Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Elbobel0
Bellona
Level 117
God Stats
16W - 5L
1,854 SR
Queue Stats
78W - 71L
1,489 Elo+
Solo
Izanami
Izanami
King1Stomp
Izanami
Level 63
God Stats
28W - 23L
1,512 SR
Queue Stats
96W - 95L
1,440 Elo+
Solo
Zeus
Zeus
PlannedWhisper7
Zeus
Level 103
God Stats
11W - 8L
1,714 SR
Queue Stats
182W - 212L
1,392 Elo+
Solo
Jormungandr
Jormungandr
thunderthor1
Jormungandr
Level 131
God Stats
5W - 4L
1,640 SR
Queue Stats
145W - 143L
1,509 Elo+
Solo
Team Averages
Level 108
1,644 SR
1,466 Elo+

VS

Team Averages
Level 87
1,472 SR
1,462 Elo+
Skadi
Skadi
DJT45
Skadi
Level 113
God Stats
1W - 3L
1,208 SR
Queue Stats
169W - 174L
1,596 Elo+
Party 1
Ganesha
Ganesha
GettinDAmoolah
Ganesha
Level 45
God Stats
6W - 15L
1,461 SR
Queue Stats
48W - 63L
1,310 Elo+
Party 1
Chang'e
Chang'e
Junmi
Chang'e
Level 58
God Stats
6W - 8L
1,403 SR
Queue Stats
42W - 73L
1,261 Elo+
Solo
Cliodhna
Cliodhna
NewM3rkHype
Cliodhna
Level 109
God Stats
0W - 1L
1,739 SR
Queue Stats
65W - 59L
1,514 Elo+
Solo
Awilix
Awilix
TFNDrizzy
Awilix
Level 112
God Stats
6W - 4L
1,549 SR
Queue Stats
187W - 169L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 2 / 1
6,658
666
3,335
8,704
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Elbobel0
Bellona
10
0 / 1 / 2
5,847
585
5,009
7,034
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
King1Stomp
Izanami
10
6 / 0 / 1
6,506
651
4,890
3,612
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 0
6,212
621
3,699
4,388
1,581
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
thunderthor1
Jormungandr
9
0 / 2 / 7
5,698
570
4,708
6,481
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DJT45
Skadi
8
2 / 3 / 0
5,021
502
3,436
5,883
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
5,155
516
1,793
7,618
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Junmi
Chang'e
7
0 / 5 / 1
4,843
484
1,369
6,401
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
NewM3rkHype
Cliodhna
11
2 / 1 / 0
6,184
618
5,851
9,082
3,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
TFNDrizzy
Awilix
8
2 / 3 / 1
5,483
548
4,064
5,847
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
1
2.25
L
Skadi
DJT45
Skadi
2
3
0
0.67
W
Bellona
Elbobel0
Bellona
0
1
2
1
L
0
3
2
0.33
L
Chang'e
Junmi
Chang'e
0
5
1
0.1
W
Izanami
King1Stomp
Izanami
6
0
1
6.5
L
Cliodhna
NewM3rkHype
Cliodhna
2
1
0
2
W
5
1
0
5
L
Awilix
TFNDrizzy
Awilix
2
3
1
0.83
W
Jormungandr
thunderthor1
Jormungandr
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
16,513
30,219
Taken
34,831
16,516
Mitigated
12,656
12,073
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,335
1,746
0
4,999
8,704
2,867
0
472
8,232
0
38,131
L
Skadi
DJT45
Skadi
3,436
1,746
0
1,674
5,883
1,568
0
2,395
3,488
0
23,083
W
Bellona
Elbobel0
Bellona
5,009
1,731
0
2,534
7,034
6,143
0
0
7,034
0
26,884
L
1,793
253
24
1,751
7,618
3,861
0
2,907
4,711
12,925
0
L
Chang'e
Junmi
Chang'e
1,369
176
41
1,675
6,401
1,670
0
1,757
4,644
20,905
0
W
Izanami
King1Stomp
Izanami
4,890
4,055
0
1,227
3,612
982
1,065
381
3,231
0
28,804
L
Cliodhna
NewM3rkHype
Cliodhna
5,851
1,411
0
4,495
9,082
3,806
0
0
9,082
0
31,316
W
3,699
965
0
1,999
4,388
1,581
392
897
3,491
30,984
0
L
Awilix
TFNDrizzy
Awilix
4,064
1,354
0
1,570
5,847
1,751
0
1,348
4,499
0
22,075
W
Jormungandr
thunderthor1
Jormungandr
4,708
1,302
0
1,314
6,481
4,943
40
1,412
5,069
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
26,686
275
Minions Killed
239
0
Camps Cleared
0
953,554
Distance Traveled
956,898
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,658
666
80
8
0
209,961
4
L
Skadi
5,021
502
69
7
0
174,490
1
W
Bellona
5,847
585
58
6
0
209,473
3
L
Ganesha
5,155
516
3
0
0
193,932
0
L
Chang'e
4,843
484
47
5
0
183,285
0
W
Izanami
6,506
651
55
6
0
189,598
0
L
Cliodhna
6,184
618
72
7
0
204,639
1
W
Zeus
6,212
621
48
5
0
149,274
2
L
Awilix
5,483
548
48
5
0
200,552
1
W
Jormungandr
5,698
570
34
3
0
195,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role