
Tippfehlre
Baron Samedi
8
1
8
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
16,968
23,497
Taken
36,573
16,571
Mitigated
22,940
6,545
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,320
629
53
3,267
15,096
13,752
0
8,160
6,527
0
13,157
W
13,964
5,601
0
1,704
8,040
3,204
1,652
2,523
5,517
0
38,984
L
5,856
110
0
1,264
12,500
6,027
0
3,252
9,116
0
12,367
W
Kukulkan
Svuni
Kukulkan
8,334
888
0
854
5,336
2,336
808
1,391
3,945
30,406
0
W
Baron Samedi
Tippfehlre
Baron Samedi
9,488
1,220
605
3,382
10,121
11,031
258
3,340
6,781
26,311
0
L
6,792
413
634
1,439
8,977
3,161
0
5,891
2,946
39,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
22,700
144
Minions Killed
107
8
Camps Cleared
1
682,535
Distance Traveled
644,933
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,705
642
28
2
0
213,593
4
W
Ullr
9,520
793
62
5
3
237,107
4
L
Tyr
7,775
648
17
1
0
211,176
2
W
Kukulkan
9,212
768
50
4
3
227,378
2
W
Baron Samedi
9,659
805
32
3
2
218,050
3
L
Ra
7,220
602
62
5
1
220,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role