Player Matchup

Izanami
Izanami
DankTheDuck
Izanami
Level 104
God Stats
2W - 1L
1,566 SR
Queue Stats
273W - 306L
1,443 Elo+
Solo
Hades
Hades
Jonzeyboii
Hades
Level 66
God Stats
32W - 27L
1,607 SR
Queue Stats
52W - 65L
1,367 Elo+
Solo
Bastet
Bastet
XaNiLLa g0riLLA
Bastet
Level 67
God Stats
8W - 4L
1,876 SR
Queue Stats
235W - 267L
1,516 Elo+
Solo
Team Averages
Level 79
1,683 SR
1,442 Elo+

VS

Team Averages
Level 66
1,394 SR
1,440 Elo+
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AbserdKing
Hachiman
Level 41
God Stats
2W - 8L
1,182 SR
Queue Stats
57W - 111L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
xNovaJ
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankTheDuck
Izanami
16
8 / 3 / 6
10,733
826
12,110
12,521
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
14
2 / 4 / 9
9,350
719
8,326
12,951
6,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
9 / 0 / 9
11,019
848
14,597
12,653
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 4 / 4
9,474
729
8,336
10,626
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
AbserdKing
Hachiman
12
1 / 8 / 4
8,647
665
7,805
11,765
3,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
xNovaJ
Kuzenbo
13
3 / 7 / 4
9,259
712
6,778
19,580
20,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
7
7
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
4
1.25
L
Hachiman
AbserdKing
Hachiman
1
8
4
0.38
W
Izanami
DankTheDuck
Izanami
8
3
6
3.67
W
Hades
2
4
9
1.63
W
9
0
9
13.5
L
Kuzenbo
xNovaJ
Kuzenbo
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
22,919
38,125
Taken
41,971
15,347
Mitigated
27,941
11,530
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,336
207
0
1,259
10,626
3,390
38
2,541
8,085
30,829
0
L
Hachiman
AbserdKing
Hachiman
7,805
2,280
0
778
11,765
3,628
1,099
3,139
8,626
0
33,428
W
Izanami
DankTheDuck
Izanami
12,110
7,350
0
2,007
12,521
4,496
1,553
4,728
7,793
0
55,305
W
Hades
8,326
62
71
5,395
12,951
6,260
0
5,765
7,186
23,639
0
W
14,597
4,013
299
3,758
12,653
4,591
936
5,501
6,904
0
42,530
L
Kuzenbo
xNovaJ
Kuzenbo
6,778
2,249
0
3,740
19,580
20,923
120
3,171
16,409
17,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
27,380
179
Minions Killed
144
8
Camps Cleared
3
749,430
Distance Traveled
606,919
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,474
729
67
5
1
181,804
1
L
Hachiman
8,647
665
50
4
1
206,924
3
W
Izanami
10,733
826
85
7
1
231,926
2
W
Hades
9,350
719
35
3
2
210,748
2
W
Bastet
11,019
848
59
5
5
306,756
2
L
Kuzenbo
9,259
712
27
2
1
218,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role