Player Matchup

Scylla
Scylla
Silver II
CRutherford
Scylla
Silver II
Level 127
God Stats
2W - 1L
1,274 SR
Queue Stats
74W - 80L
1,067 MMR
Solo
Bellona
Bellona
Gold V
Link2212
Bellona
Gold V
Level 152
God Stats
3W - 1L
1,702 SR
Queue Stats
103W - 106L
1,090 MMR
Solo
Agni
Agni
Silver III
Morouz
Agni
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,354 MMR
Solo
Rama
Rama
Silver I
N30D34D5T4
Rama
Silver I
Level 137
God Stats
5W - 5L
1,463 SR
Queue Stats
180W - 192L
1,071 MMR
Solo
Heimdallr
Heimdallr
Gold IV
elSUKODOMINA
Heimdallr
Gold IV
Level 154
God Stats
4W - 1L
1,736 SR
Queue Stats
251W - 247L
1,361 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,535 SR
1,189 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,541 SR
1,304 MMR
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Mental43
Gilgamesh
Silver II
Level 137
God Stats
63W - 50L
1,512 SR
Queue Stats
369W - 350L
1,054 MMR
Solo
Hera
Hera
Gold V
StoneHe4rt
Hera
Gold V
Level 94
God Stats
6W - 4L
1,656 SR
Queue Stats
213W - 211L
1,373 MMR
Solo
Cernunnos
Cernunnos
Silver IV
ajrthegreat
Cernunnos
Silver IV
Level 91
God Stats
5W - 7L
1,535 SR
Queue Stats
31W - 40L
1,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 1 / 1
7,942
722
5,367
5,210
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Link2212
Bellona
10
4 / 2 / 4
6,553
596
5,659
9,012
5,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Morouz
Agni
11
2 / 0 / 4
6,680
607
4,031
3,414
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 2
6,779
616
4,464
5,355
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
elSUKODOMINA
Heimdallr
12
0 / 0 / 2
6,701
609
5,102
5,839
2,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Hou YiAtlasCliodhnaThoth

VS

Bans
AchillesIzanamiShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 1 / 0
6,123
557
2,404
7,953
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
 
Apollo
11
1 / 3 / 3
6,031
548
2,657
7,088
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mental43
Gilgamesh
10
0 / 1 / 0
5,588
508
3,991
8,315
5,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 1
4,898
445
2,763
6,024
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ajrthegreat
Cernunnos
9
3 / 3 / 1
5,771
525
4,787
6,900
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
L
Apollo
 
Apollo
1
3
3
0.83
W
Scylla
7
1
1
7.5
W
Bellona
Link2212
Bellona
4
2
4
3
L
Gilgamesh
Mental43
Gilgamesh
0
1
0
0
W
Agni
Morouz
Agni
2
0
4
4
W
2
2
2
1.5
L
0
7
1
0.07
L
Cernunnos
ajrthegreat
Cernunnos
3
3
1
1.17
W
Heimdallr
elSUKODOMINA
Heimdallr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
16,602
28,830
Taken
36,280
11,462
Mitigated
13,482
9,106
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,404
1,578
0
1,932
7,953
2,574
0
3,143
4,810
0
34,843
L
Apollo
 
Apollo
2,657
1,240
0
1,129
7,088
1,782
0
1,459
5,629
0
35,727
W
Scylla
5,367
1,035
0
2,902
5,210
1,371
0
103
4,997
51,903
0
W
Bellona
Link2212
Bellona
5,659
2,295
1,039
1,879
9,012
5,115
0
1,295
7,283
0
24,855
L
Gilgamesh
Mental43
Gilgamesh
3,991
943
0
3,257
8,315
5,474
0
713
7,602
2,637
23,773
W
Agni
Morouz
Agni
4,031
114
0
806
3,414
907
46
1,087
2,205
34,225
0
W
4,464
3,665
0
1,980
5,355
1,225
0
145
5,170
0
40,281
L
2,763
1,423
0
330
6,024
1,773
0
2,878
3,146
15,911
0
L
Cernunnos
ajrthegreat
Cernunnos
4,787
2,090
0
1,731
6,900
1,879
0
1,205
5,695
0
30,641
W
Heimdallr
elSUKODOMINA
Heimdallr
5,102
2,178
0
500
5,839
2,844
658
240
5,599
0
40,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
28,411
382
Minions Killed
321
0
Camps Cleared
0
1,083,319
Distance Traveled
1,108,263
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,123
557
97
9
0
262,538
3
L
Apollo
6,031
548
66
6
0
211,547
3
W
Scylla
7,942
722
95
9
0
236,488
3
W
Bellona
6,553
596
33
3
0
226,520
3
L
Gilgamesh
5,588
508
56
5
0
235,945
4
W
Agni
6,680
607
84
8
0
223,503
2
W
Rama
6,779
616
88
8
0
209,124
5
L
Hera
4,898
445
38
3
0
191,721
1
L
Cernunnos
5,771
525
64
6
0
206,512
4
W
Heimdallr
6,701
609
82
7
0
187,684
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role