Player Matchup

Anubis
Anubis
 
Anubis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EarlMalone92
Jing Wei
Level 126
God Stats
2W - 1L
1,690 SR
Queue Stats
178W - 200L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Lokiwolfbane
Sylvanus
Level 66
God Stats
5W - 2L
1,768 SR
Queue Stats
286W - 271L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
ch00baka1
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 65L
1,183 Elo+
Solo
Chaac
Chaac
kcarsen03
Chaac
Level 144
God Stats
9W - 5L
2,016 SR
Queue Stats
271W - 280L
1,443 Elo+
Solo
Team Averages
Level 114
1,695 SR
1,409 Elo+

VS

Team Averages
Level 72
1,608 SR
1,446 Elo+
Ra
Ra
I7SH4DE1I
Ra
Level 62
God Stats
1W - 1L
1,762 SR
Queue Stats
16W - 27L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
SoulEater-027
Cthulhu
Level 126
God Stats
2W - 2L
1,780 SR
Queue Stats
103W - 116L
1,424 Elo+
Party 1
Sobek
Sobek
Taiyokai
Sobek
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,775 Elo+
Party 1
Erlang Shen
Erlang Shen
guythatmakesulie
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,215 Elo+
Solo
Charybdis
Charybdis
illyanasmagik
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 2 / 21
15,279
695
36,130
17,989
13,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
EarlMalone92
Jing Wei
20
9 / 10 / 20
14,611
664
38,360
26,763
15,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Lokiwolfbane
Sylvanus
20
8 / 4 / 17
14,238
647
20,024
32,530
46,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
ch00baka1
Sun Wukong
20
4 / 5 / 27
13,875
631
20,765
29,209
39,817
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
kcarsen03
Chaac
20
8 / 7 / 22
15,119
687
23,351
37,191
63,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
14,660
666
26,529
27,265
21,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
20
7 / 6 / 18
14,902
677
25,230
29,272
38,372
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
Taiyokai
Sobek
20
6 / 6 / 18
15,065
685
18,575
35,738
57,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
guythatmakesulie
Erlang Shen
20
5 / 7 / 12
13,143
597
22,921
37,755
34,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
illyanasmagik
Charybdis
18
2 / 13 / 11
12,520
569
22,696
26,912
10,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
97
38
Kills
28
28
Deaths
38
107
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
21
9.75
W
Jing Wei
EarlMalone92
Jing Wei
9
10
20
1.9
L
8
6
10
2.17
W
Sylvanus
Lokiwolfbane
Sylvanus
8
4
17
4.13
L
Cthulhu
7
6
18
2.67
L
Sobek
Taiyokai
Sobek
6
6
18
2.5
W
Sun Wukong
ch00baka1
Sun Wukong
4
5
27
3.5
L
Erlang Shen
guythatmakesulie
Erlang Shen
5
7
12
1.57
L
Charybdis
illyanasmagik
Charybdis
2
13
11
0.58
W
Chaac
kcarsen03
Chaac
8
7
22
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,630
Damage
115,951
143,682
Taken
156,942
179,065
Mitigated
161,679
64,800
Healing
72,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
36,130
1,825
3,531
8,330
17,989
13,634
1,514
10,835
7,154
74,414
0
W
Jing Wei
EarlMalone92
Jing Wei
38,360
20,545
2,160
4,728
26,763
15,931
1,850
13,726
13,037
0
61,829
L
26,529
4,185
14,890
10,583
27,265
21,457
263
10,028
17,237
49,400
0
W
Sylvanus
Lokiwolfbane
Sylvanus
20,024
4,114
15,023
11,600
32,530
46,314
468
19,462
13,068
31,048
0
L
Cthulhu
25,230
776
6,580
5,155
29,272
38,372
0
10,214
19,058
45,893
0
L
Sobek
Taiyokai
Sobek
18,575
1,777
5,163
10,770
35,738
57,145
0
13,930
21,808
34,559
0
W
Sun Wukong
ch00baka1
Sun Wukong
20,765
4,201
1,892
2,904
29,209
39,817
1,497
13,096
16,113
0
42,952
L
Erlang Shen
guythatmakesulie
Erlang Shen
22,921
11,662
2,869
11,811
37,755
34,383
328
15,423
22,332
0
42,944
L
Charybdis
illyanasmagik
Charybdis
22,696
13,592
162
4,259
26,912
10,322
1,722
7,886
19,026
0
42,556
W
Chaac
kcarsen03
Chaac
23,351
3,827
2,728
11,904
37,191
63,369
922
13,215
23,976
3,151
42,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,122
Gold Earned
70,290
205
Minions Killed
228
0
Camps Cleared
0
1,795,243
Distance Traveled
1,775,171
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,279
695
80
4
0
364,638
1
W
Jing Wei
14,611
664
43
2
0
333,399
0
L
Ra
14,660
666
72
3
0
342,940
0
W
Sylvanus
14,238
647
18
1
0
341,581
4
L
Cthulhu
14,902
677
44
2
0
391,799
0
L
Sobek
15,065
685
32
1
0
405,915
0
W
Sun Wukong
13,875
631
34
2
0
397,287
0
L
Erlang Shen
13,143
597
35
2
0
368,271
0
L
Charybdis
12,520
569
45
2
0
266,246
0
W
Chaac
15,119
687
30
1
0
358,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role